Player Matchup

Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver I
CrisisAtHand
Sol
Silver I
Level 154
God Stats
10W - 5L
1,535 SR
Queue Stats
749W - 762L
1,133 MMR
Party 1
Bastet
Bastet
Gold V
Venomous_Hazard
Bastet
Gold V
Level 129
God Stats
5W - 4L
1,516 SR
Queue Stats
390W - 412L
1,101 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,517 SR
1,245 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 75
1,329 SR
1,062 MMR
Heimdallr
Heimdallr
Silver V
FTOmugiwara
Heimdallr
Silver V
Level 56
God Stats
0W - 4L
1,431 SR
Queue Stats
10W - 25L
1,211 MMR
Solo
Cerberus
Cerberus
Silver IV
NASTYNate909966
Cerberus
Silver IV
Level 45
God Stats
6W - 14L
1,309 SR
Queue Stats
62W - 93L
943 MMR
Solo
Zeus
Zeus
Silver V
donkeybrained
Zeus
Silver V
Level 124
God Stats
0W - 4L
1,248 SR
Queue Stats
2W - 12L
1,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 3 / 7
7,800
780
7,806
7,986
5,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 3 / 4
8,256
826
6,197
7,137
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 1 / 4
8,106
811
5,348
7,945
2,365
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AgniAchillesTiamatHeraVulcan

VS

Bans
MedusaBacchusBake KujiraCthulhuAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FTOmugiwara
Heimdallr
12
0 / 3 / 6
6,924
692
3,540
7,757
2,908
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
13
7 / 2 / 0
8,896
890
6,321
9,468
8,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 4
6,684
668
4,876
6,538
1,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
9
Kills
7
7
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
3
7
1.5
W
4
3
4
2
L
Heimdallr
FTOmugiwara
Heimdallr
0
3
6
1
L
Cerberus
7
2
0
3.5
W
4
1
4
6
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,351
Damage
14,737
23,068
Taken
23,763
9,820
Mitigated
13,180
7,924
Healing
5,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,806
326
0
3,252
7,986
5,594
380
2,527
5,297
0
24,805
W
6,197
1,772
0
3,123
7,137
1,861
1,233
2,788
4,110
34,952
2,801
L
Heimdallr
FTOmugiwara
Heimdallr
3,540
974
0
1,250
7,757
2,908
0
1,903
5,652
0
16,557
L
Cerberus
6,321
412
277
3,177
9,468
8,363
0
1,603
7,684
24,727
0
W
5,348
1,993
0
1,549
7,945
2,365
12
5,066
2,424
0
22,094
L
4,876
579
0
855
6,538
1,909
0
2,458
3,870
16,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,162
Gold Earned
22,504
133
Minions Killed
151
0
Camps Cleared
0
652,386
Distance Traveled
545,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,800
780
44
4
0
222,291
0
W
Sol
8,256
826
54
5
0
196,623
0
L
Heimdallr
6,924
692
36
4
0
186,907
0
L
Cerberus
8,896
890
86
9
0
204,070
0
W
Bastet
8,106
811
35
4
0
233,472
0
L
Zeus
6,684
668
29
3
0
154,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role