Player Matchup

The Morrigan
The Morrigan
Gold V
Fox1Hound1
The Morrigan
Gold V
Level 146
God Stats
13W - 26L
1,365 SR
Queue Stats
199W - 220L
1,216 MMR
Solo
Charon
Charon
Silver I
Fy Onimike
Charon
Silver I
Level 148
God Stats
3W - 5L
1,433 SR
Queue Stats
73W - 81L
1,214 MMR
Solo
King Arthur
King Arthur
Gold V
Kirless
King Arthur
Gold V
Level 208
God Stats
8W - 19L
1,399 SR
Queue Stats
116W - 138L
1,229 MMR
Solo
Susano
Susano
Silver II
arkkaos364
Susano
Silver II
Level 106
God Stats
0W - 2L
1,167 SR
Queue Stats
139W - 157L
1,238 MMR
Solo
Hera
Hera
Silver III
xOAlmightyOx
Hera
Silver III
Level 43
God Stats
5W - 6L
1,378 SR
Queue Stats
315W - 314L
1,240 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,348 SR
1,227 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,408 SR
1,227 MMR
Apollo
Apollo
Silver I
Charmoh
Apollo
Silver I
Level 79
God Stats
2W - 9L
1,168 SR
Queue Stats
111W - 118L
1,209 MMR
Solo
Hercules
Hercules
Silver III
H3td
Hercules
Silver III
Level 169
God Stats
6W - 5L
1,500 SR
Queue Stats
98W - 107L
1,158 MMR
Solo
Bastet
Bastet
Bronze III
XiSc0z
Bastet
Bronze III
Level 47
God Stats
1W - 0L
1,277 SR
Queue Stats
7W - 16L
1,261 MMR
Solo
Jormungandr
Jormungandr
Silver I
stalelarry
Jormungandr
Silver I
Level 137
God Stats
114W - 117L
1,543 SR
Queue Stats
136W - 150L
1,251 MMR
Solo
Kukulkan
Kukulkan
Silver I
醉卧沙场你别笑
Kukulkan
Silver I
Level 156
God Stats
33W - 44L
1,552 SR
Queue Stats
425W - 443L
1,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Fox1Hound1
The Morrigan
8
0 / 5 / 0
4,483
448
1,665
6,252
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Fy Onimike
Charon
6
0 / 2 / 1
4,593
459
2,828
5,798
1,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

King Arthur
Kirless
King Arthur
10
1 / 2 / 0
5,127
513
4,839
11,287
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
arkkaos364
Susano
9
1 / 1 / 2
4,868
487
2,635
6,080
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
2 / 2 / 0
5,274
527
5,875
3,826
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesThorCthulhuThanatos

VS

Bans
AgniAo KuangLokiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Charmoh
Apollo
11
2 / 0 / 4
6,073
607
2,794
4,616
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
H3td
Hercules
9
4 / 0 / 5
6,130
613
5,130
6,746
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
XiSc0z
Bastet
11
1 / 1 / 2
5,395
540
1,969
7,404
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
stalelarry
Jormungandr
11
2 / 1 / 0
7,035
704
8,258
8,557
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 2 / 1
5,987
599
2,002
3,933
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
12
12
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
Charmoh
Apollo
2
0
4
4
L
The Morrigan
Fox1Hound1
The Morrigan
0
5
0
0
L
Charon
Fy Onimike
Charon
0
2
1
0.25
W
Hercules
H3td
Hercules
4
0
5
6.5
L
King Arthur
Kirless
King Arthur
1
2
0
0.5
W
Bastet
XiSc0z
Bastet
1
1
2
2
L
Susano
arkkaos364
Susano
1
1
2
2
W
Jormungandr
stalelarry
Jormungandr
2
1
0
2
L
2
2
0
1
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,842
Damage
20,153
33,243
Taken
31,256
11,600
Mitigated
13,169
10,303
Healing
12,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Charmoh
Apollo
2,794
1,569
0
2,663
4,616
1,445
1,073
2,605
1,992
0
40,320
L
The Morrigan
Fox1Hound1
The Morrigan
1,665
75
0
694
6,252
1,639
0
312
5,909
23,920
394
L
Charon
Fy Onimike
Charon
2,828
496
920
1,642
5,798
1,805
0
298
5,500
9,701
657
W
Hercules
H3td
Hercules
5,130
940
0
3,050
6,746
4,158
0
3,383
3,363
0
16,011
L
King Arthur
Kirless
King Arthur
4,839
528
0
3,085
11,287
5,343
0
7,469
3,818
4,109
28,390
W
Bastet
XiSc0z
Bastet
1,969
508
0
1,584
7,404
2,529
0
1,278
6,126
0
35,449
L
Susano
arkkaos364
Susano
2,635
813
0
3,009
6,080
1,795
0
1,535
4,545
0
24,026
W
Jormungandr
stalelarry
Jormungandr
8,258
2,803
0
4,645
8,557
3,751
517
698
7,859
50,668
1,981
L
5,875
907
0
953
3,826
1,018
0
457
3,369
25,560
2,168
W
2,002
88
0
600
3,933
1,286
0
2,383
1,537
27,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,345
Gold Earned
30,620
206
Minions Killed
315
0
Camps Cleared
0
1,013,620
Distance Traveled
1,000,079
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,073
607
69
7
0
198,130
0
L
The Morrigan
4,483
448
54
5
0
176,844
1
L
Charon
4,593
459
10
1
0
202,476
1
W
Hercules
6,130
613
24
2
0
205,396
3
L
King Arthur
5,127
513
53
5
0
199,587
0
W
Bastet
5,395
540
60
6
0
237,575
0
L
Susano
4,868
487
47
5
0
231,980
1
W
Jormungandr
7,035
704
95
10
0
164,639
3
L
Hera
5,274
527
42
4
0
202,733
2
W
Kukulkan
5,987
599
67
7
0
194,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role