Player Matchup

Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Gilb3rtAngel
Ratatoskr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 37L
1,415 Elo+
Party 2
Ra
Ra
Victor21009
Ra
Level 183
God Stats
3W - 6L
1,442 SR
Queue Stats
35W - 29L
1,278 Elo+
Party 2
Ymir
Ymir
jugueton1
Ymir
Level 84
God Stats
0W - 2L
1,475 SR
Queue Stats
2W - 8L
1,221 Elo+
Solo
Chronos
Chronos
zTroxic
Chronos
Level 181
God Stats
1W - 1L
1,432 SR
Queue Stats
70W - 55L
1,385 Elo+
Party 2
Team Averages
Level 125
1,470 SR
1,360 Elo+

VS

Team Averages
Level 194
1,660 SR
1,759 Elo+
Bastet
Bastet
 
Bastet
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Isisdorα
Rama
Level 187
God Stats
1W - 0L
1,832 SR
Queue Stats
55W - 5L
1,953 Elo+
Party 1
Ne Zha
Ne Zha
Siylva
Ne Zha
Level 268
God Stats
2W - 0L
1,967 SR
Queue Stats
93W - 13L
1,882 Elo+
Party 1
Achilles
Achilles
nnog
Achilles
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
224W - 25L
1,959 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 5 / 0
4,391
439
1,979
5,721
1,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ratatoskr
Gilb3rtAngel
Ratatoskr
8
1 / 5 / 0
4,617
462
2,563
8,653
2,156
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 6 / 2
5,123
512
3,839
6,968
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ymir
7
1 / 7 / 1
4,570
457
1,888
9,824
6,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
zTroxic
Chronos
8
1 / 8 / 0
4,639
464
2,636
9,034
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
9 / 0 / 4
7,281
728
7,996
8,599
2,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sol
 
Sol
10
3 / 3 / 5
6,257
626
4,521
6,164
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
13
7 / 0 / 5
7,858
786
5,624
4,375
1,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Siylva
Ne Zha
10
5 / 1 / 10
6,715
672
6,066
9,901
3,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
nnog
Achilles
13
7 / 1 / 2
7,778
778
9,621
10,247
7,654
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
4
Kills
31
31
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
5
0
0
W
Bastet
 
Bastet
9
0
4
11
W
Sol
 
Sol
3
3
5
1.83
L
Ratatoskr
Gilb3rtAngel
Ratatoskr
1
5
0
0.2
W
Rama
7
0
5
9.5
W
Ne Zha
Siylva
Ne Zha
5
1
10
10
L
1
6
2
0.33
L
Ymir
1
7
1
0.21
W
Achilles
nnog
Achilles
7
1
2
8
L
Chronos
zTroxic
Chronos
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,905
Damage
33,828
40,200
Taken
39,286
14,067
Mitigated
16,971
4,777
Healing
18,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,979
447
0
670
5,721
1,053
0
0
5,721
0
19,830
W
Bastet
 
Bastet
7,996
3,008
0
5,326
8,599
2,532
103
1,280
7,319
0
47,527
W
Sol
 
Sol
4,521
611
0
2,252
6,164
1,653
1,014
2,683
3,435
32,042
0
L
Ratatoskr
Gilb3rtAngel
Ratatoskr
2,563
382
0
1,999
8,653
2,156
0
1,063
7,548
0
18,621
W
Rama
5,624
4,620
0
2,344
4,375
1,295
0
322
4,053
0
47,353
W
Ne Zha
Siylva
Ne Zha
6,066
2,844
0
4,018
9,901
3,837
208
1,039
8,862
0
30,726
L
3,839
0
267
762
6,968
2,033
0
2,073
4,850
27,250
446
L
Ymir
1,888
660
0
205
9,824
6,742
0
1,385
8,439
10,863
0
W
Achilles
nnog
Achilles
9,621
2,964
0
4,788
10,247
7,654
0
2,978
7,269
0
52,557
L
Chronos
zTroxic
Chronos
2,636
1,540
0
874
9,034
2,083
0
0
8,612
19,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,340
Gold Earned
35,889
175
Minions Killed
340
0
Camps Cleared
0
883,402
Distance Traveled
1,033,842
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,391
439
32
3
0
135,324
0
W
Bastet
7,281
728
78
8
0
248,363
0
W
Sol
6,257
626
51
5
0
165,717
2
L
Ratatoskr
4,617
462
38
4
0
182,347
2
W
Rama
7,858
786
94
9
0
188,806
0
W
Ne Zha
6,715
672
32
3
0
217,832
0
L
Ra
5,123
512
48
5
0
206,243
0
L
Ymir
4,570
457
22
2
0
180,975
0
W
Achilles
7,778
778
85
9
0
213,124
0
L
Chronos
4,639
464
35
4
0
178,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role