Player Matchup

Atlas
Atlas
RoughOverlord
Atlas
Level 137
God Stats
1W - 3L
1,165 SR
Queue Stats
108W - 100L
1,497 Elo+
Party 1
Janus
Janus
RoughOverride
Janus
Level 105
God Stats
3W - 5L
1,421 SR
Queue Stats
45W - 57L
1,313 Elo+
Party 1
Cerberus
Cerberus
TailsFarts01
Cerberus
Level 141
God Stats
21W - 12L
1,562 SR
Queue Stats
835W - 879L
1,477 Elo+
Solo
Charybdis
Charybdis
daBubbs
Charybdis
Level 121
God Stats
2W - 0L
1,763 SR
Queue Stats
87W - 79L
1,489 Elo+
Party 1
Thoth
Thoth
maeeep
Thoth
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 61L
1,481 Elo+
Party 1
Team Averages
Level 117
1,482 SR
1,451 Elo+

VS

Team Averages
Level 81
1,450 SR
1,474 Elo+
Charybdis
Charybdis
 
Charybdis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Blacksteel199
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,511 Elo+
Solo
Geb
Geb
OgMamaCoco
Geb
Level 102
God Stats
5W - 4L
1,500 SR
Queue Stats
230W - 238L
1,405 Elo+
Party 2
Loki
Loki
Sheff_D_
Loki
Level 80
God Stats
0W - 3L
1,123 SR
Queue Stats
331W - 330L
1,500 Elo+
Solo
Nu Wa
Nu Wa
nnamats
Nu Wa
Level 141
God Stats
10W - 10L
1,628 SR
Queue Stats
293W - 312L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 13
12,810
985
7,198
15,322
14,423
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
15 / 5 / 12
10,739
826
15,363
8,190
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
TailsFarts01
Cerberus
14
4 / 5 / 10
10,073
775
3,104
13,977
11,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
daBubbs
Charybdis
14
11 / 5 / 11
10,197
784
9,052
10,934
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thoth
maeeep
Thoth
15
4 / 4 / 12
10,162
782
3,706
7,503
2,444
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
4
0 / 10 / 4
3,885
299
0
6,829
1,126
8
0 / 8 / 4
6,899
531
510
8,718
2,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

4
0 / 9 / 4
3,904
300
0
7,263
1,505
Loki
8
0 / 7 / 5
6,847
527
1,083
7,017
1,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
nnamats
Nu Wa
20
14 / 4 / 2
13,935
1,072
20,033
10,790
4,294
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
33
38
Kills
14
21
Deaths
38
58
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
10
4
0.2
L
0
8
4
0.25
L
0
9
4
0.22
W
4
2
13
5.25
W
15
5
12
4.2
L
Loki
0
7
5
0.36
W
Cerberus
TailsFarts01
Cerberus
4
5
10
1.8
W
Charybdis
daBubbs
Charybdis
11
5
11
3.3
W
Thoth
maeeep
Thoth
4
4
12
2.5
L
Nu Wa
nnamats
Nu Wa
14
4
2
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,423
Damage
21,626
55,926
Taken
40,617
34,258
Mitigated
10,435
12,239
Healing
3,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
0
0
0
0
6,829
1,126
0
5,096
1,491
0
0
L
510
0
0
68
8,718
2,149
0
5,649
2,907
0
1,404
L
0
0
0
0
7,263
1,505
0
5,665
1,434
0
0
W
7,198
2,841
937
2,874
15,322
14,423
1,371
5,444
9,878
38,768
3,437
W
15,363
1,450
468
561
8,190
2,425
1,073
3,747
3,824
30,492
0
L
Loki
1,083
116
0
82
7,017
1,361
0
4,121
2,792
0
3,036
W
Cerberus
TailsFarts01
Cerberus
3,104
187
319
2,314
13,977
11,707
0
3,871
9,940
16,238
1,185
W
Charybdis
daBubbs
Charybdis
9,052
4,327
277
3,084
10,934
3,259
2,193
3,308
7,626
0
25,490
W
Thoth
maeeep
Thoth
3,706
442
398
1,007
7,503
2,444
3,083
3,663
3,840
11,154
279
L
Nu Wa
nnamats
Nu Wa
20,033
5,989
100
3,422
10,790
4,294
0
7,466
3,216
59,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,981
Gold Earned
35,470
177
Minions Killed
52
0
Camps Cleared
0
1,003,822
Distance Traveled
288,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,885
299
0
0
0
153
0
L
Neith
6,899
531
1
0
0
40,301
0
L
Geb
3,904
300
0
0
0
420
0
W
Atlas
12,810
985
60
5
0
232,727
0
W
Janus
10,739
826
31
2
0
230,158
0
L
Loki
6,847
527
0
0
0
27,765
0
W
Cerberus
10,073
775
31
2
0
191,537
0
W
Charybdis
10,197
784
42
3
0
181,692
0
W
Thoth
10,162
782
13
1
0
167,708
0
L
Nu Wa
13,935
1,072
51
4
0
220,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role