Player Matchup

Cthulhu
Cthulhu
AxeAltair
Cthulhu
Level 84
God Stats
31W - 32L
1,591 SR
Queue Stats
105W - 89L
1,506 Elo+
Solo
Agni
Agni
KonsterDak
Agni
Level 192
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 230L
1,269 Elo+
Solo
Neith
Neith
UranoEntuAno
Neith
Level 104
God Stats
1W - 3L
996 SR
Queue Stats
32W - 41L
1,334 Elo+
Solo
Guan Yu
Guan Yu
aspencatis
Guan Yu
Level 68
God Stats
8W - 4L
1,529 SR
Queue Stats
63W - 49L
1,461 Elo+
Solo
Thanatos
Thanatos
slayer_ali_2000
Thanatos
Level 127
God Stats
22W - 17L
1,510 SR
Queue Stats
67W - 74L
1,420 Elo+
Solo
Team Averages
Level 115
1,425 SR
1,398 Elo+

VS

Team Averages
Level 87
1,499 SR
1,438 Elo+
Thanatos
Thanatos
FunkyFresh
Thanatos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,394 Elo+
Solo
Cthulhu
Cthulhu
OFEN_WATSON
Cthulhu
Level 114
God Stats
1W - 1L
1,733 SR
Queue Stats
53W - 60L
1,384 Elo+
Party 1
Baba Yaga
Baba Yaga
Pokizard734
Baba Yaga
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,398 Elo+
Party 1
Apollo
Apollo
SulphurXyloxide
Apollo
Level 36
God Stats
0W - 1L
1,262 SR
Queue Stats
8W - 10L
1,516 Elo+
Solo
Merlin
Merlin
omarpum98
Merlin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 134L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AxeAltair
Cthulhu
13
2 / 1 / 1
7,559
540
3,833
9,573
7,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 4 / 8
7,698
550
9,117
7,746
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 2 / 4
7,243
517
7,995
7,943
2,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
aspencatis
Guan Yu
11
0 / 1 / 11
7,277
520
4,378
11,675
7,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thanatos
14
16 / 2 / 1
8,818
630
7,953
12,574
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FunkyFresh
Thanatos
13
2 / 7 / 1
7,315
523
6,503
15,412
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
OFEN_WATSON
Cthulhu
11
2 / 4 / 3
7,145
510
5,679
12,524
9,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
Pokizard734
Baba Yaga
11
2 / 7 / 1
6,366
455
4,967
10,004
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 4 / 2
7,261
519
6,349
8,996
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
omarpum98
Merlin
13
0 / 1 / 2
7,588
542
3,343
4,006
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
23
Kills
10
10
Deaths
23
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AxeAltair
Cthulhu
2
1
1
2.5
L
Thanatos
FunkyFresh
Thanatos
2
7
1
0.36
W
2
4
8
1.5
L
Cthulhu
OFEN_WATSON
Cthulhu
2
4
3
0.88
L
Baba Yaga
Pokizard734
Baba Yaga
2
7
1
0.36
L
4
4
2
1.25
W
3
2
4
2.5
W
Guan Yu
aspencatis
Guan Yu
0
1
11
5.5
L
Merlin
omarpum98
Merlin
0
1
2
1
W
Thanatos
16
2
1
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,276
Damage
26,841
49,511
Taken
50,942
23,631
Mitigated
20,762
20,942
Healing
13,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AxeAltair
Cthulhu
3,833
86
0
2,804
9,573
7,427
0
3,519
6,000
47,472
2,500
L
Thanatos
FunkyFresh
Thanatos
6,503
1,764
0
8,512
15,412
4,608
0
2,647
12,765
0
39,819
W
9,117
687
0
190
7,746
2,154
350
3,450
4,296
48,241
1,183
L
Cthulhu
OFEN_WATSON
Cthulhu
5,679
381
34
1,313
12,524
9,529
0
2,713
9,811
27,484
0
L
Baba Yaga
Pokizard734
Baba Yaga
4,967
88
0
995
10,004
3,003
0
3,531
6,473
38,238
0
L
6,349
4,045
0
2,116
8,996
2,316
0
1,177
7,819
0
29,670
W
7,995
4,488
333
2,793
7,943
2,498
0
1,793
6,150
0
52,564
W
Guan Yu
aspencatis
Guan Yu
4,378
301
1,277
4,952
11,675
7,452
151
2,484
9,175
0
21,818
L
Merlin
omarpum98
Merlin
3,343
126
0
590
4,006
1,306
14
2,719
1,287
49,030
0
W
Thanatos
7,953
1,043
0
8,593
12,574
4,100
0
2,673
9,901
0
37,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,595
Gold Earned
35,675
353
Minions Killed
276
0
Camps Cleared
0
1,384,751
Distance Traveled
1,317,017
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,559
540
88
6
0
266,481
3
L
Thanatos
7,315
523
63
5
0
272,470
0
W
Agni
7,698
550
94
7
0
273,701
0
L
Cthulhu
7,145
510
33
2
0
272,360
3
L
Baba Yaga
6,366
455
42
3
0
278,083
0
L
Apollo
7,261
519
44
3
0
259,198
0
W
Neith
7,243
517
79
6
0
226,548
0
W
Guan Yu
7,277
520
37
3
0
301,282
2
L
Merlin
7,588
542
94
7
0
234,906
0
W
Thanatos
8,818
630
55
4
0
316,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role