Player Matchup

Surtr
Surtr
Vikwes
Surtr
Level 32
God Stats
2W - 0L
1,760 SR
Queue Stats
34W - 18L
1,559 Elo+
Party 1
Medusa
Medusa
ground_gon
Medusa
Level 59
God Stats
6W - 5L
1,395 SR
Queue Stats
32W - 39L
1,445 Elo+
Party 3
Ares
Ares
lespagnol55
Ares
Level 126
God Stats
4W - 0L
1,789 SR
Queue Stats
36W - 23L
1,545 Elo+
Party 1
Thor
Thor
viSHOOTOVERYOUx
Thor
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 107L
1,430 Elo+
Party 3
Agni
Agni
舔穴大亨西门庆
Agni
Level 149
God Stats
38W - 61L
1,421 SR
Queue Stats
186W - 167L
1,455 Elo+
Solo
Team Averages
Level 88
1,573 SR
1,487 Elo+

VS

Team Averages
Level 90
1,541 SR
1,500 Elo+
Raijin
Raijin
 
Raijin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Itachiii6738
Apollo
Level 123
God Stats
8W - 7L
1,647 SR
Queue Stats
137W - 126L
1,529 Elo+
Solo
Loki
Loki
jus_dendive_22
Loki
Level 69
God Stats
84W - 60L
1,557 SR
Queue Stats
349W - 322L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Vikwes
Surtr
10
0 / 2 / 0
5,487
499
4,147
9,090
6,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
ground_gon
Medusa
11
6 / 2 / 1
6,531
594
9,067
6,997
2,811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 3 / 6
6,030
548
5,515
8,885
6,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 4 / 1
5,412
492
2,587
7,129
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 1 / 0
6,354
578
1,935
3,718
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
4 / 3 / 2
6,821
620
3,134
5,612
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
 
Ganesha
9
0 / 3 / 3
5,690
517
2,039
10,601
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
 
Cernunnos
9
1 / 3 / 2
5,094
463
5,130
6,283
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Apollo
12
2 / 0 / 0
7,080
644
5,221
6,619
2,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
5 / 1 / 3
7,045
640
5,017
6,256
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
10
Kills
12
12
Deaths
10
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
3
2
1.67
L
Ganesha
 
Ganesha
0
3
3
0.5
L
Cernunnos
 
Cernunnos
1
3
2
0.67
L
Apollo
2
0
0
2
W
Surtr
Vikwes
Surtr
0
2
0
0
W
Medusa
ground_gon
Medusa
6
2
1
3.25
L
5
1
3
6.5
W
1
3
6
1.33
W
1
4
1
0.38
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,251
Damage
20,541
35,819
Taken
35,371
18,929
Mitigated
15,969
8,801
Healing
12,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,134
465
0
1,000
5,612
1,693
0
1,773
3,839
33,466
1,126
L
Ganesha
 
Ganesha
2,039
426
0
2,956
10,601
7,992
0
3,070
7,531
11,248
0
L
Cernunnos
 
Cernunnos
5,130
2,371
0
1,463
6,283
1,901
0
1,516
4,767
0
33,224
L
Apollo
5,221
2,569
0
2,534
6,619
2,627
0
180
5,974
0
53,010
W
Surtr
Vikwes
Surtr
4,147
1,154
0
2,145
9,090
6,770
2
0
8,439
712
31,023
W
Medusa
ground_gon
Medusa
9,067
5,220
0
2,863
6,997
2,811
0
1,198
5,799
0
49,868
L
5,017
1,966
0
4,416
6,256
1,756
0
1,117
5,063
0
42,352
W
5,515
1,008
0
1,355
8,885
6,143
176
1,250
7,635
15,892
0
W
2,587
397
0
2,028
7,129
2,126
0
858
6,271
0
20,431
W
1,935
180
0
410
3,718
1,079
0
1,867
1,851
36,530
2,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,814
Gold Earned
31,730
278
Minions Killed
310
0
Camps Cleared
0
1,047,420
Distance Traveled
1,002,331
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,821
620
60
5
0
173,809
1
L
Ganesha
5,690
517
2
0
0
200,060
0
L
Cernunnos
5,094
463
68
6
0
170,831
0
L
Apollo
7,080
644
104
9
0
204,035
1
W
Surtr
5,487
499
54
5
0
220,427
0
W
Medusa
6,531
594
74
7
0
197,707
0
L
Loki
7,045
640
76
7
0
253,596
3
W
Ares
6,030
548
18
2
0
192,378
0
W
Thor
5,412
492
40
4
0
213,034
0
W
Agni
6,354
578
92
8
0
223,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role