Player Matchup

Lancelot
Lancelot
Platinum I
Anthonyjzg
Lancelot
Platinum I
Level 157
God Stats
27W - 31L
1,539 SR
Queue Stats
203W - 194L
2,007 MMR
Solo
Maui
Maui
Platinum III
MrPojangIe
Maui
Platinum III
Level 191
God Stats
1W - 0L
1,400 SR
Queue Stats
116W - 106L
1,795 MMR
Party 1
Anhur
Anhur
Gold II
Sukelt
Anhur
Gold II
Level 157
God Stats
1W - 2L
1,331 SR
Queue Stats
7W - 10L
1,739 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum IV
Wattlexp
Erlang Shen
Platinum IV
Level 120
God Stats
2W - 1L
1,742 SR
Queue Stats
69W - 57L
1,822 MMR
Party 1
Discordia
Discordia
Platinum IV
angdr4
Discordia
Platinum IV
Level 149
God Stats
8W - 5L
1,781 SR
Queue Stats
37W - 26L
1,866 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,559 SR
1,846 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,649 SR
1,846 MMR
Chronos
Chronos
Platinum III
FLEXWHIP
Chronos
Platinum III
Level 105
God Stats
13W - 11L
1,738 SR
Queue Stats
210W - 212L
1,800 MMR
Solo
Bacchus
Bacchus
Platinum IV
HANZO41
Bacchus
Platinum IV
Level 148
God Stats
10W - 6L
1,831 SR
Queue Stats
275W - 268L
1,792 MMR
Solo
Chiron
Chiron
Platinum II
I SchatzY I
Chiron
Platinum II
Level 226
God Stats
5W - 9L
1,384 SR
Queue Stats
465W - 467L
1,804 MMR
Solo
Loki
Loki
Platinum II
Zandreal
Loki
Platinum II
Level 105
God Stats
6W - 5L
1,504 SR
Queue Stats
151W - 144L
2,057 MMR
Solo
Chaac
Chaac
Platinum V
markimusjk47
Chaac
Platinum V
Level 85
God Stats
3W - 4L
1,791 SR
Queue Stats
71W - 66L
1,779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Anthonyjzg
Lancelot
8
2 / 3 / 0
4,827
690
3,748
6,509
2,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

8
1 / 0 / 4
4,760
680
1,880
4,771
2,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Sukelt
Anhur
10
5 / 0 / 1
5,382
769
5,794
3,973
1,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Wattlexp
Erlang Shen
9
1 / 2 / 1
4,345
621
3,389
6,877
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
angdr4
Discordia
9
1 / 1 / 0
4,439
634
2,263
2,328
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Chang'eThanatosMulan

VS

Bans
AthenaCthulhuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FLEXWHIP
Chronos
4
0 / 3 / 0
3,248
464
593
2,093
309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
HANZO41
Bacchus
8
2 / 2 / 1
4,794
685
3,678
5,969
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
9
1 / 1 / 1
4,843
692
1,877
5,273
1,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
9
2 / 1 / 1
4,494
642
1,887
5,837
1,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 0
3,937
562
2,262
6,036
3,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
10
Kills
5
6
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Anthonyjzg
Lancelot
2
3
0
0.67
L
Chronos
FLEXWHIP
Chronos
0
3
0
0
L
Bacchus
HANZO41
Bacchus
2
2
1
1.25
L
Chiron
1
1
1
1.5
W
1
0
4
3
W
Anhur
Sukelt
Anhur
5
0
1
5.5
W
Erlang Shen
Wattlexp
Erlang Shen
1
2
1
0.75
L
Loki
2
1
1
2.5
W
Discordia
angdr4
Discordia
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,074
Damage
10,297
24,458
Taken
25,208
8,972
Mitigated
10,575
9,270
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Anthonyjzg
Lancelot
3,748
675
0
1,887
6,509
2,552
0
3,367
2,715
841
26,458
L
Chronos
FLEXWHIP
Chronos
593
78
0
0
2,093
309
0
402
1,691
8,025
363
L
Bacchus
HANZO41
Bacchus
3,678
509
0
2,106
5,969
3,795
0
290
5,401
16,630
0
L
Chiron
1,877
802
161
2,107
5,273
1,606
0
2,055
3,218
0
31,486
W
1,880
598
0
1,329
4,771
2,205
0
532
4,193
14,557
1,089
W
Anhur
Sukelt
Anhur
5,794
3,930
0
2,321
3,973
1,203
0
196
3,709
0
37,059
W
Erlang Shen
Wattlexp
Erlang Shen
3,389
1,860
0
3,299
6,877
2,502
0
0
6,877
0
30,954
L
Loki
1,887
454
0
2,663
5,837
1,211
0
764
5,073
0
24,773
W
Discordia
angdr4
Discordia
2,263
43
0
434
2,328
510
0
0
2,328
24,705
885
L
2,262
402
0
1,984
6,036
3,654
0
831
5,205
683
13,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,753
Gold Earned
21,316
240
Minions Killed
194
0
Camps Cleared
0
799,764
Distance Traveled
689,981
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
4,827
690
51
7
0
155,653
2
L
Chronos
3,248
464
21
3
0
104,489
0
L
Bacchus
4,794
685
33
5
0
135,220
0
L
Chiron
4,843
692
62
9
0
154,520
0
W
Maui
4,760
680
18
3
0
149,443
3
W
Anhur
5,382
769
73
10
0
154,131
2
W
Erlang Shen
4,345
621
54
8
0
176,501
0
L
Loki
4,494
642
54
8
0
166,667
0
W
Discordia
4,439
634
44
6
0
164,036
0
L
Chaac
3,937
562
24
3
0
129,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role