Player Matchup

Chernobog
Chernobog
AdrenelineRush7
Chernobog
Level 172
God Stats
7W - 6L
1,727 SR
Queue Stats
165W - 111L
1,675 Elo+
Party 1
Cerberus
Cerberus
Baijuu
Cerberus
Level 218
God Stats
9W - 5L
1,734 SR
Queue Stats
416W - 291L
1,636 Elo+
Party 1
Sobek
Sobek
DjCrota
Sobek
Level 145
God Stats
0W - 1L
1,624 SR
Queue Stats
54W - 33L
1,670 Elo+
Party 1
Xbalanque
Xbalanque
Retroxil
Xbalanque
Level 201
God Stats
1W - 1L
1,742 SR
Queue Stats
300W - 202L
1,645 Elo+
Party 1
Danzaburou
Danzaburou
lGummy
Danzaburou
Level 212
God Stats
6W - 2L
1,720 SR
Queue Stats
156W - 120L
1,630 Elo+
Party 1
Team Averages
Level 190
1,709 SR
1,651 Elo+

VS

Team Averages
Level 117
1,661 SR
1,614 Elo+
Nut
Nut
 
Nut
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gabagooooool
Neith
Level 16
God Stats
2W - 0L
1,754 SR
Queue Stats
28W - 8L
1,827 Elo+
Party 2
Anubis
Anubis
Lokimia
Anubis
Level 172
God Stats
4W - 1L
1,920 SR
Queue Stats
152W - 141L
1,598 Elo+
Solo
Mulan
Mulan
grizly0wnage
Mulan
Level 28
God Stats
10W - 8L
1,628 SR
Queue Stats
161W - 126L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AdrenelineRush7
Chernobog
12
0 / 5 / 4
6,807
567
5,023
9,765
2,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Baijuu
Cerberus
13
4 / 4 / 0
7,063
589
5,632
14,918
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
DjCrota
Sobek
9
2 / 5 / 2
6,674
556
5,268
12,518
10,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Retroxil
Xbalanque
10
2 / 11 / 2
6,039
503
6,600
14,484
2,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
lGummy
Danzaburou
10
0 / 7 / 2
5,680
473
3,433
10,557
2,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
13 / 1 / 6
9,663
805
17,759
10,938
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
 
Gilgamesh
13
7 / 1 / 0
7,986
666
5,735
10,270
8,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
3 / 2 / 3
8,102
675
9,536
6,755
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Lokimia
Anubis
12
3 / 2 / 5
6,936
578
6,269
7,250
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 2 / 8
8,080
673
10,314
12,066
6,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
8
Kills
32
32
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
13
1
6
16
W
Gilgamesh
 
Gilgamesh
7
1
0
7
L
Chernobog
AdrenelineRush7
Chernobog
0
5
4
0.4
L
Cerberus
Baijuu
Cerberus
4
4
0
1
L
Sobek
DjCrota
Sobek
2
5
2
0.6
W
3
2
3
2.25
W
Anubis
Lokimia
Anubis
3
2
5
2.75
L
Xbalanque
Retroxil
Xbalanque
2
11
2
0.27
W
6
2
8
5
L
Danzaburou
lGummy
Danzaburou
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,956
Damage
49,613
62,242
Taken
47,279
23,703
Mitigated
23,710
13,194
Healing
18,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
17,759
12,719
0
8,010
10,938
3,592
711
3,157
7,741
0
78,068
W
Gilgamesh
 
Gilgamesh
5,735
1,553
0
1,632
10,270
8,869
0
63
10,207
0
45,987
L
Chernobog
AdrenelineRush7
Chernobog
5,023
2,469
0
1,820
9,765
2,847
0
1,852
7,454
0
47,502
L
Cerberus
Baijuu
Cerberus
5,632
307
0
4,533
14,918
4,889
0
2,407
12,511
44,215
948
L
Sobek
DjCrota
Sobek
5,268
861
0
2,752
12,518
10,650
0
548
11,970
12,180
0
W
9,536
3,441
0
1,467
6,755
1,963
0
2,986
3,491
0
73,767
W
Anubis
Lokimia
Anubis
6,269
338
0
3,371
7,250
2,788
0
1,066
6,070
50,903
1,135
L
Xbalanque
Retroxil
Xbalanque
6,600
3,632
0
1,909
14,484
2,625
0
307
14,177
0
34,959
W
10,314
1,288
0
4,195
12,066
6,498
0
3,049
8,923
411
32,311
L
Danzaburou
lGummy
Danzaburou
3,433
393
0
2,180
10,557
2,692
0
1,328
9,157
0
33,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,263
Gold Earned
40,767
326
Minions Killed
472
0
Camps Cleared
0
1,261,607
Distance Traveled
1,261,232
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,663
805
127
11
0
244,873
3
W
Gilgamesh
7,986
666
91
8
0
237,303
2
L
Chernobog
6,807
567
82
7
0
227,160
0
L
Cerberus
7,063
589
103
9
0
273,949
0
L
Sobek
6,674
556
13
1
0
276,128
1
W
Neith
8,102
675
128
11
0
240,905
2
W
Anubis
6,936
578
89
7
0
268,697
0
L
Xbalanque
6,039
503
57
5
0
228,482
0
W
Mulan
8,080
673
37
3
0
269,454
0
L
Danzaburou
5,680
473
71
6
0
255,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role