Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BlazenPhoenix
Chaac
Level 188
God Stats
1W - 3L
1,044 SR
Queue Stats
152W - 136L
1,460 Elo+
Party 1
Thoth
Thoth
Darifing1
Thoth
Level 157
God Stats
1W - 4L
1,363 SR
Queue Stats
202W - 185L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
JamesThatGuy19
Cthulhu
Level 105
God Stats
7W - 3L
1,699 SR
Queue Stats
247W - 254L
1,534 Elo+
Party 1
Chernobog
Chernobog
zyxKILLER
Chernobog
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
243W - 246L
1,594 Elo+
Solo
Team Averages
Level 166
1,421 SR
1,533 Elo+

VS

Team Averages
Level 149
1,646 SR
1,542 Elo+
Nike
Nike
AndreDelGo
Nike
Level 159
God Stats
0W - 1L
1,987 SR
Queue Stats
10W - 10L
1,543 Elo+
Solo
Susano
Susano
Palafox04
Susano
Level 128
God Stats
2W - 1L
1,748 SR
Queue Stats
103W - 97L
1,583 Elo+
Solo
Yu Huang
Yu Huang
T0XS
Yu Huang
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 219L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
Witzilo
Kuzenbo
Level 157
God Stats
4W - 3L
1,678 SR
Queue Stats
286W - 275L
1,571 Elo+
Solo
Xbalanque
Xbalanque
senyour James
Xbalanque
Level 176
God Stats
0W - 2L
1,318 SR
Queue Stats
427W - 465L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
7 / 3 / 3
9,020
1,002
8,184
6,310
4,344
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 8
9,056
1,006
5,403
13,160
18,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Darifing1
Thoth
14
2 / 3 / 8
8,174
908
10,250
5,660
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 4 / 10
8,171
908
5,719
8,322
8,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
zyxKILLER
Chernobog
13
1 / 3 / 9
7,844
872
6,432
8,026
3,137
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 7
8,319
924
9,775
11,613
10,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
Palafox04
Susano
14
4 / 4 / 3
7,738
860
9,590
8,370
2,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Yu Huang
T0XS
Yu Huang
1
0 / 0 / 0
2,280
253
0
0
0
Kuzenbo
Witzilo
Kuzenbo
14
2 / 4 / 6
7,749
861
4,885
15,772
14,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
senyour James
Xbalanque
11
3 / 5 / 4
7,084
787
5,915
7,727
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
16
Kills
13
15
Deaths
16
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
3
3
2.83
L
4
3
7
2.5
W
4
2
8
4
W
Thoth
Darifing1
Thoth
2
3
8
2
W
2
4
10
1.75
L
Susano
Palafox04
Susano
4
4
3
1.38
L
Yu Huang
T0XS
Yu Huang
0
0
0
0
L
Kuzenbo
Witzilo
Kuzenbo
2
4
6
1.25
L
Xbalanque
senyour James
Xbalanque
3
5
4
1
W
Chernobog
zyxKILLER
Chernobog
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,988
Damage
30,165
41,478
Taken
43,482
35,737
Mitigated
30,536
14,308
Healing
11,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,184
221
528
1,107
6,310
4,344
414
592
5,718
15,245
0
L
9,775
780
469
3,457
11,613
10,664
0
5,419
5,974
0
21,304
W
5,403
637
1,123
5,405
13,160
18,048
0
1,211
11,949
0
10,064
W
Thoth
Darifing1
Thoth
10,250
115
1,374
780
5,660
2,045
1,351
655
5,005
22,781
0
W
5,719
358
640
496
8,322
8,163
0
844
7,478
13,765
354
L
Susano
Palafox04
Susano
9,590
2,101
154
969
8,370
2,993
0
4,895
3,247
0
21,086
L
Yu Huang
T0XS
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
Witzilo
Kuzenbo
4,885
1,403
727
4,472
15,772
14,184
48
7,708
7,558
8,820
1,603
L
Xbalanque
senyour James
Xbalanque
5,915
1,490
472
916
7,727
2,695
275
4,973
2,598
0
12,396
W
Chernobog
zyxKILLER
Chernobog
6,432
4,322
634
2,221
8,026
3,137
2,377
931
7,095
0
14,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,265
Gold Earned
33,170
110
Minions Killed
81
0
Camps Cleared
0
822,925
Distance Traveled
633,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,020
1,002
23
3
0
171,644
0
L
Nike
8,319
924
29
3
0
180,409
0
W
Chaac
9,056
1,006
12
1
0
177,719
0
W
Thoth
8,174
908
32
4
0
160,096
0
W
Cthulhu
8,171
908
21
2
0
160,667
0
L
Susano
7,738
860
23
3
0
170,205
0
L
Yu Huang
2,280
253
0
0
0
0
0
L
Kuzenbo
7,749
861
11
1
0
145,777
0
L
Xbalanque
7,084
787
18
2
0
137,385
0
W
Chernobog
7,844
872
22
2
0
152,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role