Player Matchup

Surtr
Surtr
OldHornyGuys
Surtr
Level 67
God Stats
0W - 2L
1,483 SR
Queue Stats
0W - 3L
1,291 Elo+
Party 1
Anhur
Anhur
Shmod
Anhur
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,484 Elo+
Party 1
Pele
Pele
Spit3y
Pele
Level 140
God Stats
0W - 2L
1,703 SR
Queue Stats
9W - 7L
1,516 Elo+
Party 1
Zeus
Zeus
balenciandre
Zeus
Level 28
God Stats
2W - 3L
1,494 SR
Queue Stats
4W - 3L
1,475 Elo+
Party 1
Athena
Athena
dog_eaterz_
Athena
Level 24
God Stats
1W - 3L
1,700 SR
Queue Stats
1W - 3L
1,475 Elo+
Party 1
Team Averages
Level 59
1,576 SR
1,448 Elo+

VS

Team Averages
Level 123
1,626 SR
1,485 Elo+
Xbalanque
Xbalanque
AlpineStarM6
Xbalanque
Level 242
God Stats
3W - 2L
1,699 SR
Queue Stats
189W - 160L
1,550 Elo+
Party 2
Arachne
Arachne
FizzySummer
Arachne
Level 108
God Stats
10W - 6L
1,606 SR
Queue Stats
170W - 143L
1,484 Elo+
Solo
Geb
Geb
PMPSMCK
Geb
Level 32
God Stats
1W - 1L
1,694 SR
Queue Stats
10W - 18L
1,500 Elo+
Solo
Tiamat
Tiamat
UhFizza
Tiamat
Level 108
God Stats
3W - 1L
1,804 SR
Queue Stats
117W - 103L
1,544 Elo+
Solo
Ah Puch
Ah Puch
stormblasts
Ah Puch
Level 126
God Stats
1W - 0L
1,324 SR
Queue Stats
14W - 6L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,232
846
2,350
3,856
1,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Anhur
Shmod
Anhur
4
0 / 0 / 0
2,821
564
1,356
1,896
380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Spit3y
Pele
7
2 / 1 / 1
3,887
777
3,102
4,969
1,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
1 / 0 / 0
3,812
762
1,215
1,249
220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
7
1 / 0 / 0
3,711
742
1,026
2,613
1,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlpineStarM6
Xbalanque
6
1 / 1 / 0
3,642
728
1,705
3,454
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
FizzySummer
Arachne
6
0 / 1 / 1
3,497
699
1,419
3,195
977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Geb
6
0 / 0 / 0
3,610
722
1,015
3,985
1,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
UhFizza
Tiamat
7
0 / 1 / 0
3,736
747
882
2,324
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
stormblasts
Ah Puch
6
0 / 2 / 0
3,583
717
2,586
3,698
845
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AlpineStarM6
Xbalanque
1
1
0
1
W
Arachne
FizzySummer
Arachne
0
1
1
0.5
L
1
0
2
2
W
Geb
0
0
0
0
L
Anhur
Shmod
Anhur
0
0
0
0
L
Pele
Spit3y
Pele
2
1
1
2.5
W
Tiamat
UhFizza
Tiamat
0
1
0
0
L
1
0
0
1
L
Athena
1
0
0
1
W
Ah Puch
stormblasts
Ah Puch
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,049
Damage
7,607
14,583
Taken
16,656
5,615
Mitigated
4,906
4,683
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AlpineStarM6
Xbalanque
1,705
734
0
1,683
3,454
713
61
479
2,975
0
18,781
W
Arachne
FizzySummer
Arachne
1,419
915
0
1,121
3,195
977
0
0
3,162
0
13,436
L
2,350
734
0
1,223
3,856
1,729
0
1,946
1,910
373
17,824
W
Geb
1,015
66
0
1,945
3,985
1,351
180
289
3,696
9,884
546
L
Anhur
Shmod
Anhur
1,356
1,024
0
1,110
1,896
380
0
354
1,542
0
8,713
L
Pele
Spit3y
Pele
3,102
868
0
1,276
4,969
1,563
0
990
3,911
0
20,542
W
Tiamat
UhFizza
Tiamat
882
90
0
716
2,324
1,020
0
1,215
1,109
17,563
0
L
1,215
131
0
500
1,249
220
0
484
655
18,440
0
L
Athena
1,026
298
0
574
2,613
1,723
0
525
2,088
8,491
1,320
W
Ah Puch
stormblasts
Ah Puch
2,586
203
0
1,396
3,698
845
0
99
3,413
16,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,463
Gold Earned
18,068
164
Minions Killed
165
0
Camps Cleared
0
539,380
Distance Traveled
580,732
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
3,642
728
34
7
0
97,107
0
W
Arachne
3,497
699
35
7
0
137,968
0
L
Surtr
4,232
846
42
8
0
126,135
0
W
Geb
3,610
722
16
3
0
117,159
0
L
Anhur
2,821
564
13
3
0
65,514
0
L
Pele
3,887
777
41
8
0
126,469
0
W
Tiamat
3,736
747
45
9
0
117,719
0
L
Zeus
3,812
762
47
9
0
104,301
0
L
Athena
3,711
742
21
4
0
116,961
0
W
Ah Puch
3,583
717
35
7
0
110,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role