Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AdreNn1
Tsukuyomi
Level 153
God Stats
11W - 2L
1,976 SR
Queue Stats
275W - 268L
1,599 Elo+
Solo
Bellona
Bellona
DrMosel
Bellona
Level 68
God Stats
4W - 5L
1,460 SR
Queue Stats
218W - 210L
1,523 Elo+
Solo
Team Averages
Level 116
1,646 SR
1,541 Elo+

VS

Team Averages
Level 131
1,560 SR
1,536 Elo+
Medusa
Medusa
Hyper Mage6862
Medusa
Level 181
God Stats
15W - 11L
1,594 SR
Queue Stats
123W - 119L
1,634 Elo+
Solo
Sun Wukong
Sun Wukong
luciffer_reguera
Sun Wukong
Level 59
God Stats
3W - 2L
1,670 SR
Queue Stats
36W - 34L
1,486 Elo+
Solo
Janus
Janus
mathuss062
Janus
Level 154
God Stats
216W - 244L
1,415 SR
Queue Stats
734W - 732L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 3 / 7
7,926
793
7,087
6,252
2,302
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
AdreNn1
Tsukuyomi
14
5 / 0 / 8
8,400
840
10,230
6,924
2,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
DrMosel
Bellona
12
5 / 2 / 6
7,870
787
4,499
12,025
8,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
8,068
807
8,779
7,466
2,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
luciffer_reguera
Sun Wukong
9
0 / 7 / 3
6,320
632
3,690
10,859
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Janus
11
1 / 3 / 4
6,868
687
6,474
6,066
1,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
5
5
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
7
2.5
W
Tsukuyomi
AdreNn1
Tsukuyomi
5
0
8
9
W
Bellona
DrMosel
Bellona
5
2
6
4
L
4
4
1
1.13
L
Sun Wukong
luciffer_reguera
Sun Wukong
0
7
3
0.21
L
Janus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,816
Damage
18,943
25,201
Taken
24,391
13,619
Mitigated
9,065
6,673
Healing
3,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,087
76
0
1,536
6,252
2,302
423
339
5,807
30,269
700
W
Tsukuyomi
AdreNn1
Tsukuyomi
10,230
1,773
0
1,035
6,924
2,842
64
1,842
4,965
0
39,323
W
Bellona
DrMosel
Bellona
4,499
36
0
4,102
12,025
8,475
0
4,374
7,352
0
17,527
L
8,779
2,283
0
1,353
7,466
2,139
0
2,361
4,916
0
32,413
L
Sun Wukong
luciffer_reguera
Sun Wukong
3,690
245
0
1,900
10,859
5,338
0
3,234
7,303
0
18,490
L
Janus
6,474
98
0
171
6,066
1,588
0
1,373
4,523
16,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,196
Gold Earned
21,256
150
Minions Killed
118
0
Camps Cleared
0
589,766
Distance Traveled
530,088
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,926
793
54
5
0
173,588
0
W
Tsukuyomi
8,400
840
68
7
0
221,219
0
W
Bellona
7,870
787
28
3
0
194,959
0
L
Medusa
8,068
807
49
5
0
208,505
2
L
Sun Wukong
6,320
632
33
3
0
148,545
0
L
Janus
6,868
687
36
4
0
173,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role