Player Matchup

Agni
Agni
Silver I
ILove-FemBoys-
Agni
Silver I
Level 39
God Stats
4W - 4L
1,621 SR
Queue Stats
45W - 46L
1,400 MMR
Solo
Loki
Loki
Silver IV
LeoHaHa
Loki
Silver IV
Level 49
God Stats
3W - 2L
1,839 SR
Queue Stats
23W - 22L
1,400 MMR
Solo
Cernunnos
Cernunnos
Gold III
OnlyMagikz
Cernunnos
Gold III
Level 127
God Stats
10W - 5L
1,703 SR
Queue Stats
63W - 72L
1,348 MMR
Solo
Mulan
Mulan
Silver I
PhillipMcKracken
Mulan
Silver I
Level 66
God Stats
18W - 13L
1,633 SR
Queue Stats
47W - 50L
1,362 MMR
Solo
Khepri
Khepri
Gold III
VX0 Rush 0XV
Khepri
Gold III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 101L
1,380 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 80
1,659 SR
1,378 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,446 SR
1,378 MMR
Yu Huang
Yu Huang
Silver I
Call me kage957
Yu Huang
Silver I
Level 99
God Stats
3W - 3L
1,582 SR
Queue Stats
35W - 41L
1,406 MMR
Solo
Kali
Kali
Silver II
Dreamcatching_
Kali
Silver II
Level 148
God Stats
0W - 2L
1,367 SR
Queue Stats
4W - 7L
1,453 MMR
Party 1
Sylvanus
Sylvanus
Gold V
M3X1C4N1S1M0
Sylvanus
Gold V
Level 155
God Stats
46W - 62L
1,426 SR
Queue Stats
805W - 862L
1,341 MMR
Solo
Ullr
Ullr
Gold V
RoBoneHead
Ullr
Gold V
Level 164
God Stats
0W - 1L
1,302 SR
Queue Stats
18W - 23L
1,405 MMR
Solo
Achilles
Achilles
Silver III
h680c93e71c_2000
Achilles
Silver III
Level 156
God Stats
1W - 2L
1,556 SR
Queue Stats
22W - 31L
1,284 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
9,153
654
10,759
7,192
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
LeoHaHa
Loki
15
6 / 1 / 7
8,486
606
8,399
11,865
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
OnlyMagikz
Cernunnos
14
4 / 3 / 5
8,561
612
14,511
9,237
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 3
8,510
608
11,675
16,812
10,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
13
3 / 2 / 9
7,933
567
5,603
11,153
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
MedusaMaman BrigitteDanzaburouIx ChelCthulhu

VS

Bans
AthenaBacchusCu ChulainnNu WaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
0 / 4 / 1
6,798
486
5,767
8,946
2,660
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 3 / 1
7,540
539
6,342
14,119
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
M3X1C4N1S1M0
Sylvanus
10
2 / 6 / 3
5,894
421
6,149
15,861
9,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 4 / 3
6,892
492
6,569
13,439
4,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 1
7,181
513
8,751
15,820
14,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
20
Kills
8
8
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
0
4
1
0.13
L
5
3
1
1.83
W
7
1
1
7.5
W
Loki
LeoHaHa
Loki
6
1
7
9.5
L
Sylvanus
M3X1C4N1S1M0
Sylvanus
2
6
3
0.58
W
Cernunnos
OnlyMagikz
Cernunnos
4
3
5
2.17
W
0
1
3
1.5
L
1
4
3
0.63
W
Khepri
3
2
9
3.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,947
Damage
33,578
56,259
Taken
68,185
27,392
Mitigated
36,393
21,935
Healing
18,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
5,767
341
0
1,000
8,946
2,660
0
4,361
4,181
51,037
0
L
6,342
3,321
0
3,925
14,119
5,775
0
3,546
10,395
0
40,211
W
10,759
564
0
448
7,192
2,184
339
3,384
3,414
67,846
0
W
Loki
LeoHaHa
Loki
8,399
2,687
0
5,458
11,865
4,259
0
403
11,348
0
64,464
L
Sylvanus
M3X1C4N1S1M0
Sylvanus
6,149
2,116
1,764
5,007
15,861
9,275
0
4,601
11,058
19,720
5,063
W
Cernunnos
OnlyMagikz
Cernunnos
14,511
5,552
0
4,599
9,237
3,420
440
2,412
6,825
0
71,043
W
11,675
1,527
0
8,029
16,812
10,721
0
523
16,251
0
69,209
L
6,569
3,007
0
3,252
13,439
4,411
0
1,629
11,810
0
51,613
W
Khepri
5,603
679
238
3,163
11,153
6,808
0
4,231
6,740
20,971
0
L
8,751
1,255
0
3,433
15,820
14,272
0
1,363
14,379
408
52,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,643
Gold Earned
34,305
495
Minions Killed
379
0
Camps Cleared
0
1,428,652
Distance Traveled
1,351,166
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,798
486
102
7
0
260,575
1
L
Kali
7,540
539
65
5
0
315,188
0
W
Agni
9,153
654
126
9
0
295,402
0
W
Loki
8,486
606
101
7
0
325,183
1
L
Sylvanus
5,894
421
36
3
0
229,600
5
W
Cernunnos
8,561
612
122
9
0
258,038
2
W
Mulan
8,510
608
115
8
0
279,458
3
L
Ullr
6,892
492
88
6
0
269,553
1
W
Khepri
7,933
567
31
2
0
270,571
2
L
Achilles
7,181
513
88
6
0
276,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role