Player Matchup

Ganesha
Ganesha
CHUGGYJUGGY200
Ganesha
Level 29
God Stats
7W - 15L
1,354 SR
Queue Stats
41W - 80L
1,387 Elo+
Party 1
Surtr
Surtr
StreakDV
Surtr
Level 63
God Stats
13W - 11L
1,663 SR
Queue Stats
127W - 158L
1,541 Elo+
Party 1
Thanatos
Thanatos
TheBorz
Thanatos
Level 45
God Stats
1W - 1L
1,283 SR
Queue Stats
64W - 94L
1,524 Elo+
Party 1
Hades
Hades
XxxKillersXxx71
Hades
Level 47
God Stats
5W - 15L
1,260 SR
Queue Stats
198W - 226L
1,459 Elo+
Party 1
Neith
Neith
playboikye700
Neith
Level 41
God Stats
22W - 22L
1,542 SR
Queue Stats
28W - 33L
1,501 Elo+
Party 1
Team Averages
Level 45
1,420 SR
1,482 Elo+

VS

Team Averages
Level 84
1,539 SR
1,548 Elo+
Charon
Charon
BanDso
Charon
Level 74
God Stats
26W - 16L
1,695 SR
Queue Stats
251W - 254L
1,507 Elo+
Solo
Ix Chel
Ix Chel
WhoYaMaker
Ix Chel
Level 47
God Stats
28W - 13L
1,770 SR
Queue Stats
74W - 58L
1,649 Elo+
Solo
Camazotz
Camazotz
ilicktoes420
Camazotz
Level 109
God Stats
6W - 7L
1,394 SR
Queue Stats
105W - 112L
1,472 Elo+
Solo
Hachiman
Hachiman
thejuggernauttt
Hachiman
Level 103
God Stats
5W - 10L
1,482 SR
Queue Stats
253W - 230L
1,599 Elo+
Solo
Erlang Shen
Erlang Shen
yakkuruerp
Erlang Shen
Level 86
God Stats
2W - 9L
1,352 SR
Queue Stats
132W - 112L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 9
7,691
481
3,754
12,644
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Surtr
StreakDV
Surtr
16
9 / 1 / 5
10,735
671
17,188
17,027
11,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
TheBorz
Thanatos
15
11 / 3 / 5
9,520
595
14,015
16,591
6,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 7 / 3
7,992
500
3,781
13,142
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 5 / 5
8,084
505
5,187
10,481
3,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BanDso
Charon
12
1 / 2 / 5
7,695
481
5,283
9,955
6,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ix Chel
WhoYaMaker
Ix Chel
14
9 / 4 / 2
9,314
582
15,800
9,521
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Camazotz
ilicktoes420
Camazotz
12
1 / 2 / 5
7,285
455
3,551
10,294
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
14
5 / 4 / 2
8,552
535
13,514
10,813
4,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
yakkuruerp
Erlang Shen
12
2 / 9 / 3
7,591
474
7,358
22,211
13,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
21
Kills
18
18
Deaths
21
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charon
BanDso
Charon
1
2
5
1.75
W
0
2
9
2.25
W
Surtr
StreakDV
Surtr
9
1
5
11.5
W
Thanatos
TheBorz
Thanatos
11
3
5
4.5
L
Ix Chel
WhoYaMaker
Ix Chel
9
4
2
2.5
W
1
7
3
0.36
L
Camazotz
ilicktoes420
Camazotz
1
2
5
1.75
W
0
5
5
0.5
L
Hachiman
5
4
2
1.5
L
Erlang Shen
yakkuruerp
Erlang Shen
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,925
Damage
45,506
69,885
Taken
62,794
35,365
Mitigated
31,459
25,622
Healing
24,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
BanDso
Charon
5,283
1,203
2,398
2,682
9,955
6,684
0
1,933
8,022
26,138
0
W
3,754
249
0
2,593
12,644
9,681
0
4,659
7,985
20,941
1,316
W
Surtr
StreakDV
Surtr
17,188
5,390
0
4,786
17,027
11,289
56
5,545
11,482
2,907
64,614
W
Thanatos
TheBorz
Thanatos
14,015
4,109
0
11,319
16,591
6,860
46
5,439
11,152
0
64,336
L
Ix Chel
WhoYaMaker
Ix Chel
15,800
1,775
358
2,393
9,521
3,892
0
2,042
7,479
64,176
0
W
3,781
649
282
3,311
13,142
4,404
0
7,672
5,470
37,789
1,960
L
Camazotz
ilicktoes420
Camazotz
3,551
1,473
0
5,894
10,294
3,285
0
1,216
9,078
0
45,615
W
5,187
1,028
0
3,331
10,481
3,131
431
1,989
8,492
0
55,548
L
Hachiman
13,514
8,535
0
3,315
10,813
4,265
378
1,608
9,205
0
78,069
L
Erlang Shen
yakkuruerp
Erlang Shen
7,358
3,619
0
7,906
22,211
13,333
0
3,547
18,664
0
43,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,022
Gold Earned
40,437
372
Minions Killed
383
0
Camps Cleared
0
1,618,411
Distance Traveled
1,467,905
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,695
481
24
2
0
295,028
3
W
Ganesha
7,691
481
11
1
0
346,824
2
W
Surtr
10,735
671
85
5
0
313,763
4
W
Thanatos
9,520
595
84
5
0
381,570
0
L
Ix Chel
9,314
582
101
6
0
310,835
2
W
Hades
7,992
500
93
6
0
283,739
0
L
Camazotz
7,285
455
82
5
0
284,341
0
W
Neith
8,084
505
99
6
0
292,515
1
L
Hachiman
8,552
535
111
7
0
289,116
0
L
Erlang Shen
7,591
474
65
4
0
288,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role