Player Matchup

King Arthur
King Arthur
Carter
King Arthur
Level 157
God Stats
1W - 0L
2,030 SR
Queue Stats
14W - 1L
2,099 Elo+
Party 1
Aphrodite
Aphrodite
Girls
Aphrodite
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 3L
2,055 Elo+
Party 1
Nut
Nut
Thug
Nut
Level 156
God Stats
2W - 0L
2,049 SR
Queue Stats
2W - 0L
1,780 Elo+
Party 1
Team Averages
Level 134
1,860 SR
1,978 Elo+

VS

Team Averages
Level 158
1,690 SR
1,593 Elo+
He Bo
He Bo
AtomicMop
He Bo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,556 Elo+
Party 2
Vulcan
Vulcan
Orion2134
Vulcan
Level 172
God Stats
0W - 1L
1,837 SR
Queue Stats
23W - 25L
1,584 Elo+
Party 2
Zhong Kui
Zhong Kui
Silver462
Zhong Kui
Level 157
God Stats
0W - 1L
1,733 SR
Queue Stats
15W - 15L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Carter
King Arthur
18
7 / 4 / 7
12,069
805
15,704
24,398
31,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Aphrodite
Girls
Aphrodite
18
4 / 1 / 11
11,846
790
7,814
12,409
7,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nut
Thug
Nut
17
5 / 3 / 7
11,531
769
14,148
13,333
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AtomicMop
He Bo
17
4 / 6 / 3
11,729
782
8,908
10,212
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vulcan
Orion2134
Vulcan
16
1 / 4 / 5
10,234
682
13,985
11,800
6,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Silver462
Zhong Kui
15
3 / 6 / 3
10,450
697
11,409
18,653
18,407
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
16
Kills
8
8
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
He Bo
AtomicMop
He Bo
4
6
3
0.92
W
King Arthur
Carter
King Arthur
7
4
7
2.63
W
Aphrodite
Girls
Aphrodite
4
1
11
9.5
L
Vulcan
Orion2134
Vulcan
1
4
5
0.88
L
Zhong Kui
Silver462
Zhong Kui
3
6
3
0.75
W
Nut
Thug
Nut
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,666
Damage
34,302
50,140
Taken
40,665
43,557
Mitigated
28,795
25,719
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AtomicMop
He Bo
8,908
103
0
34
10,212
3,777
0
1,146
8,730
32,460
1,051
W
King Arthur
Carter
King Arthur
15,704
884
0
3,037
24,398
31,428
179
14,272
10,115
0
53,075
W
Aphrodite
Girls
Aphrodite
7,814
683
10,259
9,987
12,409
7,600
418
9,909
2,489
47,505
0
L
Vulcan
Orion2134
Vulcan
13,985
670
0
2,557
11,800
6,611
90
2,326
8,798
50,955
0
L
Zhong Kui
Silver462
Zhong Kui
11,409
1,900
0
5,067
18,653
18,407
0
4,379
13,677
27,098
0
W
Nut
Thug
Nut
14,148
5,826
0
2,436
13,333
4,529
1,374
9,845
3,488
0
61,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,446
Gold Earned
32,413
232
Minions Killed
169
0
Camps Cleared
0
868,115
Distance Traveled
763,434
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,729
782
55
4
0
256,623
0
W
King Arthur
12,069
805
60
4
0
307,052
0
W
Aphrodite
11,846
790
100
7
0
296,456
3
L
Vulcan
10,234
682
72
5
0
276,378
0
L
Zhong Kui
10,450
697
42
3
0
230,433
0
W
Nut
11,531
769
72
5
0
264,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role