Player Matchup

Cu Chulainn
Cu Chulainn
ArcAngelBlazer
Cu Chulainn
Level 148
God Stats
2W - 4L
1,249 SR
Queue Stats
185W - 161L
1,591 Elo+
Solo
Ganesha
Ganesha
Coottick
Ganesha
Level 126
God Stats
8W - 3L
1,756 SR
Queue Stats
212W - 134L
1,611 Elo+
Party 1
Medusa
Medusa
Leonestro
Medusa
Level 62
God Stats
11W - 6L
1,715 SR
Queue Stats
64W - 50L
1,606 Elo+
Party 1
Ra
Ra
Schlebowski
Ra
Level 118
God Stats
1W - 0L
1,317 SR
Queue Stats
62W - 45L
1,598 Elo+
Party 1
Fenrir
Fenrir
dissFUNKshun
Fenrir
Level 159
God Stats
9W - 6L
1,648 SR
Queue Stats
259W - 161L
1,629 Elo+
Party 1
Team Averages
Level 123
1,537 SR
1,607 Elo+

VS

Team Averages
Level 164
1,537 SR
1,490 Elo+
Bacchus
Bacchus
 
Bacchus
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CRIPTICxSURGEx
Achilles
Level 157
God Stats
7W - 9L
1,476 SR
Queue Stats
295W - 298L
1,488 Elo+
Solo
Neith
Neith
Thequagmire4999
Neith
Level 121
God Stats
27W - 44L
1,389 SR
Queue Stats
167W - 177L
1,474 Elo+
Party 2
Ra
Ra
swagdadylincoln
Ra
Level 155
God Stats
3W - 7L
1,403 SR
Queue Stats
161W - 170L
1,487 Elo+
Party 2
Thor
Thor
valkoorhex
Thor
Level 191
God Stats
20W - 10L
1,918 SR
Queue Stats
745W - 756L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArcAngelBlazer
Cu Chulainn
14
4 / 2 / 5
7,532
1,076
6,673
7,045
5,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Coottick
Ganesha
12
0 / 0 / 12
7,324
1,046
3,973
6,375
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Leonestro
Medusa
13
2 / 1 / 7
7,099
1,014
5,904
4,555
1,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 8
7,888
1,127
5,087
3,654
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
4 / 4 / 4
7,026
1,004
4,614
8,259
2,854
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 3 / 3
6,069
867
3,049
7,161
6,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
10
0 / 2 / 3
5,884
841
1,510
3,917
3,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 4 / 4
6,606
944
4,972
7,047
2,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
7 / 1 / 1
7,719
1,103
6,773
4,852
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 1
6,815
974
3,388
6,965
2,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
13
Kills
9
9
Deaths
13
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
3
0.5
W
Cu Chulainn
ArcAngelBlazer
Cu Chulainn
4
2
5
3.25
L
Achilles
0
2
3
0.75
W
Ganesha
Coottick
Ganesha
0
0
12
6
W
Medusa
Leonestro
Medusa
2
1
7
5.5
W
3
2
8
3.5
L
0
4
4
0.5
W
Fenrir
4
4
4
1.5
L
7
1
1
7.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,251
Damage
19,692
29,888
Taken
29,942
15,203
Mitigated
16,273
7,692
Healing
5,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,049
180
0
1,139
7,161
6,274
0
1,874
5,287
8,617
0
W
Cu Chulainn
ArcAngelBlazer
Cu Chulainn
6,673
401
174
930
7,045
5,077
0
825
6,047
0
24,580
L
Achilles
1,510
214
0
925
3,917
3,053
0
734
3,183
0
3,662
W
Ganesha
Coottick
Ganesha
3,973
330
0
2,612
6,375
4,492
27
2,441
3,647
11,758
0
W
Medusa
Leonestro
Medusa
5,904
1,732
0
710
4,555
1,589
833
1,005
3,444
0
21,436
W
5,087
657
523
961
3,654
1,191
100
1,577
2,019
21,198
0
L
4,972
1,346
0
944
7,047
2,677
0
1,626
5,379
0
18,721
W
Fenrir
4,614
1,607
0
1,782
8,259
2,854
997
3,303
4,713
0
6,844
L
6,773
474
471
1,212
4,852
1,858
0
1,375
3,477
22,739
0
L
3,388
342
0
467
6,965
2,411
0
3,409
3,556
0
13,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,869
Gold Earned
33,093
151
Minions Killed
120
0
Camps Cleared
0
803,362
Distance Traveled
660,556
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,069
867
12
2
0
134,163
6
W
Cu Chulainn
7,532
1,076
47
7
0
161,430
0
L
Achilles
5,884
841
5
1
0
83,026
0
W
Ganesha
7,324
1,046
5
1
0
154,848
0
W
Medusa
7,099
1,014
42
6
0
169,843
0
W
Ra
7,888
1,127
46
7
0
163,672
0
L
Neith
6,606
944
31
4
0
141,397
0
W
Fenrir
7,026
1,004
11
2
0
153,569
0
L
Ra
7,719
1,103
41
6
0
142,086
0
L
Thor
6,815
974
31
4
0
159,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role