Player Matchup

Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold I
McTripIe
Ra
Gold I
Level 62
God Stats
6W - 3L
1,573 SR
Queue Stats
116W - 114L
1,750 MMR
Party 2
Thor
Thor
Platinum V
iCr6zy
Thor
Platinum V
Level 82
God Stats
1W - 2L
1,281 SR
Queue Stats
57W - 36L
1,884 MMR
Party 2
Charybdis
Charybdis
Platinum III
thenebulastar21
Charybdis
Platinum III
Level 158
God Stats
3W - 7L
1,533 SR
Queue Stats
140W - 141L
1,866 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
veceri
Gilgamesh
Platinum IV
Level 182
God Stats
4W - 3L
1,510 SR
Queue Stats
245W - 231L
1,786 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,479 SR
1,757 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,600 SR
1,822 MMR
Chaac
Chaac
Platinum IV
CoolPunkTex
Chaac
Platinum IV
Level 154
God Stats
2W - 1L
1,970 SR
Queue Stats
90W - 89L
1,812 MMR
Solo
Yu Huang
Yu Huang
Gold III
TaxEvasionTutor
Yu Huang
Gold III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,816 MMR
Solo
Geb
Geb
Platinum II
ThatTubbyGuy
Geb
Platinum II
Level 205
God Stats
6W - 14L
1,488 SR
Queue Stats
342W - 323L
1,822 MMR
Solo
Susano
Susano
Platinum III
Xernzzz
Susano
Platinum III
Level 91
God Stats
28W - 36L
1,526 SR
Queue Stats
334W - 316L
1,845 MMR
Solo
Nut
Nut
Platinum IV
workdoesdis
Nut
Platinum IV
Level 59
God Stats
0W - 3L
1,518 SR
Queue Stats
121W - 123L
1,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
2 / 0 / 1
4,066
813
1,872
2,756
851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 0 / 2
4,031
806
1,348
1,796
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
iCr6zy
Thor
7
2 / 2 / 2
3,930
786
1,718
4,145
1,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
thenebulastar21
Charybdis
7
2 / 0 / 1
3,801
760
3,094
2,960
659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
veceri
Gilgamesh
6
1 / 0 / 2
3,650
730
1,819
2,613
1,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
MedusaZeusThanatosChang'e

VS

Bans
BacchusLancelotAresMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,627
525
190
1,013
479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Yu Huang
7
1 / 1 / 1
3,846
769
1,734
1,929
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 2 / 0
3,030
606
914
4,759
1,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
Xernzzz
Susano
6
0 / 2 / 2
3,255
651
815
4,041
1,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
3,055
611
2,053
3,353
709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
1
2
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
1
2.5
L
0
1
0
0
W
1
0
2
2
L
Yu Huang
1
1
1
1.5
L
0
2
0
0
L
Susano
Xernzzz
Susano
0
2
2
0.5
W
Thor
iCr6zy
Thor
2
2
2
1.5
W
Charybdis
thenebulastar21
Charybdis
2
0
1
2.5
W
Gilgamesh
veceri
Gilgamesh
1
0
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,851
Damage
5,706
14,270
Taken
15,095
4,148
Mitigated
4,293
6,269
Healing
4,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,872
373
0
890
2,756
851
0
172
2,584
0
20,439
L
190
0
0
185
1,013
479
0
0
1,013
0
2,640
W
1,348
285
325
936
1,796
477
0
783
1,013
18,378
0
L
Yu Huang
1,734
400
0
500
1,929
489
0
765
1,164
19,861
0
L
914
238
446
1,300
4,759
1,417
0
0
4,759
5,508
0
L
Susano
Xernzzz
Susano
815
275
0
440
4,041
1,199
0
583
3,458
0
14,829
W
Thor
iCr6zy
Thor
1,718
804
0
1,790
4,145
1,107
0
1,020
3,125
0
16,556
W
Charybdis
thenebulastar21
Charybdis
3,094
1,501
0
1,526
2,960
659
0
283
2,677
0
17,285
W
Gilgamesh
veceri
Gilgamesh
1,819
712
0
802
2,613
1,054
0
390
2,223
0
9,286
L
2,053
1,303
0
1,187
3,353
709
0
0
3,353
0
12,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,478
Gold Earned
15,813
168
Minions Killed
121
0
Camps Cleared
0
568,044
Distance Traveled
480,479
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,066
813
43
9
0
119,175
0
L
Chaac
2,627
525
2
0
0
29,569
0
W
Ra
4,031
806
39
8
0
123,464
0
L
Yu Huang
3,846
769
46
9
0
95,699
0
L
Geb
3,030
606
7
1
0
121,646
1
L
Susano
3,255
651
35
7
0
128,555
0
W
Thor
3,930
786
41
8
0
109,459
0
W
Charybdis
3,801
760
34
7
0
109,890
0
W
Gilgamesh
3,650
730
11
2
0
106,056
2
L
Nut
3,055
611
31
6
0
105,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role