Player Matchup

Fenrir
Fenrir
Selkedoom
Fenrir
Level 37
God Stats
0W - 2L
1,777 SR
Queue Stats
27W - 33L
1,552 Elo+
Solo
Fafnir
Fafnir
kiritoaslan
Fafnir
Level 88
God Stats
109W - 80L
1,585 SR
Queue Stats
275W - 287L
1,429 Elo+
Solo
Awilix
Awilix
perrramayor
Awilix
Level 59
God Stats
0W - 1L
1,561 SR
Queue Stats
6W - 14L
1,211 Elo+
Solo
Team Averages
Level 61
1,641 SR
1,397 Elo+

VS

Team Averages
Level 50
1,535 SR
1,541 Elo+
Neith
Neith
CosmicDreamerBoy
Neith
Level 41
God Stats
3W - 1L
1,728 SR
Queue Stats
61W - 79L
1,411 Elo+
Solo
Nu Wa
Nu Wa
Phillly420
Nu Wa
Level 65
God Stats
6W - 1L
1,292 SR
Queue Stats
32W - 34L
1,768 Elo+
Party 1
Cthulhu
Cthulhu
dioeus
Cthulhu
Level 44
God Stats
6W - 7L
1,585 SR
Queue Stats
68W - 70L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Selkedoom
Fenrir
14
4 / 8 / 5
9,472
677
7,459
15,665
6,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Fafnir
15
2 / 1 / 6
9,838
703
5,951
15,930
16,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
14
4 / 7 / 3
9,743
696
7,422
15,954
6,409
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 9
9,763
697
9,590
6,544
2,422
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
17
5 / 4 / 10
11,331
809
15,486
8,408
2,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
dioeus
Cthulhu
17
9 / 4 / 5
11,509
822
11,251
13,551
16,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
10
Kills
16
16
Deaths
11
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
W
Nu Wa
5
4
10
2.5
L
Fenrir
Selkedoom
Fenrir
4
8
5
0.81
W
Cthulhu
dioeus
Cthulhu
9
4
5
2.88
L
Fafnir
2
1
6
5
L
Awilix
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,832
Damage
36,327
47,549
Taken
28,503
28,990
Mitigated
22,359
7,832
Healing
2,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,590
3,760
0
1,691
6,544
2,422
1,094
2,075
4,267
0
28,771
W
Nu Wa
15,486
5,368
0
250
8,408
2,954
857
1,292
6,525
44,507
0
L
Fenrir
Selkedoom
Fenrir
7,459
1,633
0
1,390
15,665
6,190
0
8,838
6,791
0
22,816
W
Cthulhu
dioeus
Cthulhu
11,251
653
72
0
13,551
16,983
267
2,449
10,513
37,133
286
L
Fafnir
5,951
1,783
0
3,232
15,930
16,391
0
8,803
7,081
20,585
1,242
L
Awilix
7,422
549
0
3,210
15,954
6,409
0
9,072
6,856
0
45,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,053
Gold Earned
32,603
116
Minions Killed
148
0
Camps Cleared
0
703,902
Distance Traveled
718,065
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,763
697
54
4
0
234,909
0
W
Nu Wa
11,331
809
50
4
0
236,648
0
L
Fenrir
9,472
677
29
2
0
213,378
0
W
Cthulhu
11,509
822
44
3
0
246,508
0
L
Fafnir
9,838
703
20
1
0
226,501
4
L
Awilix
9,743
696
67
5
0
264,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role