Player Matchup

Anubis
Anubis
FRIJOLITO187
Anubis
Level 131
God Stats
60W - 35L
1,710 SR
Queue Stats
224W - 224L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
ISOGODGUS
Erlang Shen
Level 124
God Stats
9W - 8L
1,520 SR
Queue Stats
151W - 175L
1,444 Elo+
Party 1
Skadi
Skadi
Secondaary
Skadi
Level 107
God Stats
4W - 7L
1,432 SR
Queue Stats
160W - 192L
1,404 Elo+
Party 1
Athena
Athena
XsChromoZome
Athena
Level 144
God Stats
10W - 11L
1,613 SR
Queue Stats
79W - 105L
1,479 Elo+
Party 1
Mulan
Mulan
nike sports06
Mulan
Level 25
God Stats
23W - 37L
1,361 SR
Queue Stats
36W - 61L
1,297 Elo+
Party 1
Team Averages
Level 106
1,527 SR
1,422 Elo+

VS

Team Averages
Level 100
1,570 SR
1,706 Elo+
Xbalanque
Xbalanque
Ambroisas
Xbalanque
Level 102
God Stats
2W - 1L
1,491 SR
Queue Stats
21W - 15L
1,903 Elo+
Party 2
Hades
Hades
BabyDadday1999
Hades
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,582 Elo+
Party 3
Ymir
Ymir
ImSchwfty
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,582 Elo+
Party 3
Fenrir
Fenrir
MrMasculineMan
Fenrir
Level 97
God Stats
3W - 0L
1,808 SR
Queue Stats
19W - 12L
1,903 Elo+
Party 2
Baron Samedi
Baron Samedi
x1SPAWNx
Baron Samedi
Level 66
God Stats
13W - 11L
1,553 SR
Queue Stats
116W - 113L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
6
0 / 0 / 0
2,745
549
0
0
0
Erlang Shen
ISOGODGUS
Erlang Shen
10
2 / 2 / 2
5,143
1,029
3,682
6,289
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
11
2 / 2 / 2
5,714
1,143
4,820
4,194
1,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
9
0 / 1 / 1
4,481
896
2,616
5,960
3,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 2
4,776
955
1,827
4,819
2,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ambroisas
Xbalanque
10
0 / 1 / 4
5,200
1,040
3,169
3,693
1,218
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
1 / 2 / 4
4,928
986
4,147
4,900
2,078
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
9
0 / 0 / 3
5,142
1,028
2,461
3,350
2,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 1 / 2
5,989
1,198
4,191
4,699
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
x1SPAWNx
Baron Samedi
10
1 / 0 / 2
5,227
1,045
3,642
2,526
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
7
7
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Ambroisas
Xbalanque
0
1
4
2
W
1
2
4
1.5
L
Anubis
0
0
0
0
L
Erlang Shen
ISOGODGUS
Erlang Shen
2
2
2
1.5
W
Ymir
0
0
3
1.5
W
5
1
2
6
L
Skadi
2
2
2
1.5
L
Athena
0
1
1
0.5
L
0
2
2
0.5
W
Baron Samedi
x1SPAWNx
Baron Samedi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,945
Damage
17,610
21,262
Taken
19,168
10,321
Mitigated
8,565
2,825
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Ambroisas
Xbalanque
3,169
1,404
0
1,072
3,693
1,218
0
202
3,491
0
15,155
W
4,147
358
204
1,704
4,900
2,078
0
1,087
3,747
9,864
0
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
ISOGODGUS
Erlang Shen
3,682
893
0
1,452
6,289
3,118
0
2,368
3,921
0
9,160
W
Ymir
2,461
782
0
1,156
3,350
2,240
0
404
2,907
7,721
0
W
4,191
2,740
0
1,625
4,699
1,945
0
736
3,894
0
9,642
L
Skadi
4,820
920
0
450
4,194
1,155
32
2,798
1,396
0
19,124
L
Athena
2,616
495
0
830
5,960
3,955
0
3,675
2,285
6,743
0
L
1,827
0
0
93
4,819
2,093
0
1,368
3,451
0
7,404
W
Baron Samedi
x1SPAWNx
Baron Samedi
3,642
276
648
1,271
2,526
1,084
0
187
2,339
14,334
676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,859
Gold Earned
26,486
90
Minions Killed
105
0
Camps Cleared
0
407,831
Distance Traveled
533,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,200
1,040
31
6
0
103,576
0
W
Hades
4,928
986
17
3
0
111,258
0
L
Anubis
2,745
549
0
0
0
0
0
L
Erlang Shen
5,143
1,029
18
4
0
103,875
0
W
Ymir
5,142
1,028
5
1
0
98,433
0
W
Fenrir
5,989
1,198
17
3
0
114,350
0
L
Skadi
5,714
1,143
51
10
0
97,029
0
L
Athena
4,481
896
7
1
0
102,249
0
L
Mulan
4,776
955
14
3
0
104,678
0
W
Baron Samedi
5,227
1,045
35
7
0
105,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role