Player Matchup

King Arthur
King Arthur
BlackKnight999
King Arthur
Level 147
God Stats
16W - 16L
1,522 SR
Queue Stats
124W - 126L
1,575 Elo+
Party 1
He Bo
He Bo
CarloaKillBill
He Bo
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 93L
1,417 Elo+
Solo
Thor
Thor
DeadKnight56
Thor
Level 110
God Stats
1W - 2L
1,290 SR
Queue Stats
151W - 158L
1,527 Elo+
Party 1
Cabrakan
Cabrakan
Dinoo0
Cabrakan
Level 90
God Stats
1W - 3L
1,263 SR
Queue Stats
193W - 172L
1,618 Elo+
Party 1
Apollo
Apollo
MenaceIISmite
Apollo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,663 Elo+
Solo
Team Averages
Level 120
1,415 SR
1,560 Elo+

VS

Team Averages
Level 113
1,545 SR
1,541 Elo+
Ishtar
Ishtar
FaLlEnAsSaS1n99
Ishtar
Level 47
God Stats
2W - 7L
1,597 SR
Queue Stats
6W - 12L
1,453 Elo+
Solo
Ao Kuang
Ao Kuang
ShockTrooper2121
Ao Kuang
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 43L
1,655 Elo+
Party 2
Horus
Horus
Squirtleblade22
Horus
Level 145
God Stats
4W - 6L
1,737 SR
Queue Stats
56W - 44L
1,596 Elo+
Party 2
Awilix
Awilix
buuwapp
Awilix
Level 79
God Stats
1W - 1L
1,357 SR
Queue Stats
30W - 35L
1,416 Elo+
Solo
Sol
Sol
gameboywinner
Sol
Level 139
God Stats
2W - 3L
1,530 SR
Queue Stats
45W - 36L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackKnight999
King Arthur
11
1 / 0 / 1
6,426
643
1,866
6,109
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 2 / 2
5,714
571
5,325
4,143
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
4 / 0 / 2
6,084
608
2,762
5,656
2,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Dinoo0
Cabrakan
9
1 / 0 / 6
5,444
544
2,776
8,047
5,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 2
6,078
608
7,121
6,110
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,586
459
1,348
4,709
1,429
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 4 / 0
5,116
512
4,059
7,162
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 1 / 0
4,788
479
2,960
8,150
4,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
buuwapp
Awilix
9
0 / 1 / 0
4,713
471
1,302
5,598
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 0
5,058
506
3,940
6,309
1,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
11
Kills
2
2
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BlackKnight999
King Arthur
1
0
1
1.5
W
3
2
2
2
W
4
0
2
5
W
Cabrakan
Dinoo0
Cabrakan
1
0
6
4
L
0
2
0
0
W
2
0
2
3
L
2
4
0
0.5
L
0
1
0
0
L
Awilix
buuwapp
Awilix
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,850
Damage
13,609
30,065
Taken
31,928
15,231
Mitigated
11,083
11,026
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BlackKnight999
King Arthur
1,866
0
0
1,579
6,109
4,076
0
0
6,109
0
43,630
W
5,325
191
0
875
4,143
997
0
2,249
1,894
23,337
0
W
2,762
282
0
1,159
5,656
2,242
0
473
5,183
0
45,599
W
Cabrakan
Dinoo0
Cabrakan
2,776
437
0
3,591
8,047
5,970
0
2,778
5,269
10,764
1,274
L
1,348
619
0
0
4,709
1,429
0
97
4,612
0
21,029
W
7,121
4,888
0
3,822
6,110
1,946
0
2,467
3,643
0
49,868
L
4,059
530
0
1,543
7,162
2,083
0
3,993
2,605
24,998
0
L
2,960
1,233
347
2,490
8,150
4,173
0
1,900
6,172
0
12,621
L
Awilix
buuwapp
Awilix
1,302
127
0
987
5,598
1,967
0
715
4,809
0
28,220
L
3,940
1,410
0
2,900
6,309
1,431
0
507
5,802
36,744
2,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,746
Gold Earned
24,261
299
Minions Killed
230
0
Camps Cleared
0
1,056,200
Distance Traveled
1,009,405
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,426
643
83
8
0
222,134
1
W
He Bo
5,714
571
50
5
0
203,664
0
W
Thor
6,084
608
78
8
0
235,966
4
W
Cabrakan
5,444
544
10
1
0
213,919
6
L
Ishtar
4,586
459
38
4
0
177,124
0
W
Apollo
6,078
608
78
8
0
180,517
0
L
Ao Kuang
5,116
512
45
5
0
196,717
0
L
Horus
4,788
479
20
2
0
196,001
2
L
Awilix
4,713
471
46
5
0
261,459
0
L
Sol
5,058
506
81
8
0
178,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role