Player Matchup

Hades
Hades
Flookii11
Hades
Level 134
God Stats
10W - 10L
1,379 SR
Queue Stats
464W - 496L
1,479 Elo+
Party 1
Raijin
Raijin
MarcoVanTV
Raijin
Level 46
God Stats
3W - 2L
1,271 SR
Queue Stats
151W - 159L
1,395 Elo+
Party 1
Medusa
Medusa
ProGamer once
Medusa
Level 117
God Stats
1W - 0L
1,695 SR
Queue Stats
19W - 16L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
R33C3ANATOR
Tsukuyomi
Level 58
God Stats
6W - 7L
1,578 SR
Queue Stats
61W - 60L
1,485 Elo+
Solo
Bacchus
Bacchus
TheMechanicc92
Bacchus
Level 122
God Stats
18W - 19L
1,468 SR
Queue Stats
209W - 232L
1,466 Elo+
Party 1
Team Averages
Level 95
1,478 SR
1,451 Elo+

VS

Team Averages
Level 97
1,464 SR
1,458 Elo+
Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
bagend
Chaac
Level 88
God Stats
220W - 154L
1,433 SR
Queue Stats
932W - 921L
1,419 Elo+
Solo
Medusa
Medusa
elSonant8
Medusa
Level 86
God Stats
3W - 3L
1,527 SR
Queue Stats
22W - 22L
1,375 Elo+
Solo
Ao Kuang
Ao Kuang
wallie16
Ao Kuang
Level 77
God Stats
0W - 2L
1,330 SR
Queue Stats
117W - 100L
1,490 Elo+
Party 2
Janus
Janus
zHGTz
Janus
Level 110
God Stats
28W - 28L
1,530 SR
Queue Stats
129W - 107L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Flookii11
Hades
17
7 / 1 / 7
10,835
637
13,213
14,742
9,739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
MarcoVanTV
Raijin
16
1 / 3 / 9
9,343
550
8,626
8,854
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

18
12 / 4 / 2
11,204
659
14,102
14,912
5,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
R33C3ANATOR
Tsukuyomi
16
5 / 3 / 6
9,150
538
10,878
12,392
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
2 / 3 / 9
9,590
564
6,219
11,313
10,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 3 / 6
7,956
468
9,665
15,724
13,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chaac
bagend
Chaac
15
0 / 7 / 1
8,845
520
5,088
14,272
8,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
elSonant8
Medusa
15
4 / 8 / 3
8,706
512
11,955
15,854
5,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
wallie16
Ao Kuang
16
3 / 6 / 4
8,772
516
5,086
20,058
6,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Janus
zHGTz
Janus
16
3 / 3 / 3
9,471
557
7,997
9,359
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
27
Kills
14
14
Deaths
27
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
3
6
2.33
W
Hades
Flookii11
Hades
7
1
7
10.5
W
Raijin
MarcoVanTV
Raijin
1
3
9
1.83
W
12
4
2
3.25
W
Tsukuyomi
R33C3ANATOR
Tsukuyomi
5
3
6
2.67
W
2
3
9
2.17
L
Chaac
bagend
Chaac
0
7
1
0.07
L
Medusa
elSonant8
Medusa
4
8
3
0.69
L
Ao Kuang
wallie16
Ao Kuang
3
6
4
0.83
L
Janus
zHGTz
Janus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,038
Damage
39,791
62,213
Taken
75,267
32,692
Mitigated
37,150
23,828
Healing
22,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,665
1,311
0
5,782
15,724
13,439
0
6,263
9,209
0
25,973
W
Hades
Flookii11
Hades
13,213
835
403
8,991
14,742
9,739
757
4,026
10,528
76,449
2,767
W
Raijin
MarcoVanTV
Raijin
8,626
582
0
1,444
8,854
2,334
61
4,659
3,886
56,189
365
W
14,102
4,985
0
4,206
14,912
5,910
937
691
13,790
0
91,891
W
Tsukuyomi
R33C3ANATOR
Tsukuyomi
10,878
1,905
0
5,186
12,392
4,693
1,277
1,394
10,862
0
68,289
W
6,219
425
470
3,128
11,313
10,016
31
2,008
9,016
33,202
0
L
Chaac
bagend
Chaac
5,088
951
0
3,517
14,272
8,260
103
6,953
7,319
0
65,822
L
Medusa
elSonant8
Medusa
11,955
5,043
0
3,028
15,854
5,344
1,044
2,463
13,391
0
65,887
L
Ao Kuang
wallie16
Ao Kuang
5,086
1,612
0
8,398
20,058
6,924
117
6,625
13,101
59,627
2,309
L
Janus
zHGTz
Janus
7,997
444
0
1,750
9,359
3,183
0
4,487
4,548
79,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,122
Gold Earned
43,750
517
Minions Killed
482
0
Camps Cleared
0
1,744,891
Distance Traveled
1,622,207
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,956
468
30
2
0
340,462
4
W
Hades
10,835
637
126
7
0
314,626
3
W
Raijin
9,343
550
129
8
0
330,571
0
W
Medusa
11,204
659
135
8
0
353,377
0
W
Tsukuyomi
9,150
538
84
5
0
367,165
0
W
Bacchus
9,590
564
43
3
0
379,152
6
L
Chaac
8,845
520
111
7
0
250,412
0
L
Medusa
8,706
512
92
5
0
311,612
0
L
Ao Kuang
8,772
516
89
5
0
346,681
3
L
Janus
9,471
557
160
9
0
373,040
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role