Player Matchup

Hades
Hades
Silver II
 
Hades
Silver II
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze III
ElTrenDelMame69
Sol
Bronze III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,188 MMR
Solo
Sobek
Sobek
Silver V
Huntjng
Sobek
Silver V
Level 87
God Stats
6W - 1L
1,953 SR
Queue Stats
15W - 23L
1,106 MMR
Party 1
Freya
Freya
Silver I
Midnight-SShadow
Freya
Silver I
Level 143
God Stats
3W - 2L
1,437 SR
Queue Stats
240W - 262L
1,106 MMR
Solo
Bastet
Bastet
Silver V
Takjng
Bastet
Silver V
Level 69
God Stats
5W - 6L
1,646 SR
Queue Stats
12W - 18L
1,127 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,607 SR
1,206 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,454 SR
1,272 MMR
Rama
Rama
Silver I
 
Rama
Silver I
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver II
 
Cabrakan
Silver II
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver I
CGB mars
Chang'e
Silver I
Level 103
God Stats
10W - 13L
1,522 SR
Queue Stats
37W - 49L
1,138 MMR
Party 2
Yu Huang
Yu Huang
Silver II
Servedcerviq
Yu Huang
Silver II
Level 121
God Stats
1W - 3L
1,406 SR
Queue Stats
34W - 43L
1,141 MMR
Party 2
Geb
Geb
Silver II
djokobicho
Geb
Silver II
Level 125
God Stats
0W - 2L
1,341 SR
Queue Stats
46W - 56L
1,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
6 / 0 / 2
7,364
669
8,445
7,757
5,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 2 / 2
6,890
626
6,101
7,710
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
Huntjng
Sobek
10
4 / 0 / 1
6,481
589
4,174
8,116
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 4
5,627
512
4,510
5,968
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Takjng
Bastet
11
4 / 0 / 3
6,277
571
4,854
7,343
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArachneKaliJormungandrAphrodite

VS

Bans
MedusaJanusAo KuangCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 2 / 0
5,606
510
4,639
5,800
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
 
Cabrakan
9
1 / 2 / 1
5,232
476
4,401
8,119
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
CGB mars
Chang'e
10
0 / 5 / 0
5,668
515
2,918
9,896
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Servedcerviq
Yu Huang
11
1 / 5 / 1
6,057
551
4,300
7,883
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 1
5,509
501
5,117
9,929
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
16
Kills
4
4
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
0
2
7
L
Rama
 
Rama
1
2
0
0.5
L
Cabrakan
 
Cabrakan
1
2
1
0.75
L
Chang'e
CGB mars
Chang'e
0
5
0
0
W
2
2
2
1.5
W
Sobek
Huntjng
Sobek
4
0
1
4.5
W
0
2
4
1
L
Yu Huang
Servedcerviq
Yu Huang
1
5
1
0.3
W
Bastet
Takjng
Bastet
4
0
3
5.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,084
Damage
21,375
36,894
Taken
41,627
18,486
Mitigated
17,551
19,124
Healing
14,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,445
1,009
80
4,902
7,757
5,317
0
4,061
3,696
44,908
2,417
L
Rama
 
Rama
4,639
3,092
0
1,969
5,800
1,695
0
2,131
3,425
0
39,706
L
Cabrakan
 
Cabrakan
4,401
749
0
3,223
8,119
4,192
0
3,879
4,240
27,246
0
L
Chang'e
CGB mars
Chang'e
2,918
398
80
4,524
9,896
2,636
0
6,445
3,451
35,186
1,606
W
6,101
2,577
0
3,426
7,710
2,431
999
4,752
2,958
50,832
964
W
Sobek
Huntjng
Sobek
4,174
325
0
4,090
8,116
6,456
0
3,086
5,030
16,160
450
W
4,510
1,350
0
1,618
5,968
2,014
0
2,519
3,449
33,159
3,291
L
Yu Huang
Servedcerviq
Yu Huang
4,300
207
0
1,785
7,883
2,499
0
3,409
4,434
40,645
0
W
Bastet
Takjng
Bastet
4,854
1,725
0
5,008
7,343
2,268
0
2,245
5,098
0
37,407
L
5,117
264
0
2,559
9,929
6,529
0
5,651
3,826
18,235
284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,639
Gold Earned
28,072
330
Minions Killed
295
0
Camps Cleared
0
1,122,632
Distance Traveled
1,046,571
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,364
669
80
7
0
209,175
0
L
Rama
5,606
510
81
7
0
196,917
2
L
Cabrakan
5,232
476
46
4
0
222,728
0
L
Chang'e
5,668
515
68
6
0
206,301
0
W
Sol
6,890
626
84
8
0
199,002
2
W
Sobek
6,481
589
16
1
0
236,245
5
W
Freya
5,627
512
89
8
0
197,435
2
L
Yu Huang
6,057
551
80
7
0
203,584
1
W
Bastet
6,277
571
61
6
0
280,775
2
L
Geb
5,509
501
20
2
0
217,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role