Player Matchup

Vulcan
Vulcan
Albert_FO_FCB
Vulcan
Level 78
God Stats
5W - 5L
1,373 SR
Queue Stats
52W - 56L
1,420 Elo+
Party 2
Loki
Loki
De1uded__Brendan
Loki
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 115L
1,444 Elo+
Solo
Izanami
Izanami
Mr GodsPlan
Izanami
Level 100
God Stats
9W - 5L
1,633 SR
Queue Stats
171W - 185L
1,438 Elo+
Solo
Fenrir
Fenrir
PereMoney
Fenrir
Level 89
God Stats
37W - 33L
1,431 SR
Queue Stats
52W - 56L
1,420 Elo+
Party 2
Sylvanus
Sylvanus
R33C3ANATOR
Sylvanus
Level 58
God Stats
2W - 1L
1,754 SR
Queue Stats
57W - 57L
1,453 Elo+
Solo
Team Averages
Level 85
1,538 SR
1,435 Elo+

VS

Team Averages
Level 95
1,452 SR
1,447 Elo+
Apollo
Apollo
HyperTank LP
Apollo
Level 68
God Stats
1W - 3L
1,336 SR
Queue Stats
188W - 197L
1,464 Elo+
Solo
Achilles
Achilles
SYmAsHeDsH1Y
Achilles
Level 60
God Stats
5W - 3L
1,750 SR
Queue Stats
131W - 145L
1,442 Elo+
Solo
Janus
Janus
Xx-_-KhAoS__xX
Janus
Level 127
God Stats
16W - 19L
1,455 SR
Queue Stats
285W - 287L
1,459 Elo+
Party 1
Pele
Pele
francisav
Pele
Level 106
God Stats
23W - 17L
1,481 SR
Queue Stats
333W - 346L
1,424 Elo+
Solo
Jormungandr
Jormungandr
jonilobo69
Jormungandr
Level 116
God Stats
1W - 5L
1,240 SR
Queue Stats
267W - 275L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
6,175
618
2,385
5,381
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 1
5,711
571
3,013
6,367
1,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Mr GodsPlan
Izanami
10
1 / 2 / 1
5,620
562
5,513
5,464
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
PereMoney
Fenrir
12
6 / 2 / 2
6,593
659
5,708
7,528
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
R33C3ANATOR
Sylvanus
10
0 / 0 / 1
5,770
577
2,472
6,920
3,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
1 / 2 / 2
5,278
528
3,225
7,068
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
SYmAsHeDsH1Y
Achilles
11
4 / 1 / 0
6,683
668
3,863
6,228
6,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 3 / 1
6,409
641
5,585
5,312
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
7
0 / 4 / 3
4,655
466
3,473
6,536
1,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
jonilobo69
Jormungandr
10
2 / 1 / 4
5,993
599
3,244
7,224
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
11
Kills
11
11
Deaths
11
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
W
2
4
1
0.63
L
Apollo
1
2
2
1
W
Izanami
Mr GodsPlan
Izanami
1
2
1
0.75
W
Fenrir
PereMoney
Fenrir
6
2
2
3.5
W
Sylvanus
R33C3ANATOR
Sylvanus
0
0
1
0.5
L
Achilles
SYmAsHeDsH1Y
Achilles
4
1
0
4
L
4
3
1
1.5
L
Pele
0
4
3
0.38
L
Jormungandr
jonilobo69
Jormungandr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,091
Damage
19,390
31,660
Taken
32,368
11,410
Mitigated
15,929
6,949
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,385
50
0
500
5,381
1,553
0
3,308
1,801
30,345
565
W
3,013
255
0
430
6,367
1,530
0
0
5,976
0
29,648
L
Apollo
3,225
1,990
0
2,103
7,068
1,908
0
1,489
5,579
0
26,967
W
Izanami
Mr GodsPlan
Izanami
5,513
3,053
0
891
5,464
1,534
1,192
1,695
3,769
0
43,901
W
Fenrir
PereMoney
Fenrir
5,708
517
0
690
7,528
2,828
0
2,281
5,067
0
33,435
W
Sylvanus
R33C3ANATOR
Sylvanus
2,472
1,196
1,900
2,538
6,920
3,965
540
1,086
5,834
23,988
0
L
Achilles
SYmAsHeDsH1Y
Achilles
3,863
894
0
1,876
6,228
6,026
0
0
6,228
0
40,458
L
5,585
49
0
604
5,312
1,553
0
1,339
3,973
42,675
608
L
Pele
3,473
1,098
0
882
6,536
1,956
0
712
5,824
0
24,017
L
Jormungandr
jonilobo69
Jormungandr
3,244
509
0
2,131
7,224
4,486
5
1,317
5,907
21,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
29,018
284
Minions Killed
278
0
Camps Cleared
0
1,000,627
Distance Traveled
934,653
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,175
618
54
5
0
209,338
2
W
Loki
5,711
571
50
5
0
197,575
0
L
Apollo
5,278
528
49
5
0
191,874
0
W
Izanami
5,620
562
91
9
0
182,367
2
W
Fenrir
6,593
659
50
5
0
267,960
0
W
Sylvanus
5,770
577
39
4
0
143,387
0
L
Achilles
6,683
668
67
7
0
177,935
0
L
Janus
6,409
641
88
9
0
201,568
0
L
Pele
4,655
466
39
4
0
162,464
0
L
Jormungandr
5,993
599
35
4
0
200,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role