Player Matchup

Freya
Freya
FloSTEP
Freya
Level 115
God Stats
3W - 5L
1,385 SR
Queue Stats
45W - 77L
1,352 Elo+
Party 1
Awilix
Awilix
Glustyworp
Awilix
Level 123
God Stats
3W - 4L
1,567 SR
Queue Stats
179W - 200L
1,410 Elo+
Party 1
Maui
Maui
sneakyfreeky
Maui
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 169L
1,426 Elo+
Party 1
Team Averages
Level 99
1,484 SR
1,396 Elo+

VS

Team Averages
Level 100
1,419 SR
1,385 Elo+
Neith
Neith
Girl_of_Violet
Neith
Level 117
God Stats
159W - 163L
1,487 SR
Queue Stats
172W - 177L
1,459 Elo+
Party 2
Atlas
Atlas
MCRFAN
Atlas
Level 124
God Stats
1W - 7L
1,271 SR
Queue Stats
48W - 55L
1,526 Elo+
Solo
Nox
Nox
RyanB_420
Nox
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
FloSTEP
Freya
14
4 / 2 / 6
8,649
865
8,644
8,941
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
Glustyworp
Awilix
14
6 / 1 / 3
8,927
893
6,925
6,722
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 7
7,292
729
3,910
10,296
10,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
8,062
806
7,733
6,258
1,947
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
MCRFAN
Atlas
12
2 / 3 / 2
7,214
721
8,493
10,619
8,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 4
6,757
676
1,985
6,428
1,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
6
6
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
FloSTEP
Freya
4
2
6
3.5
L
4
2
2
2.5
W
Awilix
Glustyworp
Awilix
6
1
3
7.5
L
Atlas
MCRFAN
Atlas
2
3
2
1
L
0
5
4
0.4
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,479
Damage
18,211
25,959
Taken
23,305
16,793
Mitigated
11,897
9,527
Healing
3,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
FloSTEP
Freya
8,644
2,865
0
5,728
8,941
3,553
637
3,182
5,759
49,369
2,120
L
7,733
2,347
366
959
6,258
1,947
0
3,331
2,787
0
22,710
W
Awilix
Glustyworp
Awilix
6,925
1,935
0
2,456
6,722
2,724
415
3,368
3,354
0
32,721
L
Atlas
MCRFAN
Atlas
8,493
3,234
531
1,207
10,619
8,000
0
5,483
4,862
22,966
0
L
1,985
623
0
80
6,428
1,950
0
3,155
3,104
11,088
0
W
3,910
619
0
1,343
10,296
10,516
96
4,008
6,288
9,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,868
Gold Earned
22,033
140
Minions Killed
97
0
Camps Cleared
0
603,843
Distance Traveled
525,080
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,649
865
69
7
0
186,462
0
L
Neith
8,062
806
56
6
0
186,302
0
W
Awilix
8,927
893
60
6
0
222,318
0
L
Atlas
7,214
721
21
2
0
185,172
5
L
Nox
6,757
676
20
2
0
153,606
0
W
Maui
7,292
729
11
1
0
195,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role