Player Matchup

He Bo
He Bo
 
He Bo
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Badibiii
Vulcan
Level 166
God Stats
0W - 3L
1,164 SR
Queue Stats
156W - 148L
1,557 Elo+
Solo
Medusa
Medusa
OrangeGrimReaper
Medusa
Level 128
God Stats
14W - 10L
1,611 SR
Queue Stats
226W - 210L
1,536 Elo+
Solo
Atlas
Atlas
YoschiNRW
Atlas
Level 60
God Stats
0W - 1L
1,762 SR
Queue Stats
27W - 28L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
gkc小人物丶
Sun Wukong
Level 218
God Stats
52W - 38L
1,572 SR
Queue Stats
277W - 283L
1,472 Elo+
Solo
Team Averages
Level 126
1,522 SR
1,503 Elo+

VS

Team Averages
Level 130
1,533 SR
1,527 Elo+
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ItzKitsune
Ix Chel
Level 179
God Stats
5W - 3L
1,572 SR
Queue Stats
57W - 35L
1,603 Elo+
Solo
Cliodhna
Cliodhna
Mungo4690
Cliodhna
Level 142
God Stats
28W - 34L
1,529 SR
Queue Stats
547W - 528L
1,480 Elo+
Solo
Anhur
Anhur
OlssoNs
Anhur
Level 115
God Stats
7W - 10L
1,524 SR
Queue Stats
120W - 114L
1,451 Elo+
Solo
Kuzenbo
Kuzenbo
ReZzeeeR
Kuzenbo
Level 67
God Stats
1W - 3L
1,538 SR
Queue Stats
48W - 40L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
6 / 4 / 1
7,332
611
7,466
8,454
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Badibiii
Vulcan
11
1 / 3 / 3
6,328
527
4,513
6,044
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 1 / 2
6,735
561
5,568
4,695
1,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
YoschiNRW
Atlas
8
0 / 5 / 2
5,420
452
3,240
8,901
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sun Wukong
gkc小人物丶
Sun Wukong
12
2 / 2 / 0
7,005
584
8,327
10,570
6,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 2 / 2
6,819
568
6,715
12,153
12,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
ItzKitsune
Ix Chel
13
5 / 2 / 3
7,832
653
7,064
6,976
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
Mungo4690
Cliodhna
12
3 / 3 / 3
6,843
570
4,069
8,496
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
OlssoNs
Anhur
12
2 / 1 / 1
6,688
557
3,204
7,067
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kuzenbo
ReZzeeeR
Kuzenbo
12
4 / 1 / 5
7,361
613
3,741
8,622
7,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
15
15
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
4
1
1.63
W
Bacchus
 
Bacchus
1
2
2
1
L
Vulcan
Badibiii
Vulcan
1
3
3
0.83
W
Ix Chel
ItzKitsune
Ix Chel
5
2
3
3.25
W
Cliodhna
Mungo4690
Cliodhna
3
3
3
1.5
W
Anhur
OlssoNs
Anhur
2
1
1
2.5
L
0
1
2
1
W
Kuzenbo
ReZzeeeR
Kuzenbo
4
1
5
6.5
L
Atlas
YoschiNRW
Atlas
0
5
2
0.2
L
Sun Wukong
gkc小人物丶
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,114
Damage
24,793
38,664
Taken
43,314
18,151
Mitigated
27,218
11,613
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,466
420
0
2,652
8,454
2,421
0
2,572
5,690
62,256
0
W
Bacchus
 
Bacchus
6,715
1,122
0
4,453
12,153
12,963
0
580
10,808
36,356
1,042
L
Vulcan
Badibiii
Vulcan
4,513
134
0
869
6,044
1,523
0
3,275
2,452
38,482
0
W
Ix Chel
ItzKitsune
Ix Chel
7,064
623
958
1,914
6,976
2,059
348
5,536
1,440
56,636
2,382
W
Cliodhna
Mungo4690
Cliodhna
4,069
647
0
836
8,496
2,681
346
4,013
4,447
0
46,091
W
Anhur
OlssoNs
Anhur
3,204
1,652
0
2,330
7,067
2,042
0
1,909
5,158
0
48,461
L
5,568
1,273
0
1,084
4,695
1,462
0
861
3,834
0
67,677
W
Kuzenbo
ReZzeeeR
Kuzenbo
3,741
1,501
0
2,430
8,622
7,473
30
3,150
5,472
19,432
812
L
Atlas
YoschiNRW
Atlas
3,240
1,344
16
1,415
8,901
5,992
0
3,489
5,262
14,432
981
L
Sun Wukong
gkc小人物丶
Sun Wukong
8,327
1,749
0
5,577
10,570
6,753
0
5,470
4,414
0
50,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,820
Gold Earned
35,543
422
Minions Killed
391
0
Camps Cleared
0
1,166,397
Distance Traveled
1,283,559
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,332
611
103
9
0
253,219
0
W
Bacchus
6,819
568
67
6
0
233,210
2
L
Vulcan
6,328
527
76
6
0
227,851
1
W
Ix Chel
7,832
653
127
11
0
263,785
2
W
Cliodhna
6,843
570
77
6
0
297,500
3
W
Anhur
6,688
557
92
8
0
235,325
2
L
Medusa
6,735
561
129
11
0
229,414
2
W
Kuzenbo
7,361
613
28
2
0
253,739
0
L
Atlas
5,420
452
18
2
0
226,960
0
L
Sun Wukong
7,005
584
96
8
0
228,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role