Player Matchup

Kukulkan
Kukulkan
IFaiTrz
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,100 Elo+
Solo
Danzaburou
Danzaburou
SKsMaTrIIxX12
Danzaburou
Level 49
God Stats
17W - 15L
1,619 SR
Queue Stats
204W - 210L
1,469 Elo+
Solo
King Arthur
King Arthur
Vikwes
King Arthur
Level 29
God Stats
0W - 3L
1,290 SR
Queue Stats
34W - 18L
1,580 Elo+
Party 2
Athena
Athena
elSonant8
Athena
Level 86
God Stats
4W - 3L
1,501 SR
Queue Stats
22W - 22L
1,389 Elo+
Solo
Bakasura
Bakasura
lespagnol55
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 23L
1,561 Elo+
Party 2
Team Averages
Level 72
1,482 SR
1,420 Elo+

VS

Team Averages
Level 136
1,557 SR
1,482 Elo+
Arachne
Arachne
 
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KrustyChrimbo
Hercules
Level 118
God Stats
11W - 5L
1,789 SR
Queue Stats
246W - 238L
1,402 Elo+
Party 1
Hera
Hera
PepperyVase2263
Hera
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,459 Elo+
Solo
Hou Yi
Hou Yi
WizardCosmo
Hou Yi
Level 145
God Stats
7W - 2L
1,497 SR
Queue Stats
419W - 383L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IFaiTrz
Kukulkan
12
1 / 1 / 1
6,852
527
1,780
5,372
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SKsMaTrIIxX12
Danzaburou
8
1 / 5 / 0
5,730
441
2,124
7,288
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
Vikwes
King Arthur
9
1 / 6 / 1
6,090
468
3,824
12,419
7,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
elSonant8
Athena
9
0 / 4 / 1
6,164
474
3,542
10,664
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
lespagnol55
Bakasura
13
3 / 2 / 2
7,486
576
5,262
10,464
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 2 / 1
8,478
652
6,566
11,083
4,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
 
Bacchus
12
1 / 1 / 9
8,025
617
4,177
8,015
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
KrustyChrimbo
Hercules
13
5 / 0 / 2
8,022
617
9,286
6,667
4,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 3
7,794
600
4,648
5,250
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
14
3 / 1 / 5
8,159
628
5,089
6,522
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
17
18
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
1
3.25
W
Bacchus
 
Bacchus
1
1
9
5.5
L
Kukulkan
IFaiTrz
Kukulkan
1
1
1
1.5
W
Hercules
KrustyChrimbo
Hercules
5
0
2
6
W
2
2
3
1.75
L
Danzaburou
SKsMaTrIIxX12
Danzaburou
1
5
0
0.2
L
King Arthur
Vikwes
King Arthur
1
6
1
0.25
W
Hou Yi
3
1
5
5.5
L
Athena
elSonant8
Athena
0
4
1
0.13
L
Bakasura
lespagnol55
Bakasura
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,532
Damage
29,766
46,207
Taken
37,537
23,769
Mitigated
19,546
7,031
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,566
5,311
0
3,943
11,083
4,360
151
236
10,173
0
63,698
W
Bacchus
 
Bacchus
4,177
470
0
2,510
8,015
6,780
214
1,510
6,237
20,066
1,798
L
Kukulkan
IFaiTrz
Kukulkan
1,780
57
0
764
5,372
1,542
0
2,981
2,391
42,395
0
W
Hercules
KrustyChrimbo
Hercules
9,286
2,425
0
2,664
6,667
4,675
47
1,228
5,046
7,022
34,268
W
4,648
811
0
2,183
5,250
1,535
118
1,079
3,797
56,641
1,514
L
Danzaburou
SKsMaTrIIxX12
Danzaburou
2,124
714
0
1,822
7,288
2,340
704
964
6,324
0
31,664
L
King Arthur
Vikwes
King Arthur
3,824
482
0
1,267
12,419
7,304
0
2,338
9,556
0
21,810
W
Hou Yi
5,089
1,991
0
3,855
6,522
2,196
2,701
828
5,694
0
61,770
L
Athena
elSonant8
Athena
3,542
962
0
901
10,664
7,662
218
2,356
8,059
21,191
2,303
L
Bakasura
lespagnol55
Bakasura
5,262
3,441
0
2,277
10,464
4,921
0
1,484
8,980
0
41,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,322
Gold Earned
40,478
335
Minions Killed
404
0
Camps Cleared
0
1,279,440
Distance Traveled
1,334,595
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,478
652
95
7
0
324,583
2
W
Bacchus
8,025
617
35
3
0
275,064
0
L
Kukulkan
6,852
527
101
8
0
256,734
5
W
Hercules
8,022
617
60
5
0
227,957
0
W
Hera
7,794
600
114
9
0
250,682
0
L
Danzaburou
5,730
441
58
4
0
170,122
0
L
King Arthur
6,090
468
36
3
0
267,313
0
W
Hou Yi
8,159
628
100
8
0
256,309
2
L
Athena
6,164
474
43
3
0
277,364
0
L
Bakasura
7,486
576
97
7
0
307,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role