Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Julenn_06
Cthulhu
Level 75
God Stats
9W - 10L
1,666 SR
Queue Stats
114W - 121L
1,467 Elo+
Solo
Scylla
Scylla
Kratos513
Scylla
Level 158
God Stats
1W - 5L
1,340 SR
Queue Stats
88W - 73L
1,492 Elo+
Party 1
Charybdis
Charybdis
Sorraski
Charybdis
Level 65
God Stats
9W - 7L
1,732 SR
Queue Stats
78W - 81L
1,462 Elo+
Solo
Bastet
Bastet
колобок05
Bastet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,407 Elo+
Party 1
Team Averages
Level 93
1,548 SR
1,466 Elo+

VS

Team Averages
Level 98
1,482 SR
1,458 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Gaete_lh
Mulan
Level 82
God Stats
12W - 4L
1,647 SR
Queue Stats
80W - 80L
1,505 Elo+
Solo
Janus
Janus
TomST13
Janus
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 22L
1,359 Elo+
Party 2
Athena
Athena
grimz9
Athena
Level 97
God Stats
1W - 3L
1,266 SR
Queue Stats
29W - 32L
1,507 Elo+
Party 2
Set
Set
mytacia
Set
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
512W - 532L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
3 / 2 / 5
6,885
574
7,191
12,589
11,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
Julenn_06
Cthulhu
1
0 / 0 / 0
2,357
196
0
0
0
Scylla
Kratos513
Scylla
12
1 / 2 / 0
6,076
506
2,757
5,022
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Sorraski
Charybdis
11
4 / 3 / 2
6,722
560
9,270
8,630
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 1
5,339
445
4,338
10,403
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 4 / 2
7,059
588
8,412
8,699
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
Gaete_lh
Mulan
15
3 / 0 / 2
8,525
710
4,902
9,556
6,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
TomST13
Janus
12
2 / 0 / 4
7,216
601
6,328
2,850
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Athena
grimz9
Athena
11
0 / 1 / 5
6,545
545
3,801
9,867
7,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
13
2 / 3 / 4
7,028
586
3,459
11,395
5,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
11
11
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
2
5
2.75
W
Medusa
 
Medusa
4
4
2
1.25
W
Mulan
Gaete_lh
Mulan
3
0
2
4
L
Cthulhu
Julenn_06
Cthulhu
0
0
0
0
L
Scylla
Kratos513
Scylla
1
2
0
0.5
L
Charybdis
Sorraski
Charybdis
4
3
2
1.67
W
Janus
TomST13
Janus
2
0
4
4
W
Athena
grimz9
Athena
0
1
5
2.5
W
Set
2
3
4
1.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,556
Damage
26,902
36,644
Taken
42,367
20,516
Mitigated
21,974
8,387
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,191
1,064
0
3,252
12,589
11,932
0
3,491
9,098
19,794
0
W
Medusa
 
Medusa
8,412
3,007
0
2,010
8,699
2,476
1,168
2,644
6,055
0
45,662
W
Mulan
Gaete_lh
Mulan
4,902
143
0
4,648
9,556
6,020
124
1,303
8,253
0
70,934
L
Cthulhu
Julenn_06
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Kratos513
Scylla
2,757
317
0
657
5,022
1,545
0
2,886
2,136
44,944
989
L
Charybdis
Sorraski
Charybdis
9,270
4,571
0
3,524
8,630
2,934
0
2,102
6,528
0
47,947
W
Janus
TomST13
Janus
6,328
177
0
262
2,850
822
96
1,284
1,566
45,843
841
W
Athena
grimz9
Athena
3,801
1,122
0
2,342
9,867
7,527
26
2,139
7,728
16,429
0
W
Set
3,459
1,871
0
3,431
11,395
5,129
0
2,561
8,834
0
49,761
L
4,338
1,253
0
954
10,403
4,105
0
1,613
8,790
0
31,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,379
Gold Earned
36,373
250
Minions Killed
385
0
Camps Cleared
0
1,008,083
Distance Traveled
1,295,340
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,885
574
19
2
0
253,937
2
W
Medusa
7,059
588
65
5
0
257,476
0
W
Mulan
8,525
710
116
10
0
234,709
0
L
Cthulhu
2,357
196
0
0
0
0
0
L
Scylla
6,076
506
101
8
0
239,247
0
L
Charybdis
6,722
560
82
7
0
227,203
0
W
Janus
7,216
601
86
7
0
260,559
4
W
Athena
6,545
545
37
3
0
282,097
0
W
Set
7,028
586
81
7
0
260,499
0
L
Bastet
5,339
445
48
4
0
287,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role