Player Matchup

Thoth
Thoth
Bronze III
BlackxWidow
Thoth
Bronze III
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 19L
1,542 MMR
Party 1
Mulan
Mulan
Bronze III
LunaticInvasion
Mulan
Bronze III
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 19L
1,542 MMR
Party 1
Artemis
Artemis
Bronze III
valiantscythe
Artemis
Bronze III
Level 161
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 19L
1,542 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 148
1,500 SR
1,542 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,470 SR
1,518 MMR
Vulcan
Vulcan
Gold II
FMJimmY
Vulcan
Gold II
Level 141
God Stats
21W - 26L
1,568 SR
Queue Stats
546W - 615L
1,529 MMR
Solo
Bacchus
Bacchus
Silver III
TooBadYouBad
Bacchus
Silver III
Level 85
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 5L
1,496 MMR
Party 2
Medusa
Medusa
Silver III
nqzui-
Medusa
Silver III
Level 86
God Stats
3W - 1L
1,550 SR
Queue Stats
3W - 5L
1,530 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 8
10,954
782
8,662
6,502
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
5 / 1 / 7
10,836
774
10,999
12,008
14,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Artemis
16
3 / 2 / 7
10,360
740
6,418
7,202
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeAnubisSerqetAchillesKuzenbo

VS

Bans
PoseidonAresThanatosAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FMJimmY
Vulcan
15
0 / 4 / 0
9,132
652
7,423
7,653
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TooBadYouBad
Bacchus
15
2 / 4 / 2
9,774
698
4,972
11,498
13,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
nqzui-
Medusa
15
1 / 4 / 2
9,151
654
5,261
9,987
3,050
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
4
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Vulcan
FMJimmY
Vulcan
0
4
0
0
W
5
1
7
8.5
L
Bacchus
TooBadYouBad
Bacchus
2
4
2
0.75
L
Medusa
nqzui-
Medusa
1
4
2
0.5
W
Artemis
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,079
Damage
17,656
25,712
Taken
29,138
20,116
Mitigated
18,751
6,067
Healing
3,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,662
243
0
2,590
6,502
2,474
749
2,873
3,629
52,034
2,082
L
Vulcan
FMJimmY
Vulcan
7,423
0
0
1,185
7,653
2,638
536
2,243
5,206
39,930
0
W
10,999
785
0
2,059
12,008
14,491
331
4,970
7,022
0
31,065
L
Bacchus
TooBadYouBad
Bacchus
4,972
364
0
1,063
11,498
13,063
288
2,999
8,010
19,306
1,792
L
Medusa
nqzui-
Medusa
5,261
1,375
0
840
9,987
3,050
784
3,392
6,274
0
35,983
W
Artemis
6,418
1,792
0
1,418
7,202
3,151
1,552
3,835
3,343
0
53,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,150
Gold Earned
28,057
236
Minions Killed
166
0
Camps Cleared
0
787,403
Distance Traveled
743,385
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,954
782
87
6
0
248,296
0
L
Vulcan
9,132
652
79
6
0
263,266
3
W
Mulan
10,836
774
53
4
0
279,562
0
L
Bacchus
9,774
698
30
2
0
240,434
0
L
Medusa
9,151
654
57
4
0
239,685
0
W
Artemis
10,360
740
96
7
0
259,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role