Player Matchup

Achilles
Achilles
IcyWorlds
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,339 Elo+
Party 1
Apollo
Apollo
Randarthe4
Apollo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,339 Elo+
Party 1
Raijin
Raijin
olarlepp
Raijin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,339 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,339 Elo+

VS

Team Averages
Level 91
1,600 SR
1,510 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
LordOfMice
Cernunnos
Level 49
God Stats
3W - 1L
1,557 SR
Queue Stats
36W - 20L
1,490 Elo+
Party 2
He Bo
He Bo
PoliMarinija007
He Bo
Level 122
God Stats
6W - 3L
1,742 SR
Queue Stats
95W - 53L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IcyWorlds
Achilles
12
1 / 4 / 1
7,172
652
3,774
12,479
10,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Randarthe4
Apollo
12
2 / 7 / 1
7,413
674
5,777
11,002
3,912
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
olarlepp
Raijin
11
0 / 7 / 2
6,715
610
4,534
8,894
2,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
10 / 0 / 6
10,502
955
11,087
11,115
9,911
Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
LordOfMice
Cernunnos
16
6 / 0 / 10
9,948
904
8,176
7,342
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 3 / 10
8,736
794
7,171
5,547
1,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
18
18
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
10
0
6
13
L
Achilles
IcyWorlds
Achilles
1
4
1
0.38
W
Cernunnos
LordOfMice
Cernunnos
6
0
10
11
W
2
3
10
2.33
L
Apollo
Randarthe4
Apollo
2
7
1
0.36
L
Raijin
olarlepp
Raijin
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,085
Damage
26,434
32,375
Taken
24,004
17,287
Mitigated
14,518
714
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,087
484
273
5,006
11,115
9,911
162
1,719
9,396
47,878
839
L
Achilles
IcyWorlds
Achilles
3,774
606
0
464
12,479
10,421
0
5,084
7,029
0
15,803
W
Cernunnos
LordOfMice
Cernunnos
8,176
4,638
0
5,081
7,342
2,897
2,544
2,226
5,116
0
42,298
W
7,171
314
0
771
5,547
1,710
0
672
4,875
23,890
882
L
Apollo
Randarthe4
Apollo
5,777
2,129
0
250
11,002
3,912
0
6,220
4,483
0
30,175
L
Raijin
olarlepp
Raijin
4,534
800
0
0
8,894
2,954
0
5,262
3,460
14,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,300
Gold Earned
29,186
95
Minions Killed
162
0
Camps Cleared
0
561,533
Distance Traveled
694,422
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,502
955
64
6
0
254,819
2
L
Achilles
7,172
652
29
3
0
201,568
0
W
Cernunnos
9,948
904
61
6
0
224,228
0
W
He Bo
8,736
794
37
3
0
215,375
0
L
Apollo
7,413
674
40
4
0
184,519
0
L
Raijin
6,715
610
26
2
0
175,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role