Player Matchup

Hachiman
Hachiman
karushiumu27
Hachiman
Level 7
God Stats
5W - 6L
1,480 SR
Queue Stats
19W - 30L
1,364 Elo+
Party 1
Mulan
Mulan
naoto4402
Mulan
Level 109
God Stats
1W - 1L
1,857 SR
Queue Stats
72W - 142L
1,441 Elo+
Party 1
Thanatos
Thanatos
sb_akr
Thanatos
Level 121
God Stats
31W - 54L
1,419 SR
Queue Stats
107W - 204L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
snoopynattsuu
Cthulhu
Level 98
God Stats
18W - 21L
1,644 SR
Queue Stats
155W - 253L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
youngest27
Nu Wa
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 55L
1,443 Elo+
Solo
Team Averages
Level 89
1,580 SR
1,420 Elo+

VS

Team Averages
Level 113
1,478 SR
1,487 Elo+
Apollo
Apollo
ANIMAMxAGERE
Apollo
Level 154
God Stats
1W - 1L
1,278 SR
Queue Stats
330W - 307L
1,542 Elo+
Solo
Nu Wa
Nu Wa
Hozpul
Nu Wa
Level 146
God Stats
28W - 24L
1,514 SR
Queue Stats
984W - 1,009L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
Neon Primary
Baron Samedi
Level 66
God Stats
6W - 5L
1,348 SR
Queue Stats
274W - 340L
1,418 Elo+
Solo
Mercury
Mercury
Pierangiolo
Mercury
Level 114
God Stats
20W - 7L
1,685 SR
Queue Stats
126W - 104L
1,522 Elo+
Solo
Anubis
Anubis
wicho369
Anubis
Level 83
God Stats
62W - 55L
1,566 SR
Queue Stats
545W - 547L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
karushiumu27
Hachiman
16
3 / 1 / 1
9,219
485
8,769
9,645
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
naoto4402
Mulan
16
1 / 2 / 3
8,404
442
8,050
15,392
9,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
sb_akr
Thanatos
15
2 / 3 / 1
8,995
473
4,268
16,440
6,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
17
3 / 2 / 2
10,469
551
13,479
17,267
16,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
15
0 / 5 / 3
8,968
472
6,518
10,608
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
1 / 1 / 3
9,227
486
6,466
11,858
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Hozpul
Nu Wa
17
3 / 2 / 4
10,034
528
13,619
8,933
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Neon Primary
Baron Samedi
15
0 / 2 / 5
8,208
432
8,440
12,137
10,944
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Pierangiolo
Mercury
19
7 / 0 / 4
11,153
587
9,427
12,525
5,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
wicho369
Anubis
17
2 / 4 / 1
10,803
569
8,577
15,225
6,612
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
9
Kills
13
13
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
1
3
2.5
W
Nu Wa
Hozpul
Nu Wa
3
2
4
2.5
W
Baron Samedi
Neon Primary
Baron Samedi
0
2
5
1.25
W
Mercury
Pierangiolo
Mercury
7
0
4
9
L
Hachiman
karushiumu27
Hachiman
3
1
1
3.5
L
Mulan
naoto4402
Mulan
1
2
3
1.25
L
Thanatos
sb_akr
Thanatos
2
3
1
0.83
L
Cthulhu
3
2
2
2
W
Anubis
wicho369
Anubis
2
4
1
0.63
L
Nu Wa
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,084
Damage
46,529
69,352
Taken
60,678
38,771
Mitigated
29,381
27,112
Healing
21,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,466
4,225
0
6,107
11,858
4,022
504
929
10,929
0
67,973
W
Nu Wa
Hozpul
Nu Wa
13,619
2,810
0
1,672
8,933
2,680
0
3,657
5,181
81,149
1,030
W
Baron Samedi
Neon Primary
Baron Samedi
8,440
1,250
914
3,445
12,137
10,944
503
1,353
10,684
47,763
0
W
Mercury
Pierangiolo
Mercury
9,427
2,947
0
1,292
12,525
5,123
0
3,280
9,019
0
100,879
L
Hachiman
karushiumu27
Hachiman
8,769
4,303
0
4,428
9,645
3,547
615
6,345
3,300
0
77,672
L
Mulan
naoto4402
Mulan
8,050
477
0
4,931
15,392
9,192
157
5,714
9,678
0
46,335
L
Thanatos
sb_akr
Thanatos
4,268
898
0
10,495
16,440
6,150
0
5,962
10,478
0
79,900
L
Cthulhu
13,479
146
38
4,674
17,267
16,685
0
7,696
9,571
78,401
1,254
W
Anubis
wicho369
Anubis
8,577
974
0
8,137
15,225
6,612
389
9,452
4,826
80,547
962
L
Nu Wa
6,518
589
0
2,546
10,608
3,197
530
4,535
6,073
62,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,055
Gold Earned
49,425
587
Minions Killed
653
0
Camps Cleared
0
1,775,418
Distance Traveled
1,780,032
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,227
486
133
7
0
364,905
4
W
Nu Wa
10,034
528
141
7
0
345,420
4
W
Baron Samedi
8,208
432
71
4
0
347,731
2
W
Mercury
11,153
587
139
7
0
439,747
0
L
Hachiman
9,219
485
123
6
0
317,716
1
L
Mulan
8,404
442
71
4
0
368,469
4
L
Thanatos
8,995
473
125
7
0
436,565
0
L
Cthulhu
10,469
551
153
8
0
369,759
0
W
Anubis
10,803
569
169
9
0
282,229
0
L
Nu Wa
8,968
472
115
6
0
282,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role