Player Matchup

Cupid
Cupid
 
Cupid
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BlazenPhoenix
Kuzenbo
Level 188
God Stats
2W - 3L
1,243 SR
Queue Stats
151W - 136L
1,448 Elo+
Party 1
Chaac
Chaac
Darifing1
Chaac
Level 157
God Stats
2W - 0L
1,743 SR
Queue Stats
154W - 132L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
Heylotto
Danzaburou
Level 151
God Stats
2W - 1L
1,515 SR
Queue Stats
81W - 73L
1,527 Elo+
Solo
Ymir
Ymir
JamesThatGuy19
Ymir
Level 105
God Stats
7W - 5L
1,643 SR
Queue Stats
174W - 174L
1,524 Elo+
Party 1
Team Averages
Level 166
1,529 SR
1,513 Elo+

VS

Team Averages
Level 129
1,613 SR
1,491 Elo+
Skadi
Skadi
Deltamino
Skadi
Level 129
God Stats
2W - 2L
1,589 SR
Queue Stats
136W - 115L
1,550 Elo+
Party 2
Raijin
Raijin
GipssyD
Raijin
Level 130
God Stats
1W - 2L
1,621 SR
Queue Stats
101W - 103L
1,497 Elo+
Solo
Scylla
Scylla
MatheusKadooka
Scylla
Level 126
God Stats
2W - 1L
1,855 SR
Queue Stats
157W - 175L
1,452 Elo+
Party 3
Bacchus
Bacchus
RLeone
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 156L
1,487 Elo+
Party 3
Artio
Artio
SocialSergio
Artio
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 115L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
6 / 1 / 9
9,706
882
13,215
13,591
5,707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
13
0 / 4 / 11
8,648
786
6,511
13,585
17,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
Darifing1
Chaac
17
10 / 3 / 6
11,265
1,024
16,407
12,155
8,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Heylotto
Danzaburou
15
6 / 1 / 10
9,559
869
12,121
10,956
4,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 13
8,547
777
5,370
12,774
12,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Deltamino
Skadi
16
5 / 1 / 4
8,644
786
10,813
8,114
3,107
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
GipssyD
Raijin
12
0 / 7 / 8
7,133
648
9,772
9,932
3,219
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 8
7,223
657
5,925
7,473
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
RLeone
Bacchus
12
1 / 7 / 8
7,294
663
9,055
16,026
18,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 3 / 4
9,223
838
7,158
15,690
18,431
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
42
23
Kills
10
11
Deaths
23
49
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
1
9
10.5
W
Kuzenbo
0
4
11
1.38
W
Chaac
Darifing1
Chaac
10
3
6
4.33
L
Skadi
Deltamino
Skadi
5
1
4
7
L
Raijin
GipssyD
Raijin
0
7
8
0.57
W
Danzaburou
Heylotto
Danzaburou
6
1
10
11
W
1
2
13
3.75
L
0
5
8
0.8
L
Bacchus
RLeone
Bacchus
1
7
8
0.71
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,624
Damage
42,723
63,061
Taken
57,235
49,228
Mitigated
45,811
32,766
Healing
16,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
13,215
5,988
9,601
9,998
13,591
5,707
790
8,231
5,360
0
29,046
W
Kuzenbo
6,511
1,987
1,233
2,418
13,585
17,825
268
5,761
7,824
8,772
1,567
W
Chaac
Darifing1
Chaac
16,407
567
1,382
2,446
12,155
8,959
496
4,269
7,886
0
36,181
L
Skadi
Deltamino
Skadi
10,813
5,073
1,049
2,165
8,114
3,107
0
1,802
6,312
0
27,553
L
Raijin
GipssyD
Raijin
9,772
738
259
332
9,932
3,219
0
874
9,058
18,833
0
W
Danzaburou
Heylotto
Danzaburou
12,121
3,830
966
3,148
10,956
4,476
2,414
5,950
5,006
0
26,297
W
5,370
349
0
1,574
12,774
12,261
0
7,470
5,304
7,864
0
L
5,925
130
667
326
7,473
2,329
0
602
6,871
16,087
472
L
Bacchus
RLeone
Bacchus
9,055
244
568
2,582
16,026
18,725
0
4,095
11,931
12,652
0
L
7,158
546
3,627
5,307
15,690
18,431
0
3,887
11,803
16,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,725
Gold Earned
39,517
137
Minions Killed
113
0
Camps Cleared
0
1,034,835
Distance Traveled
851,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,706
882
29
3
0
228,396
0
W
Kuzenbo
8,648
786
16
1
0
195,524
0
W
Chaac
11,265
1,024
47
4
0
221,516
0
L
Skadi
8,644
786
37
3
0
181,701
0
L
Raijin
7,133
648
9
1
0
128,965
0
W
Danzaburou
9,559
869
30
3
0
209,869
0
W
Ymir
8,547
777
15
1
0
179,530
0
L
Scylla
7,223
657
38
3
0
169,291
0
L
Bacchus
7,294
663
5
0
0
176,213
0
L
Artio
9,223
838
24
2
0
194,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role