Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ClankySwag44
Terra
Level 52
God Stats
6W - 5L
1,527 SR
Queue Stats
177W - 181L
1,385 Elo+
Solo
Danzaburou
Danzaburou
Tadpoleboi
Danzaburou
Level 67
God Stats
25W - 18L
1,586 SR
Queue Stats
280W - 288L
1,456 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Yungblood21
Morgan Le Fay
Level 104
God Stats
9W - 5L
1,586 SR
Queue Stats
182W - 176L
1,508 Elo+
Party 2
Shiva
Shiva
niwatori2828jp
Shiva
Level 58
God Stats
29W - 22L
1,572 SR
Queue Stats
197W - 199L
1,382 Elo+
Solo
Team Averages
Level 81
1,554 SR
1,446 Elo+

VS

Team Averages
Level 53
1,610 SR
1,391 Elo+
Surtr
Surtr
Gamerslml
Surtr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 69L
1,362 Elo+
Party 1
Ao Kuang
Ao Kuang
Horseman6709
Ao Kuang
Level 86
God Stats
5W - 4L
1,395 SR
Queue Stats
64W - 49L
1,390 Elo+
Party 1
Skadi
Skadi
StrikeTUT
Skadi
Level 57
God Stats
12W - 4L
1,694 SR
Queue Stats
135W - 124L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
ZaZaSherb
Kukulkan
Level 45
God Stats
3W - 0L
1,706 SR
Queue Stats
73W - 84L
1,462 Elo+
Solo
Bake Kujira
Bake Kujira
pradaqq
Bake Kujira
Level 49
God Stats
1W - 0L
1,754 SR
Queue Stats
60W - 72L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 3 / 1
5,756
480
3,505
9,945
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
0 / 1 / 6
5,778
482
2,714
11,075
5,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
Tadpoleboi
Danzaburou
12
8 / 4 / 1
7,201
600
10,731
10,444
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Yungblood21
Morgan Le Fay
11
0 / 1 / 1
6,310
526
4,531
6,653
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 0 / 0
6,908
576
5,081
7,787
3,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Gamerslml
Surtr
11
0 / 1 / 0
6,152
513
3,088
8,524
4,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
Horseman6709
Ao Kuang
12
2 / 2 / 1
6,415
535
3,833
9,477
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
StrikeTUT
Skadi
10
5 / 4 / 1
6,649
554
8,681
6,684
1,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
ZaZaSherb
Kukulkan
11
2 / 2 / 2
6,730
561
6,110
5,350
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bake Kujira
pradaqq
Bake Kujira
10
0 / 2 / 6
6,423
535
5,262
9,829
7,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
11
Kills
9
9
Deaths
11
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
1
0.83
L
0
1
6
3
W
Surtr
Gamerslml
Surtr
0
1
0
0
W
Ao Kuang
Horseman6709
Ao Kuang
2
2
1
1.25
W
Skadi
StrikeTUT
Skadi
5
4
1
1.38
L
Danzaburou
Tadpoleboi
Danzaburou
8
4
1
2.13
L
Morgan Le Fay
Yungblood21
Morgan Le Fay
0
1
1
0.5
W
Kukulkan
ZaZaSherb
Kukulkan
2
2
2
1.5
L
1
0
0
1
W
Bake Kujira
pradaqq
Bake Kujira
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,562
Damage
26,974
45,904
Taken
39,864
17,901
Mitigated
16,930
15,247
Healing
9,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,505
901
0
5,108
9,945
3,103
0
3,474
6,331
0
33,617
L
2,714
668
1,777
1,728
11,075
5,642
0
4,469
6,572
11,052
0
W
Surtr
Gamerslml
Surtr
3,088
1,044
0
3,687
8,524
4,319
0
0
8,524
599
37,107
W
Ao Kuang
Horseman6709
Ao Kuang
3,833
1,193
0
3,696
9,477
2,773
0
1,715
7,762
34,891
13,701
W
Skadi
StrikeTUT
Skadi
8,681
3,423
0
84
6,684
1,288
129
957
5,727
0
23,649
L
Danzaburou
Tadpoleboi
Danzaburou
10,731
5,181
0
2,088
10,444
3,500
26
1,633
8,811
0
35,313
L
Morgan Le Fay
Yungblood21
Morgan Le Fay
4,531
528
0
2,783
6,653
1,940
0
4,278
1,995
42,436
605
W
Kukulkan
ZaZaSherb
Kukulkan
6,110
775
0
0
5,350
1,549
0
2,280
3,070
40,613
0
L
5,081
856
0
1,763
7,787
3,716
0
404
6,856
0
46,754
W
Bake Kujira
pradaqq
Bake Kujira
5,262
2,960
0
2,109
9,829
7,001
0
2,234
7,595
26,766
1,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,953
Gold Earned
32,369
284
Minions Killed
298
0
Camps Cleared
0
1,225,971
Distance Traveled
1,171,727
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,756
480
54
5
0
269,632
3
L
Terra
5,778
482
14
1
0
227,185
0
W
Surtr
6,152
513
65
5
0
223,462
1
W
Ao Kuang
6,415
535
90
8
0
273,807
7
W
Skadi
6,649
554
30
3
0
219,099
2
L
Danzaburou
7,201
600
46
4
0
244,923
2
L
Morgan Le Fay
6,310
526
77
6
0
221,906
0
W
Kukulkan
6,730
561
74
6
0
223,922
2
L
Shiva
6,908
576
93
8
0
262,325
3
W
Bake Kujira
6,423
535
39
3
0
231,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role