Player Matchup

Charybdis
Charybdis
Aljovice
Charybdis
Level 144
God Stats
2W - 4L
1,392 SR
Queue Stats
98W - 100L
1,475 Elo+
Party 3
Ra
Ra
Manuelito996
Ra
Level 113
God Stats
14W - 15L
1,597 SR
Queue Stats
97W - 90L
1,503 Elo+
Party 3
Horus
Horus
Runjur
Horus
Level 128
God Stats
1W - 7L
1,150 SR
Queue Stats
101W - 98L
1,469 Elo+
Party 3
Nox
Nox
TMT-PoderM3XICAN
Nox
Level 148
God Stats
1W - 1L
1,731 SR
Queue Stats
56W - 56L
1,484 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TMT-Ray938Man
Kumbhakarna
Level 127
God Stats
36W - 30L
1,607 SR
Queue Stats
41W - 41L
1,454 Elo+
Party 2
Team Averages
Level 132
1,495 SR
1,477 Elo+

VS

Team Averages
Level 87
1,511 SR
1,367 Elo+
Thor
Thor
Lafonzi
Thor
Level 125
God Stats
2W - 1L
1,526 SR
Queue Stats
6W - 13L
1,361 Elo+
Party 1
Ganesha
Ganesha
PrimeMonarch
Ganesha
Level 69
God Stats
7W - 7L
1,408 SR
Queue Stats
18W - 25L
1,423 Elo+
Party 1
Janus
Janus
juanPM117
Janus
Level 155
God Stats
4W - 2L
1,753 SR
Queue Stats
99W - 94L
1,489 Elo+
Solo
Chiron
Chiron
oGhosts
Chiron
Level 26
God Stats
5W - 2L
1,579 SR
Queue Stats
18W - 26L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
synchaos
Cthulhu
Level 60
God Stats
1W - 0L
1,290 SR
Queue Stats
2W - 10L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aljovice
Charybdis
12
2 / 3 / 4
6,852
489
10,586
9,857
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 7 / 1
7,233
517
3,853
10,088
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Runjur
Horus
13
3 / 3 / 1
7,543
539
6,381
10,741
4,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
1 / 5 / 2
7,192
514
4,290
8,339
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
TMT-Ray938Man
Kumbhakarna
9
1 / 5 / 3
6,412
458
1,515
9,740
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Lafonzi
Thor
14
9 / 3 / 3
8,374
598
8,404
10,382
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
PrimeMonarch
Ganesha
12
1 / 4 / 5
7,670
548
3,496
13,106
9,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
juanPM117
Janus
14
9 / 2 / 6
9,166
655
9,537
7,909
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
oGhosts
Chiron
12
2 / 1 / 3
6,801
486
8,383
7,425
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
synchaos
Cthulhu
12
2 / 1 / 3
7,418
530
4,530
6,571
4,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
10
Kills
23
23
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aljovice
Charybdis
2
3
4
1.33
W
Thor
Lafonzi
Thor
9
3
3
3.5
L
3
7
1
0.5
W
Ganesha
PrimeMonarch
Ganesha
1
4
5
0.88
L
Horus
Runjur
Horus
3
3
1
1.17
L
1
5
2
0.4
L
Kumbhakarna
TMT-Ray938Man
Kumbhakarna
1
5
3
0.5
W
Janus
juanPM117
Janus
9
2
6
6
W
Chiron
oGhosts
Chiron
2
1
3
3.5
W
Cthulhu
synchaos
Cthulhu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,625
Damage
34,350
48,765
Taken
45,393
18,988
Mitigated
22,801
13,191
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aljovice
Charybdis
10,586
4,870
0
4,175
9,857
2,576
0
2,647
7,073
0
46,317
W
Thor
Lafonzi
Thor
8,404
2,075
0
904
10,382
4,047
490
629
9,753
0
48,623
L
3,853
294
144
1,383
10,088
3,150
0
3,984
5,756
37,495
547
W
Ganesha
PrimeMonarch
Ganesha
3,496
370
140
3,806
13,106
9,174
88
1,643
11,463
26,742
0
L
Horus
Runjur
Horus
6,381
3,010
280
3,757
10,741
4,163
0
2,046
8,500
0
51,319
L
4,290
375
0
2,684
8,339
2,731
75
4,288
3,413
40,596
191
L
Kumbhakarna
TMT-Ray938Man
Kumbhakarna
1,515
290
41
727
9,740
6,368
0
3,138
6,548
17,652
0
W
Janus
juanPM117
Janus
9,537
265
0
836
7,909
2,430
683
3,120
4,694
59,093
1,706
W
Chiron
oGhosts
Chiron
8,383
3,344
485
2,799
7,425
2,319
469
849
6,520
0
44,359
W
Cthulhu
synchaos
Cthulhu
4,530
419
0
877
6,571
4,831
120
3,142
3,429
27,259
872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,232
Gold Earned
39,429
326
Minions Killed
337
0
Camps Cleared
0
1,317,298
Distance Traveled
1,384,435
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,852
489
77
6
0
272,801
2
W
Thor
8,374
598
69
5
0
313,915
0
L
Ra
7,233
517
58
4
0
256,700
1
W
Ganesha
7,670
548
5
0
0
275,777
5
L
Horus
7,543
539
87
6
0
303,735
2
L
Nox
7,192
514
73
5
0
268,210
0
L
Kumbhakarna
6,412
458
31
2
0
215,852
4
W
Janus
9,166
655
116
8
0
276,897
2
W
Chiron
6,801
486
99
7
0
264,393
3
W
Cthulhu
7,418
530
48
3
0
253,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role