Player Matchup

Sylvanus
Sylvanus
Dikalicka
Sylvanus
Level 50
God Stats
6W - 4L
1,493 SR
Queue Stats
104W - 123L
1,440 Elo+
Party 1
Fenrir
Fenrir
E1DERZTR0N1C
Fenrir
Level 69
God Stats
14W - 15L
1,475 SR
Queue Stats
218W - 237L
1,460 Elo+
Solo
Osiris
Osiris
EsLalo
Osiris
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 88L
1,510 Elo+
Party 2
Charybdis
Charybdis
Glizzyizzy6648
Charybdis
Level 25
God Stats
0W - 3L
1,270 SR
Queue Stats
8W - 33L
1,141 Elo+
Party 1
Nu Wa
Nu Wa
Sairax213
Nu Wa
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 60L
1,462 Elo+
Party 2
Team Averages
Level 51
1,447 SR
1,403 Elo+

VS

Team Averages
Level 49
1,463 SR
1,422 Elo+
Cerberus
Cerberus
Candy_man3453
Cerberus
Level 42
God Stats
4W - 7L
1,365 SR
Queue Stats
37W - 75L
1,364 Elo+
Solo
Pele
Pele
deadlyGamer948
Pele
Level 69
God Stats
7W - 6L
1,446 SR
Queue Stats
58W - 59L
1,474 Elo+
Solo
Hera
Hera
l_SurfY_l
Hera
Level 43
God Stats
4W - 4L
1,537 SR
Queue Stats
282W - 288L
1,390 Elo+
Solo
Loki
Loki
newplayer18236
Loki
Level 53
God Stats
21W - 22L
1,466 SR
Queue Stats
211W - 225L
1,467 Elo+
Solo
Hachiman
Hachiman
skdeelk
Hachiman
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dikalicka
Sylvanus
13
4 / 7 / 5
8,423
562
10,077
16,510
14,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fenrir
12
3 / 5 / 4
7,800
520
7,310
13,066
4,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
EsLalo
Osiris
12
4 / 5 / 0
7,743
516
10,610
15,173
11,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charybdis
Glizzyizzy6648
Charybdis
11
0 / 10 / 5
6,365
424
5,217
11,316
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nu Wa
Sairax213
Nu Wa
12
3 / 8 / 2
7,138
476
8,849
10,721
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Candy_man3453
Cerberus
13
3 / 3 / 18
9,297
620
7,680
14,571
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 4 / 6
9,446
630
11,242
13,969
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
15
8 / 2 / 6
9,774
652
12,443
9,013
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 2 / 6
9,165
611
7,447
12,309
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hachiman
skdeelk
Hachiman
15
11 / 3 / 5
10,231
682
10,656
10,659
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
14
Kills
34
35
Deaths
14
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Candy_man3453
Cerberus
3
3
18
4
L
Sylvanus
Dikalicka
Sylvanus
4
7
5
0.93
L
Fenrir
3
5
4
1
L
Osiris
EsLalo
Osiris
4
5
0
0.8
L
Charybdis
Glizzyizzy6648
Charybdis
0
10
5
0.25
L
Nu Wa
Sairax213
Nu Wa
3
8
2
0.5
W
10
4
6
3.25
W
Hera
8
2
6
5.5
W
2
2
6
2.5
W
Hachiman
skdeelk
Hachiman
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,063
Damage
49,468
66,786
Taken
60,521
36,018
Mitigated
23,063
9,993
Healing
22,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Candy_man3453
Cerberus
7,680
653
0
5,815
14,571
8,414
468
5,638
8,144
21,923
3,195
L
Sylvanus
Dikalicka
Sylvanus
10,077
1,832
344
3,160
16,510
14,535
0
5,091
11,419
36,045
0
L
Fenrir
7,310
1,085
0
1,679
13,066
4,318
0
2,932
10,134
0
46,618
L
Osiris
EsLalo
Osiris
10,610
4,456
0
2,303
15,173
11,711
0
1,953
13,220
1,501
40,869
L
Charybdis
Glizzyizzy6648
Charybdis
5,217
2,362
0
1,117
11,316
2,627
0
3,362
7,954
0
27,482
L
Nu Wa
Sairax213
Nu Wa
8,849
2,003
0
1,390
10,721
2,827
0
6,183
4,538
35,669
0
W
11,242
3,539
0
5,792
13,969
4,820
1,166
2,679
10,935
0
56,050
W
Hera
12,443
2,814
0
2,900
9,013
2,585
1,189
3,465
4,982
74,425
1,104
W
7,447
1,051
0
3,463
12,309
4,183
284
1,857
9,767
0
56,946
W
Hachiman
skdeelk
Hachiman
10,656
6,475
0
4,635
10,659
3,061
2,379
3,953
6,073
0
66,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,469
Gold Earned
47,913
288
Minions Killed
429
0
Camps Cleared
0
1,318,182
Distance Traveled
1,474,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,297
620
37
2
0
285,538
0
L
Sylvanus
8,423
562
58
4
0
250,972
0
L
Fenrir
7,800
520
66
4
0
323,449
0
L
Osiris
7,743
516
61
4
0
243,796
0
L
Charybdis
6,365
424
43
3
0
255,198
0
L
Nu Wa
7,138
476
60
4
0
244,767
0
W
Pele
9,446
630
85
6
0
313,252
0
W
Hera
9,774
652
112
7
0
286,615
0
W
Loki
9,165
611
83
6
0
322,476
0
W
Hachiman
10,231
682
112
7
0
266,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role