Player Matchup

Mulan
Mulan
BiGBoiiAnbu
Mulan
Level 108
God Stats
13W - 17L
1,509 SR
Queue Stats
66W - 134L
1,416 Elo+
Party 1
Nemesis
Nemesis
FRANKYGOTBANDS
Nemesis
Level 105
God Stats
5W - 8L
1,424 SR
Queue Stats
54W - 124L
1,418 Elo+
Party 1
Ares
Ares
MintyPotato
Ares
Level 73
God Stats
2W - 2L
1,541 SR
Queue Stats
66W - 128L
1,438 Elo+
Party 1
Ishtar
Ishtar
chiesmarty
Ishtar
Level 107
God Stats
4W - 6L
1,288 SR
Queue Stats
15W - 48L
1,181 Elo+
Party 1
Zhong Kui
Zhong Kui
mixelspokemon1
Zhong Kui
Level 116
God Stats
3W - 5L
1,500 SR
Queue Stats
60W - 129L
1,421 Elo+
Party 1
Team Averages
Level 102
1,452 SR
1,375 Elo+

VS

Team Averages
Level 112
1,502 SR
1,492 Elo+
Ishtar
Ishtar
Butcher91s
Ishtar
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 181L
1,598 Elo+
Solo
Merlin
Merlin
CheckLeft
Merlin
Level 65
God Stats
13W - 11L
1,450 SR
Queue Stats
211W - 185L
1,482 Elo+
Solo
Cerberus
Cerberus
Mr Kid2114
Cerberus
Level 157
God Stats
17W - 10L
1,582 SR
Queue Stats
489W - 462L
1,472 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mr_hbk15
Cu Chulainn
Level 126
God Stats
1W - 3L
1,455 SR
Queue Stats
462W - 425L
1,453 Elo+
Party 2
Fenrir
Fenrir
oPjxT
Fenrir
Level 82
God Stats
1W - 4L
1,522 SR
Queue Stats
265W - 264L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
5,602
622
4,819
8,870
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 1 / 2
5,724
636
4,793
6,064
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 0
4,830
537
2,309
5,825
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
chiesmarty
Ishtar
9
0 / 3 / 1
4,831
537
2,265
5,375
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
mixelspokemon1
Zhong Kui
11
1 / 0 / 1
5,641
627
1,581
3,392
2,347
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Butcher91s
Ishtar
11
3 / 0 / 1
6,074
675
3,305
4,420
1,351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
CheckLeft
Merlin
10
1 / 2 / 0
5,232
581
2,418
2,915
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cerberus
Mr Kid2114
Cerberus
9
1 / 1 / 3
5,605
623
4,033
7,247
3,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
mr_hbk15
Cu Chulainn
10
4 / 3 / 3
6,151
683
6,586
10,464
7,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
oPjxT
Fenrir
9
2 / 1 / 0
5,009
557
1,531
4,560
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
11
11
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
5
1
0.5
L
Ishtar
Butcher91s
Ishtar
3
0
1
3.5
L
Merlin
CheckLeft
Merlin
1
2
0
0.5
W
3
1
2
4
W
1
2
0
0.5
L
Cerberus
Mr Kid2114
Cerberus
1
1
3
2.5
W
Ishtar
chiesmarty
Ishtar
0
3
1
0.17
W
Zhong Kui
mixelspokemon1
Zhong Kui
1
0
1
1.5
L
Cu Chulainn
mr_hbk15
Cu Chulainn
4
3
3
1.83
L
Fenrir
oPjxT
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,767
Damage
17,873
29,526
Taken
29,606
12,237
Mitigated
13,860
8,737
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,819
1,445
0
2,291
8,870
3,318
0
1,116
7,754
0
29,311
L
Ishtar
Butcher91s
Ishtar
3,305
2,142
0
1,927
4,420
1,351
0
1,126
3,294
0
38,301
L
Merlin
CheckLeft
Merlin
2,418
165
0
193
2,915
776
0
160
2,755
35,784
722
W
4,793
2,253
0
117
6,064
1,923
0
1,946
4,118
0
39,674
W
2,309
311
0
1,675
5,825
3,330
0
1,054
4,771
11,610
1,413
L
Cerberus
Mr Kid2114
Cerberus
4,033
289
0
2,873
7,247
3,387
0
1,748
5,499
17,812
0
W
Ishtar
chiesmarty
Ishtar
2,265
1,512
0
1,658
5,375
1,319
0
1,370
4,005
0
32,007
W
Zhong Kui
mixelspokemon1
Zhong Kui
1,581
217
0
2,996
3,392
2,347
0
1,362
2,030
37,438
0
L
Cu Chulainn
mr_hbk15
Cu Chulainn
6,586
1,777
0
2,406
10,464
7,033
0
383
10,081
1,059
32,298
L
Fenrir
oPjxT
Fenrir
1,531
0
0
2,966
4,560
1,313
0
585
3,975
0
25,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,628
Gold Earned
28,071
272
Minions Killed
293
0
Camps Cleared
0
974,831
Distance Traveled
889,319
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,602
622
58
6
0
186,331
1
L
Ishtar
6,074
675
75
8
0
188,377
3
L
Merlin
5,232
581
63
7
0
174,909
0
W
Nemesis
5,724
636
72
8
0
233,229
0
W
Ares
4,830
537
20
2
0
184,569
1
L
Cerberus
5,605
623
38
4
0
191,426
1
W
Ishtar
4,831
537
47
5
0
166,391
0
W
Zhong Kui
5,641
627
75
8
0
204,311
0
L
Cu Chulainn
6,151
683
60
7
0
184,442
1
L
Fenrir
5,009
557
57
6
0
150,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role