Player Matchup

Fenrir
Fenrir
AaronOptimal
Fenrir
Level 32
God Stats
24W - 38L
1,330 SR
Queue Stats
51W - 71L
1,468 Elo+
Solo
Ganesha
Ganesha
BDLMARCUS
Ganesha
Level 61
God Stats
1W - 3L
1,427 SR
Queue Stats
34W - 35L
1,442 Elo+
Party 2
Hachiman
Hachiman
BL4CK W1ZARD303
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,608 Elo+
Party 2
Mulan
Mulan
Wallacenatc9
Mulan
Level 28
God Stats
18W - 17L
1,554 SR
Queue Stats
29W - 25L
1,518 Elo+
Party 2
Thoth
Thoth
iTz Thxns
Thoth
Level 29
God Stats
1W - 3L
1,208 SR
Queue Stats
51W - 54L
1,448 Elo+
Party 2
Team Averages
Level 31
1,404 SR
1,497 Elo+

VS

Team Averages
Level 32
1,565 SR
1,506 Elo+
Neith
Neith
Beepmeat
Neith
Level 26
God Stats
15W - 20L
1,812 SR
Queue Stats
37W - 66L
1,441 Elo+
Party 1
Thanatos
Thanatos
Blackson11
Thanatos
Level 65
God Stats
4W - 7L
1,436 SR
Queue Stats
28W - 42L
1,422 Elo+
Party 1
The Morrigan
The Morrigan
daltonlover69
The Morrigan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,586 Elo+
Party 1
Hel
Hel
icantusethisname
Hel
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,637 Elo+
Party 1
Mulan
Mulan
yamasxx3
Mulan
Level 33
God Stats
12W - 7L
1,577 SR
Queue Stats
92W - 98L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 3 / 0
4,503
450
2,309
7,182
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
BDLMARCUS
Ganesha
7
0 / 1 / 0
4,683
468
2,195
7,640
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
8
0 / 3 / 0
4,351
435
1,090
4,007
925
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 2 / 0
4,846
485
3,226
6,802
3,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
iTz Thxns
Thoth
9
1 / 4 / 0
5,233
523
1,979
5,139
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beepmeat
Neith
9
3 / 0 / 1
5,475
548
6,072
4,138
1,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
Blackson11
Thanatos
9
3 / 1 / 0
5,606
561
2,295
8,792
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
daltonlover69
The Morrigan
13
6 / 1 / 1
7,015
702
6,341
4,436
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 0 / 7
6,172
617
2,659
5,397
2,318
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mulan
yamasxx3
Mulan
11
0 / 1 / 2
6,376
638
3,034
6,246
3,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
13
13
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
3
0
0
L
Ganesha
BDLMARCUS
Ganesha
0
1
0
0
L
Hachiman
0
3
0
0
W
Neith
Beepmeat
Neith
3
0
1
3.5
W
Thanatos
Blackson11
Thanatos
3
1
0
3
L
1
2
0
0.5
W
The Morrigan
daltonlover69
The Morrigan
6
1
1
6.5
L
Thoth
iTz Thxns
Thoth
1
4
0
0.25
W
1
0
7
4.5
W
Mulan
yamasxx3
Mulan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,799
Damage
20,401
30,770
Taken
29,009
11,459
Mitigated
11,445
5,805
Healing
15,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,309
447
0
1,194
7,182
2,263
0
2,010
5,088
0
23,696
L
Ganesha
BDLMARCUS
Ganesha
2,195
124
0
2,771
7,640
3,975
0
899
6,741
14,029
0
L
Hachiman
1,090
803
0
588
4,007
925
0
498
3,509
0
18,647
W
Neith
Beepmeat
Neith
6,072
2,281
0
1,348
4,138
1,056
0
714
3,358
0
36,442
W
Thanatos
Blackson11
Thanatos
2,295
554
0
5,886
8,792
3,018
0
723
8,069
0
40,093
L
3,226
308
0
1,252
6,802
3,176
0
385
6,393
38
23,872
W
The Morrigan
daltonlover69
The Morrigan
6,341
1,129
0
941
4,436
1,530
0
1,661
2,763
48,599
3,346
L
Thoth
iTz Thxns
Thoth
1,979
184
0
0
5,139
1,120
62
3,215
1,550
26,879
446
W
2,659
373
1,596
3,483
5,397
2,318
0
1,355
4,042
20,439
1,582
W
Mulan
yamasxx3
Mulan
3,034
269
0
2,045
6,246
3,523
0
215
5,773
0
40,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,616
Gold Earned
30,644
227
Minions Killed
328
0
Camps Cleared
0
925,402
Distance Traveled
920,562
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,503
450
52
5
0
178,248
0
L
Ganesha
4,683
468
2
0
0
202,865
1
L
Hachiman
4,351
435
64
6
0
179,760
0
W
Neith
5,475
548
54
5
0
157,781
0
W
Thanatos
5,606
561
68
7
0
219,611
0
L
Mulan
4,846
485
52
5
0
178,215
0
W
The Morrigan
7,015
702
103
10
0
180,768
2
L
Thoth
5,233
523
57
6
0
186,314
0
W
Hel
6,172
617
28
3
0
175,580
0
W
Mulan
6,376
638
75
8
0
186,822
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role