Player Matchup

Artemis
Artemis
 
Artemis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Damunky6632
Raijin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,550 Elo+
Solo
Cerberus
Cerberus
Iconuson
Cerberus
Level 92
God Stats
1W - 3L
1,292 SR
Queue Stats
89W - 89L
1,464 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TepeTheWook
Tsukuyomi
Level 30
God Stats
3W - 5L
1,418 SR
Queue Stats
4W - 11L
1,385 Elo+
Solo
Kukulkan
Kukulkan
ghoztshadow077
Kukulkan
Level 8
God Stats
3W - 5L
1,573 SR
Queue Stats
13W - 14L
1,429 Elo+
Party 1
Team Averages
Level 58
1,457 SR
1,466 Elo+

VS

Team Averages
Level 120
1,470 SR
1,546 Elo+
Ix Chel
Ix Chel
BlacklandSpecter
Ix Chel
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,690 Elo+
Solo
Ymir
Ymir
EliTechnique
Ymir
Level 148
God Stats
6W - 2L
1,456 SR
Queue Stats
308W - 345L
1,553 Elo+
Party 2
Awilix
Awilix
EyesOfTheCosmos
Awilix
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 173L
1,479 Elo+
Party 2
Zeus
Zeus
MoonMageLuna
Zeus
Level 64
God Stats
278W - 283L
1,552 SR
Queue Stats
461W - 521L
1,491 Elo+
Solo
Danzaburou
Danzaburou
SonJWukong
Danzaburou
Level 118
God Stats
13W - 18L
1,344 SR
Queue Stats
195W - 212L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 2 / 2
6,298
1,260
3,980
3,941
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
10
2 / 2 / 1
6,261
1,252
5,426
4,145
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Iconuson
Cerberus
11
0 / 2 / 4
6,530
1,306
4,575
9,351
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
TepeTheWook
Tsukuyomi
10
1 / 4 / 2
5,898
1,180
2,179
4,357
1,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
10
0 / 5 / 1
5,663
1,133
903
5,900
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

281

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
7,212
1,442
8,120
3,983
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 7
7,440
1,488
4,827
7,744
6,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 0 / 4
7,022
1,404
3,826
3,011
1,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 0 / 9
6,842
1,368
4,299
748
248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SonJWukong
Danzaburou
12
2 / 1 / 5
6,601
1,320
4,207
3,330
966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
4
Kills
15
15
Deaths
4
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
2
1
W
3
1
9
7.5
L
Raijin
2
2
1
1.25
W
4
2
7
3.75
W
5
0
4
7
L
Cerberus
Iconuson
Cerberus
0
2
4
1
W
1
0
9
5.5
W
Danzaburou
SonJWukong
Danzaburou
2
1
5
4.5
L
Tsukuyomi
TepeTheWook
Tsukuyomi
1
4
2
0.5
L
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,063
Damage
25,279
27,694
Taken
18,816
13,502
Mitigated
9,994
2,149
Healing
1,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,980
1,551
0
0
3,941
1,492
0
2,787
1,154
0
13,120
W
8,120
1,511
735
575
3,983
1,293
0
2,732
1,251
18,399
569
L
Raijin
5,426
342
0
0
4,145
1,342
0
1,878
2,267
11,606
0
W
4,827
933
0
187
7,744
6,475
0
4,016
3,728
5,191
0
W
3,826
1,716
0
0
3,011
1,012
0
855
2,156
0
5,600
L
Cerberus
Iconuson
Cerberus
4,575
637
0
1,805
9,351
7,129
0
5,735
3,616
18,433
290
W
4,299
214
0
0
748
248
0
401
347
21,130
0
W
Danzaburou
SonJWukong
Danzaburou
4,207
1,126
0
207
3,330
966
0
2,776
554
0
12,611
L
Tsukuyomi
TepeTheWook
Tsukuyomi
2,179
379
0
344
4,357
1,374
0
2,308
2,049
0
7,072
L
Kukulkan
903
86
0
0
5,900
2,165
0
4,270
1,630
5,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,650
Gold Earned
35,117
104
Minions Killed
105
5
Camps Cleared
3
429,319
Distance Traveled
570,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,298
1,260
29
6
1
95,855
0
W
Ix Chel
7,212
1,442
35
7
0
104,671
0
L
Raijin
6,261
1,252
12
2
3
94,681
0
W
Ymir
7,440
1,488
1
0
1
108,818
0
W
Awilix
7,022
1,404
2
0
2
125,554
0
L
Cerberus
6,530
1,306
50
10
0
103,045
0
W
Zeus
6,842
1,368
46
9
0
109,667
0
W
Danzaburou
6,601
1,320
21
4
0
122,088
0
L
Tsukuyomi
5,898
1,180
1
0
1
54,396
0
L
Kukulkan
5,663
1,133
12
2
0
81,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role