Player Matchup

Gilgamesh
Gilgamesh
Alvaro23j
Gilgamesh
Level 107
God Stats
3W - 4L
1,718 SR
Queue Stats
101W - 98L
1,462 Elo+
Party 2
Nu Wa
Nu Wa
RoyalHuntress
Nu Wa
Level 144
God Stats
5W - 2L
1,576 SR
Queue Stats
135W - 131L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
atlantikmk
Heimdallr
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 90L
1,504 Elo+
Solo
Achilles
Achilles
darez1223
Achilles
Level 47
God Stats
23W - 35L
1,368 SR
Queue Stats
128W - 139L
1,470 Elo+
Party 1
Lancelot
Lancelot
xXDraBXx
Lancelot
Level 101
God Stats
9W - 4L
1,629 SR
Queue Stats
120W - 114L
1,474 Elo+
Party 2
Team Averages
Level 103
1,558 SR
1,483 Elo+

VS

Team Averages
Level 61
1,448 SR
1,360 Elo+
Hou Yi
Hou Yi
Coreous01
Hou Yi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 3
Charybdis
Charybdis
QuQu
Charybdis
Level 48
God Stats
0W - 1L
1,419 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 3
Surtr
Surtr
RivalDavidRo
Surtr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,169 Elo+
Solo
Tsukuyomi
Tsukuyomi
Snepstinien
Tsukuyomi
Level 66
God Stats
7W - 10L
1,323 SR
Queue Stats
149W - 159L
1,489 Elo+
Solo
Atlas
Atlas
WalterWhite26
Atlas
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alvaro23j
Gilgamesh
11
2 / 3 / 3
6,558
547
5,695
10,448
8,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
1 / 0 / 4
6,390
533
6,628
4,740
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
atlantikmk
Heimdallr
13
2 / 0 / 2
6,987
582
4,462
4,785
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
darez1223
Achilles
11
4 / 1 / 2
6,785
565
4,700
6,025
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
xXDraBXx
Lancelot
12
3 / 0 / 6
6,536
545
5,693
8,481
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Coreous01
Hou Yi
9
0 / 2 / 2
5,280
440
3,458
5,641
1,504
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
QuQu
Charybdis
10
0 / 2 / 0
5,392
449
3,107
6,484
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 4 / 0
6,771
564
5,105
10,274
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Snepstinien
Tsukuyomi
11
1 / 1 / 1
5,840
487
1,532
7,511
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
1 / 3 / 1
6,024
502
3,172
9,573
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
4
4
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alvaro23j
Gilgamesh
2
3
3
1.17
L
Hou Yi
Coreous01
Hou Yi
0
2
2
0.5
L
Charybdis
QuQu
Charybdis
0
2
0
0
L
2
4
0
0.5
W
1
0
4
3
L
Tsukuyomi
Snepstinien
Tsukuyomi
1
1
1
1.5
L
1
3
1
0.5
W
Heimdallr
atlantikmk
Heimdallr
2
0
2
3
W
Achilles
darez1223
Achilles
4
1
2
5
W
Lancelot
xXDraBXx
Lancelot
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,178
Damage
16,374
34,479
Taken
39,483
20,174
Mitigated
15,950
10,751
Healing
11,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alvaro23j
Gilgamesh
5,695
1,363
0
1,886
10,448
8,274
272
216
9,893
0
34,702
L
Hou Yi
Coreous01
Hou Yi
3,458
1,225
0
905
5,641
1,504
39
1,710
3,558
0
25,707
L
Charybdis
QuQu
Charybdis
3,107
1,750
0
3,115
6,484
1,727
0
374
6,030
0
33,591
L
5,105
2,441
0
1,282
10,274
5,871
832
1,010
9,161
563
38,080
W
6,628
1,409
0
1,024
4,740
1,246
286
632
4,066
41,402
0
L
Tsukuyomi
Snepstinien
Tsukuyomi
1,532
618
0
3,876
7,511
2,111
0
1,466
5,799
0
33,739
L
3,172
794
0
2,147
9,573
4,737
0
1,092
8,307
21,725
663
W
Heimdallr
atlantikmk
Heimdallr
4,462
1,229
0
2,700
4,785
1,655
0
509
4,276
0
54,154
W
Achilles
darez1223
Achilles
4,700
479
0
2,536
6,025
5,566
0
857
5,168
0
17,149
W
Lancelot
xXDraBXx
Lancelot
5,693
1,195
0
2,605
8,481
3,433
357
914
7,500
0
42,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,256
Gold Earned
29,307
338
Minions Killed
267
0
Camps Cleared
0
1,234,485
Distance Traveled
1,078,398
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,558
547
54
5
0
229,819
0
L
Hou Yi
5,280
440
44
4
0
224,174
0
L
Charybdis
5,392
449
66
6
0
196,392
0
L
Surtr
6,771
564
71
6
0
226,155
0
W
Nu Wa
6,390
533
85
7
0
219,276
0
L
Tsukuyomi
5,840
487
71
6
0
233,557
1
L
Atlas
6,024
502
15
1
0
198,120
3
W
Heimdallr
6,987
582
105
9
0
229,267
5
W
Achilles
6,785
565
21
2
0
264,604
0
W
Lancelot
6,536
545
73
6
0
291,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role