Player Matchup

Geb
Geb
 
Geb
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Magic4Life
Bake Kujira
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,554 Elo+
Solo
Bastet
Bastet
Super-hero-ds
Bastet
Level 126
God Stats
32W - 24L
1,591 SR
Queue Stats
996W - 1,049L
1,533 Elo+
Solo
Eset
Eset
samyvdlans
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,404 Elo+
Solo
Team Averages
Level 128
1,518 SR
1,498 Elo+

VS

Team Averages
Level 143
1,540 SR
1,500 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BIBIBeanca7
Hercules
Level 147
God Stats
3W - 2L
1,525 SR
Queue Stats
450W - 462L
1,527 Elo+
Solo
Ymir
Ymir
DirtyGrandpaa
Ymir
Level 158
God Stats
5W - 4L
1,522 SR
Queue Stats
530W - 547L
1,498 Elo+
Party 1
Thoth
Thoth
Versatile71
Thoth
Level 127
God Stats
4W - 1L
1,652 SR
Queue Stats
422W - 428L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
3 / 2 / 2
5,956
1,191
4,086
7,655
5,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Apollo
 
Apollo
1
0 / 0 / 0
1,216
243
0
0
0
Bake Kujira
Magic4Life
Bake Kujira
8
0 / 4 / 4
4,822
964
3,976
6,278
5,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 3
5,366
1,073
6,651
5,402
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

8
0 / 4 / 1
4,678
936
7,269
4,175
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
8 / 1 / 5
7,320
1,464
8,189
4,427
1,413
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
 
Artio
10
0 / 2 / 12
6,318
1,264
2,328
6,894
3,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
BIBIBeanca7
Hercules
10
1 / 0 / 12
6,019
1,204
2,856
6,570
3,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 1 / 9
6,676
1,335
4,061
10,674
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 1 / 11
6,278
1,256
4,032
4,536
1,333
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
4
Kills
13
13
Deaths
5
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
2
2
2
L
Apollo
 
Apollo
0
0
0
0
W
Danzaburou
 
Danzaburou
8
1
5
10.5
W
Artio
 
Artio
0
2
12
3
W
Hercules
BIBIBeanca7
Hercules
1
0
12
7
W
2
1
9
6.5
L
Bake Kujira
Magic4Life
Bake Kujira
0
4
4
0.5
L
1
3
3
0.83
W
2
1
11
7.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,982
Damage
21,466
23,510
Taken
33,101
14,905
Mitigated
15,313
4,888
Healing
18,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,086
148
946
1,958
7,655
5,715
0
2,910
4,745
6,212
0
L
Apollo
 
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
 
Danzaburou
8,189
3,343
804
1,381
4,427
1,413
2,137
1,288
3,055
0
16,969
W
Artio
 
Artio
2,328
234
3,560
1,835
6,894
3,812
422
1,651
5,015
3,928
1,263
W
Hercules
BIBIBeanca7
Hercules
2,856
563
1,041
3,339
6,570
3,577
1,046
3,243
3,013
0
5,896
W
4,061
472
348
4,515
10,674
5,178
260
5,706
4,436
9,432
0
L
Bake Kujira
Magic4Life
Bake Kujira
3,976
1,383
0
412
6,278
5,335
0
2,469
3,809
5,749
0
L
6,651
778
127
893
5,402
2,284
0
2,317
3,085
0
11,440
W
4,032
107
396
1,068
4,536
1,333
1,102
2,112
2,251
8,449
285
L
7,269
494
269
283
4,175
1,571
0
2,310
1,865
9,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,038
Gold Earned
32,611
28
Minions Killed
60
0
Camps Cleared
0
370,412
Distance Traveled
461,057
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,956
1,191
6
1
0
98,369
0
L
Apollo
1,216
243
0
0
0
0
0
W
Danzaburou
7,320
1,464
17
3
0
77,283
0
W
Artio
6,318
1,264
9
2
0
102,533
0
W
Hercules
6,019
1,204
6
1
0
89,892
1
W
Ymir
6,676
1,335
17
3
0
87,140
0
L
Bake Kujira
4,822
964
2
0
0
89,657
0
L
Bastet
5,366
1,073
13
3
0
101,171
0
W
Thoth
6,278
1,256
11
2
0
104,209
0
L
Eset
4,678
936
7
1
0
81,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role