Player Matchup

Tsukuyomi
Tsukuyomi
Digiomegamon
Tsukuyomi
Level 229
God Stats
4W - 3L
1,466 SR
Queue Stats
493W - 485L
1,513 Elo+
Party 1
Agni
Agni
Ecas4
Agni
Level 171
God Stats
7W - 11L
1,421 SR
Queue Stats
580W - 580L
1,517 Elo+
Party 1
Ao Kuang
Ao Kuang
Iamgroot4847
Ao Kuang
Level 195
God Stats
1W - 2L
1,778 SR
Queue Stats
227W - 236L
1,591 Elo+
Solo
Ra
Ra
Slyven420
Ra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 89L
1,533 Elo+
Party 1
Achilles
Achilles
Vandall22
Achilles
Level 135
God Stats
1W - 1L
1,884 SR
Queue Stats
33W - 32L
1,540 Elo+
Party 1
Team Averages
Level 150
1,610 SR
1,539 Elo+

VS

Team Averages
Level 158
1,428 SR
1,627 Elo+
Danzaburou
Danzaburou
CorruptxXxNinja
Danzaburou
Level 156
God Stats
11W - 5L
1,724 SR
Queue Stats
371W - 363L
1,568 Elo+
Solo
Kuzenbo
Kuzenbo
GallantEades
Kuzenbo
Level 140
God Stats
1W - 1L
1,308 SR
Queue Stats
96W - 81L
1,592 Elo+
Party 2
Ix Chel
Ix Chel
Osath
Ix Chel
Level 200
God Stats
1W - 0L
1,604 SR
Queue Stats
6W - 1L
1,894 Elo+
Party 2
Artemis
Artemis
Three6Tee
Artemis
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,603 Elo+
Party 2
He Bo
He Bo
cerdoiquique1
He Bo
Level 130
God Stats
1W - 8L
1,003 SR
Queue Stats
656W - 704L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Digiomegamon
Tsukuyomi
15
2 / 7 / 8
9,023
752
15,740
11,808
4,975
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
Ecas4
Agni
17
4 / 4 / 8
9,892
824
17,129
8,227
3,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
Iamgroot4847
Ao Kuang
15
4 / 6 / 6
9,288
774
9,899
19,550
19,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

15
2 / 7 / 9
9,415
785
7,026
11,556
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Vandall22
Achilles
14
3 / 7 / 6
9,119
760
12,768
19,103
23,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CorruptxXxNinja
Danzaburou
18
8 / 1 / 19
11,674
973
13,588
12,264
5,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
GallantEades
Kuzenbo
17
3 / 4 / 25
10,855
905
8,680
24,608
33,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
Osath
Ix Chel
18
13 / 2 / 14
11,452
954
17,531
15,339
6,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Three6Tee
Artemis
16
5 / 4 / 16
10,182
849
16,781
12,200
4,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 4 / 17
8,961
747
5,831
12,347
4,470
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
121
15
Kills
30
31
Deaths
15
37
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CorruptxXxNinja
Danzaburou
8
1
19
17.5
L
Tsukuyomi
Digiomegamon
Tsukuyomi
2
7
8
0.86
L
Agni
Ecas4
Agni
4
4
8
2
W
Kuzenbo
GallantEades
Kuzenbo
3
4
25
3.88
L
Ao Kuang
Iamgroot4847
Ao Kuang
4
6
6
1.17
W
Ix Chel
Osath
Ix Chel
13
2
14
10
L
2
7
9
0.93
W
Artemis
Three6Tee
Artemis
5
4
16
3.25
L
Achilles
Vandall22
Achilles
3
7
6
0.86
W
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,562
Damage
62,411
70,244
Taken
76,758
57,275
Mitigated
54,502
19,177
Healing
39,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CorruptxXxNinja
Danzaburou
13,588
3,841
2,415
3,892
12,264
5,215
3,489
5,145
6,581
0
40,274
L
Tsukuyomi
Digiomegamon
Tsukuyomi
15,740
1,265
1,345
584
11,808
4,975
643
4,913
6,895
0
37,856
L
Agni
Ecas4
Agni
17,129
184
1,044
983
8,227
3,260
820
3,126
5,101
32,200
0
W
Kuzenbo
GallantEades
Kuzenbo
8,680
2,467
4,011
5,889
24,608
33,125
401
10,164
12,997
14,971
693
L
Ao Kuang
Iamgroot4847
Ao Kuang
9,899
1,769
499
5,323
19,550
19,937
552
8,963
10,587
12,583
0
W
Ix Chel
Osath
Ix Chel
17,531
2,759
9,950
8,027
15,339
6,983
976
6,143
8,535
30,469
368
L
7,026
897
3,929
2,564
11,556
5,607
958
5,230
6,326
16,365
0
W
Artemis
Three6Tee
Artemis
16,781
5,750
833
655
12,200
4,709
709
5,198
6,470
0
33,162
L
Achilles
Vandall22
Achilles
12,768
1,355
0
2,906
19,103
23,496
322
9,348
9,755
1,757
14,753
W
5,831
421
545
3,060
12,347
4,470
1,076
5,989
5,812
14,215
479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,737
Gold Earned
53,124
128
Minions Killed
149
0
Camps Cleared
0
1,129,616
Distance Traveled
1,152,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,674
973
52
4
0
238,678
0
L
Tsukuyomi
9,023
752
41
3
0
251,907
0
L
Agni
9,892
824
42
4
0
229,782
0
W
Kuzenbo
10,855
905
6
1
0
243,228
0
L
Ao Kuang
9,288
774
8
1
0
211,025
0
W
Ix Chel
11,452
954
41
3
0
216,364
0
L
Ra
9,415
785
30
3
0
206,039
0
W
Artemis
10,182
849
37
3
0
210,406
0
L
Achilles
9,119
760
7
1
0
230,863
0
W
He Bo
8,961
747
13
1
0
243,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role