Player Matchup

Janus
Janus
IambicBuffalo91
Janus
Level 104
God Stats
16W - 17L
1,418 SR
Queue Stats
523W - 522L
1,468 Elo+
Solo
Ra
Ra
LUM0SITY422
Ra
Level 109
God Stats
5W - 2L
1,925 SR
Queue Stats
430W - 434L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Lemon_socks69
Cthulhu
Level 44
God Stats
3W - 4L
1,496 SR
Queue Stats
81W - 76L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
Luz7Noceda9855
Gilgamesh
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,659 Elo+
Solo
Artemis
Artemis
Yukinyoshi96
Artemis
Level 66
God Stats
3W - 2L
1,705 SR
Queue Stats
21W - 27L
1,465 Elo+
Solo
Team Averages
Level 80
1,609 SR
1,496 Elo+

VS

Team Averages
Level 85
1,516 SR
1,471 Elo+
Khepri
Khepri
TearingHippo05
Khepri
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 70L
1,521 Elo+
Party 2
Janus
Janus
TheHypnotist21
Janus
Level 89
God Stats
13W - 21L
1,255 SR
Queue Stats
573W - 574L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
TheWolfX21
Sylvanus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
dudulove
Gilgamesh
Level 69
God Stats
28W - 16L
1,626 SR
Queue Stats
511W - 512L
1,514 Elo+
Party 1
Scylla
Scylla
x-QuEsTiOnLeSs-o
Scylla
Level 124
God Stats
7W - 4L
1,700 SR
Queue Stats
337W - 338L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
5,937
990
5,893
3,799
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 2
5,564
927
4,477
4,300
1,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cthulhu
10
1 / 2 / 3
5,719
953
3,757
6,004
4,213
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
Luz7Noceda9855
Gilgamesh
11
0 / 1 / 4
5,334
889
3,598
7,320
4,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Yukinyoshi96
Artemis
5
0 / 0 / 0
4,584
764
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
5,913
986
1,158
7,547
5,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
3 / 0 / 2
6,767
1,128
5,610
3,867
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
TheWolfX21
Sylvanus
12
1 / 0 / 5
6,291
1,049
1,718
4,478
4,098
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
dudulove
Gilgamesh
11
2 / 1 / 3
6,492
1,082
5,078
6,169
3,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 6
6,248
1,041
5,246
4,492
1,446
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
5
Kills
6
6
Deaths
5
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
L
2
2
2
1.5
L
Cthulhu
1
2
3
1.25
L
Gilgamesh
Luz7Noceda9855
Gilgamesh
0
1
4
2
W
0
3
4
0.67
W
3
0
2
4
W
Sylvanus
TheWolfX21
Sylvanus
1
0
5
3.5
L
Artemis
Yukinyoshi96
Artemis
0
0
0
0
W
Gilgamesh
dudulove
Gilgamesh
2
1
3
3.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,725
Damage
18,810
21,423
Taken
26,553
11,452
Mitigated
16,920
9,183
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,893
0
654
546
3,799
1,330
0
1,935
1,641
12,371
0
L
4,477
412
3,802
1,787
4,300
1,563
0
2,754
1,428
11,158
0
L
Cthulhu
3,757
111
696
505
6,004
4,213
0
4,340
1,387
8,103
0
L
Gilgamesh
Luz7Noceda9855
Gilgamesh
3,598
290
267
926
7,320
4,346
0
4,064
2,897
0
6,673
W
1,158
112
933
719
7,547
5,950
0
3,836
3,275
2,758
97
W
5,610
44
1,988
1,996
3,867
1,549
429
2,927
775
20,178
0
W
Sylvanus
TheWolfX21
Sylvanus
1,718
991
3,972
1,556
4,478
4,098
107
2,360
1,736
2,979
0
L
Artemis
Yukinyoshi96
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
dudulove
Gilgamesh
5,078
915
554
464
6,169
3,877
289
1,814
4,034
0
6,267
W
5,246
230
151
208
4,492
1,446
765
2,183
2,153
15,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,138
Gold Earned
31,711
51
Minions Killed
71
0
Camps Cleared
0
470,300
Distance Traveled
685,044
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,937
990
22
4
0
145,672
0
L
Ra
5,564
927
13
2
0
94,811
0
L
Cthulhu
5,719
953
11
2
0
94,561
0
L
Gilgamesh
5,334
889
5
1
0
135,256
0
W
Khepri
5,913
986
5
1
0
136,499
0
W
Janus
6,767
1,128
29
5
0
138,911
0
W
Sylvanus
6,291
1,049
7
1
0
122,830
1
L
Artemis
4,584
764
0
0
0
0
0
W
Gilgamesh
6,492
1,082
5
1
0
152,422
0
W
Scylla
6,248
1,041
25
4
0
134,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role