Player Matchup

Nu Wa
Nu Wa
Asapdans
Nu Wa
Level 35
God Stats
9W - 10L
1,667 SR
Queue Stats
21W - 20L
1,572 Elo+
Party 1
Rama
Rama
IAderPussC
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,681 Elo+
Party 1
Aphrodite
Aphrodite
Koloktos
Aphrodite
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,742 Elo+
Party 1
Xing Tian
Xing Tian
PannucciTheGod
Xing Tian
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 14L
1,703 Elo+
Party 1
Cupid
Cupid
Tearessence
Cupid
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,651 Elo+
Party 1
Team Averages
Level 27
1,533 SR
1,670 Elo+

VS

Team Averages
Level 41
1,531 SR
1,366 Elo+
Ao Kuang
Ao Kuang
GRPBigb
Ao Kuang
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,275 Elo+
Solo
Bacchus
Bacchus
Mini turtle8032
Bacchus
Level 107
God Stats
1W - 1L
1,708 SR
Queue Stats
67W - 54L
1,391 Elo+
Party 2
Set
Set
TiredShell
Set
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 29L
1,335 Elo+
Party 2
Ra
Ra
Xenoxyss
Ra
Level 25
God Stats
4W - 6L
1,446 SR
Queue Stats
66W - 56L
1,380 Elo+
Party 2
Sun Wukong
Sun Wukong
hqwzrz
Sun Wukong
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 30L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Asapdans
Nu Wa
14
4 / 0 / 19
8,074
1,346
11,616
2,687
833
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 0 / 8
8,565
1,428
10,439
5,592
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Koloktos
Aphrodite
12
1 / 1 / 14
6,761
1,127
3,703
3,387
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
PannucciTheGod
Xing Tian
13
5 / 1 / 15
7,729
1,288
7,142
6,996
6,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 0 / 12
8,281
1,380
7,815
2,832
1,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

395

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GRPBigb
Ao Kuang
10
0 / 5 / 0
5,653
942
1,356
5,976
2,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 1
6,299
1,050
7,072
10,879
10,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 6 / 2
5,971
995
3,003
8,594
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 5 / 0
6,383
1,064
3,033
7,020
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
hqwzrz
Sun Wukong
11
0 / 5 / 2
6,199
1,033
3,918
11,546
7,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
7
25
Kills
2
2
Deaths
25
68
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Asapdans
Nu Wa
4
0
19
13.5
L
Ao Kuang
GRPBigb
Ao Kuang
0
5
0
0
W
7
0
8
11
W
Aphrodite
Koloktos
Aphrodite
1
1
14
8
L
1
4
1
0.38
W
Xing Tian
PannucciTheGod
Xing Tian
5
1
15
12.5
W
8
0
12
14
L
0
6
2
0.17
L
1
5
0
0.2
L
Sun Wukong
hqwzrz
Sun Wukong
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,715
Damage
18,382
21,494
Taken
44,015
11,545
Mitigated
26,591
7,361
Healing
3,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Asapdans
Nu Wa
11,616
2,770
0
0
2,687
833
0
1,467
1,056
23,597
0
L
Ao Kuang
GRPBigb
Ao Kuang
1,356
400
0
308
5,976
2,274
0
2,957
2,740
7,053
0
W
10,439
8,498
0
1,961
5,592
1,856
0
2,761
2,396
0
23,299
W
Aphrodite
Koloktos
Aphrodite
3,703
249
2,026
1,576
3,387
1,791
0
1,600
1,605
8,428
0
L
7,072
416
0
1,700
10,879
10,161
0
3,557
6,973
12,170
0
W
Xing Tian
PannucciTheGod
Xing Tian
7,142
202
0
818
6,996
6,063
0
2,182
4,460
7,847
631
W
7,815
5,720
0
980
2,832
1,002
0
1,737
790
0
18,575
L
3,003
1,624
0
420
8,594
4,141
0
3,046
5,228
0
10,658
L
3,033
254
525
660
7,020
2,515
0
3,781
2,951
12,911
630
L
Sun Wukong
hqwzrz
Sun Wukong
3,918
451
82
294
11,546
7,500
0
6,783
4,293
0
20,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,410
Gold Earned
30,505
91
Minions Killed
94
9
Camps Cleared
3
586,675
Distance Traveled
463,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,074
1,346
34
6
0
123,765
0
L
Ao Kuang
5,653
942
7
1
0
61,196
0
W
Rama
8,565
1,428
16
3
7
116,327
0
W
Aphrodite
6,761
1,127
15
3
2
101,095
0
L
Bacchus
6,299
1,050
9
2
0
114,652
0
W
Xing Tian
7,729
1,288
3
1
0
116,354
0
W
Cupid
8,281
1,380
23
4
0
129,134
0
L
Set
5,971
995
16
3
0
92,655
0
L
Ra
6,383
1,064
28
5
1
93,651
0
L
Sun Wukong
6,199
1,033
34
6
2
101,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role