Player Matchup

Cabrakan
Cabrakan
NefariousMoist
Cabrakan
Level 114
God Stats
16W - 13L
1,514 SR
Queue Stats
96W - 94L
1,449 Elo+
Solo
Ah Puch
Ah Puch
OFEN_WATSON
Ah Puch
Level 114
God Stats
2W - 0L
1,712 SR
Queue Stats
53W - 60L
1,373 Elo+
Party 1
Kali
Kali
Pokizard734
Kali
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 65L
1,387 Elo+
Party 1
Ishtar
Ishtar
Saad-7575
Ishtar
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 125L
1,440 Elo+
Solo
Hercules
Hercules
slayer_ali_2000
Hercules
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 74L
1,432 Elo+
Solo
Team Averages
Level 117
1,545 SR
1,416 Elo+

VS

Team Averages
Level 85
1,549 SR
1,436 Elo+
Chaac
Chaac
 
Chaac
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DracXaH
Charybdis
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
368W - 389L
1,388 Elo+
Solo
Ra
Ra
Kronbloms
Ra
Level 149
God Stats
6W - 10L
1,519 SR
Queue Stats
409W - 414L
1,407 Elo+
Solo
Da Ji
Da Ji
LillyZean
Da Ji
Level 69
God Stats
3W - 6L
1,368 SR
Queue Stats
143W - 145L
1,489 Elo+
Solo
Sylvanus
Sylvanus
ethnikaras-YT
Sylvanus
Level 80
God Stats
1W - 1L
1,855 SR
Queue Stats
99W - 104L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
1 / 0 / 2
7,528
502
3,427
7,344
6,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
OFEN_WATSON
Ah Puch
13
0 / 0 / 2
7,081
472
3,997
4,499
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 0 / 3
5,806
387
1,811
6,447
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ishtar
Saad-7575
Ishtar
14
3 / 0 / 1
7,463
498
6,571
6,378
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
15
3 / 4 / 0
8,191
546
11,893
16,335
14,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 2 / 0
8,224
548
10,500
16,552
11,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
DracXaH
Charybdis
3
0 / 0 / 0
4,678
312
2,060
1,328
262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
0 / 0 / 0
7,807
520
793
4,342
1,488
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
LillyZean
Da Ji
10
1 / 2 / 0
6,373
425
1,096
8,242
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Sylvanus
ethnikaras-YT
Sylvanus
9
0 / 4 / 0
5,999
400
4,853
13,341
6,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
4
4
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
0
1.5
L
Charybdis
DracXaH
Charybdis
0
0
0
0
L
0
0
0
0
L
Da Ji
LillyZean
Da Ji
1
2
0
0.5
W
Cabrakan
1
0
2
2
W
Ah Puch
OFEN_WATSON
Ah Puch
0
0
2
1
W
1
0
3
2.5
W
Ishtar
Saad-7575
Ishtar
3
0
1
3.5
L
Sylvanus
ethnikaras-YT
Sylvanus
0
4
0
0
W
Hercules
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,699
Damage
19,302
41,003
Taken
43,805
27,210
Mitigated
22,147
10,632
Healing
18,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,500
3,478
0
8,297
16,552
11,265
0
3,329
13,223
0
58,017
L
Charybdis
DracXaH
Charybdis
2,060
1,413
0
642
1,328
262
0
0
1,328
0
7,493
L
793
0
240
2,522
4,342
1,488
0
2,349
1,993
55,002
392
L
Da Ji
LillyZean
Da Ji
1,096
113
0
3,428
8,242
2,407
0
574
7,668
0
29,878
W
Cabrakan
3,427
813
0
2,345
7,344
6,469
0
1,592
5,752
28,933
1,484
W
Ah Puch
OFEN_WATSON
Ah Puch
3,997
252
0
768
4,499
1,446
279
1,052
3,447
51,520
2,550
W
1,811
921
0
607
6,447
2,170
0
1,883
4,564
0
29,639
W
Ishtar
Saad-7575
Ishtar
6,571
4,764
0
4,120
6,378
2,546
0
1,011
5,367
0
64,948
L
Sylvanus
ethnikaras-YT
Sylvanus
4,853
1,672
901
2,600
13,341
6,725
0
3,998
9,343
22,971
2,337
W
Hercules
11,893
3,394
0
2,792
16,335
14,579
0
0
16,335
17,506
55,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,069
Gold Earned
33,081
386
Minions Killed
323
0
Camps Cleared
0
1,322,424
Distance Traveled
1,098,258
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,224
548
88
6
0
278,990
0
L
Charybdis
4,678
312
15
1
0
48,888
0
L
Ra
7,807
520
128
9
0
291,307
8
L
Da Ji
6,373
425
57
4
0
282,584
0
W
Cabrakan
7,528
502
47
3
0
298,266
1
W
Ah Puch
7,081
472
81
5
0
289,025
4
W
Kali
5,806
387
47
3
0
231,010
0
W
Ishtar
7,463
498
101
7
0
256,645
3
L
Sylvanus
5,999
400
35
2
0
196,489
0
W
Hercules
8,191
546
110
7
0
247,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role