Player Matchup

Vulcan
Vulcan
Dironidae
Vulcan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 132L
1,492 Elo+
Party 1
Hun Batz
Hun Batz
IcedXknife
Hun Batz
Level 111
God Stats
4W - 0L
1,840 SR
Queue Stats
85W - 70L
1,532 Elo+
Party 1
Hou Yi
Hou Yi
JCH468
Hou Yi
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 10L
1,732 Elo+
Party 1
Hachiman
Hachiman
JackothyJones
Hachiman
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 65L
1,440 Elo+
Party 1
Arachne
Arachne
Ltiz
Arachne
Level 106
God Stats
1W - 0L
1,825 SR
Queue Stats
15W - 9L
1,612 Elo+
Party 1
Team Averages
Level 101
1,633 SR
1,562 Elo+

VS

Team Averages
Level 119
1,608 SR
1,485 Elo+
He Bo
He Bo
DobbysWetSack
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,467 Elo+
Party 2
Geb
Geb
TeratoidPlate4
Geb
Level 153
God Stats
2W - 1L
1,822 SR
Queue Stats
76W - 82L
1,490 Elo+
Solo
Nemesis
Nemesis
fresh4444
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,490 Elo+
Party 2
Skadi
Skadi
lCollardGreensl
Skadi
Level 117
God Stats
1W - 2L
1,719 SR
Queue Stats
70W - 64L
1,504 Elo+
Party 2
King Arthur
King Arthur
missouri_blue
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dironidae
Vulcan
20
4 / 1 / 19
12,544
784
21,951
6,564
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
IcedXknife
Hun Batz
20
12 / 5 / 18
13,292
831
25,589
13,646
8,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Hou Yi
JCH468
Hou Yi
19
9 / 2 / 15
12,658
791
6,839
8,201
3,633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
JackothyJones
Hachiman
20
9 / 2 / 21
12,699
794
20,716
11,072
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Ltiz
Arachne
18
2 / 3 / 25
12,315
770
6,487
15,474
20,048
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 4
9,801
613
7,355
14,322
5,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 5 / 6
10,057
629
10,393
20,753
23,658
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
fresh4444
Nemesis
17
5 / 6 / 5
10,627
664
11,644
18,943
15,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
0 / 5 / 8
10,128
633
9,573
12,670
5,054
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
missouri_blue
King Arthur
16
2 / 10 / 3
9,963
623
7,648
21,614
24,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
36
36
Kills
10
13
Deaths
36
98
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Dironidae
Vulcan
4
1
19
13.5
L
3
10
4
0.5
W
Hun Batz
IcedXknife
Hun Batz
12
5
18
4.2
W
Hou Yi
JCH468
Hou Yi
9
2
15
8.25
W
Hachiman
JackothyJones
Hachiman
9
2
21
9.75
W
Arachne
Ltiz
Arachne
2
3
25
4.83
L
0
5
6
0.6
L
Nemesis
fresh4444
Nemesis
5
6
5
1.25
L
0
5
8
0.8
L
King Arthur
missouri_blue
King Arthur
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,582
Damage
46,613
54,957
Taken
88,302
41,698
Mitigated
74,895
21,061
Healing
16,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Dironidae
Vulcan
21,951
462
3,105
1,734
6,564
3,455
800
2,594
3,877
52,334
115
L
7,355
454
412
1,298
14,322
5,326
0
2,788
11,387
18,588
0
W
Hun Batz
IcedXknife
Hun Batz
25,589
4,025
3,112
2,048
13,646
8,721
1,132
3,305
9,958
0
46,502
W
Hou Yi
JCH468
Hou Yi
6,839
3,487
138
1,307
8,201
3,633
1,535
3,067
5,007
0
18,783
W
Hachiman
JackothyJones
Hachiman
20,716
9,961
953
2,506
11,072
5,841
3,118
3,561
7,305
0
43,382
W
Arachne
Ltiz
Arachne
6,487
3,399
1,476
4,682
15,474
20,048
472
4,812
10,440
0
10,665
L
10,393
281
1,296
3,426
20,753
23,658
0
5,509
14,718
24,777
409
L
Nemesis
fresh4444
Nemesis
11,644
2,784
1,169
6,493
18,943
15,886
14
4,575
13,951
0
19,547
L
9,573
2,499
301
2,321
12,670
5,054
0
3,050
9,443
0
42,836
L
King Arthur
missouri_blue
King Arthur
7,648
150
0
0
21,614
24,971
0
4,363
16,854
0
23,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,508
Gold Earned
50,576
197
Minions Killed
196
0
Camps Cleared
0
1,598,951
Distance Traveled
1,370,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,544
784
74
5
0
358,067
0
L
He Bo
9,801
613
27
2
0
251,062
0
W
Hun Batz
13,292
831
45
3
0
322,937
0
W
Hou Yi
12,658
791
29
2
0
301,110
0
W
Hachiman
12,699
794
41
3
0
306,085
0
W
Arachne
12,315
770
8
1
0
310,752
0
L
Geb
10,057
629
20
1
0
297,681
0
L
Nemesis
10,627
664
20
1
0
295,726
0
L
Skadi
10,128
633
99
6
0
275,728
0
L
King Arthur
9,963
623
30
2
0
250,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role