Player Matchup

Scylla
Scylla
HeresMaul
Scylla
Level 21
God Stats
3W - 4L
1,634 SR
Queue Stats
82W - 72L
1,290 Elo+
Party 1
Kuzenbo
Kuzenbo
Mcfizzy1998
Kuzenbo
Level 82
God Stats
8W - 10L
1,156 SR
Queue Stats
118W - 109L
1,402 Elo+
Party 1
Ullr
Ullr
ryno1ryan
Ullr
Level 67
God Stats
1W - 0L
1,228 SR
Queue Stats
32W - 29L
1,385 Elo+
Solo
Team Averages
Level 57
1,339 SR
1,359 Elo+

VS

Team Averages
Level 66
1,391 SR
1,389 Elo+
Artio
Artio
GoGetchaSome
Artio
Level 66
God Stats
4W - 7L
1,279 SR
Queue Stats
267W - 255L
1,382 Elo+
Solo
Danzaburou
Danzaburou
Talentless22
Danzaburou
Level 68
God Stats
20W - 7L
1,610 SR
Queue Stats
116W - 99L
1,411 Elo+
Solo
Fenrir
Fenrir
TheDarkShadow314
Fenrir
Level 65
God Stats
5W - 7L
1,285 SR
Queue Stats
58W - 60L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HeresMaul
Scylla
17
6 / 1 / 5
12,232
765
12,020
7,143
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Mcfizzy1998
Kuzenbo
17
4 / 0 / 6
11,312
707
10,003
16,668
25,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
16
1 / 4 / 7
10,611
663
10,769
11,220
4,415
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
10,023
626
10,610
19,807
19,249
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
Talentless22
Danzaburou
16
1 / 5 / 1
11,078
692
11,322
11,945
5,028
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
3 / 2 / 1
10,564
660
7,099
13,363
7,438
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
5
5
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Scylla
HeresMaul
Scylla
6
1
5
8.5
W
Kuzenbo
Mcfizzy1998
Kuzenbo
4
0
6
7
L
Danzaburou
Talentless22
Danzaburou
1
5
1
0.3
L
3
2
1
1.75
W
Ullr
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,792
Damage
29,031
35,031
Taken
45,115
32,298
Mitigated
31,715
8,678
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,610
1,117
1,014
5,566
19,807
19,249
250
7,267
12,158
29,009
1,196
W
Scylla
HeresMaul
Scylla
12,020
1,250
0
1,089
7,143
2,803
1,337
1,632
5,511
38,354
0
W
Kuzenbo
Mcfizzy1998
Kuzenbo
10,003
4,049
0
3,726
16,668
25,080
621
4,394
12,247
21,705
691
L
Danzaburou
Talentless22
Danzaburou
11,322
3,977
371
1,956
11,945
5,028
1,023
6,066
5,749
0
70,237
L
7,099
2,465
467
1,436
13,363
7,438
0
7,073
5,790
0
20,241
W
Ullr
10,769
8,433
265
3,598
11,220
4,415
1,255
3,473
7,721
0
41,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,155
Gold Earned
31,665
140
Minions Killed
169
0
Camps Cleared
0
772,906
Distance Traveled
848,002
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,023
626
20
1
0
306,674
4
W
Scylla
12,232
765
68
4
0
240,259
0
W
Kuzenbo
11,312
707
19
1
0
305,965
0
L
Danzaburou
11,078
692
123
8
0
253,269
0
L
Fenrir
10,564
660
26
2
0
288,059
0
W
Ullr
10,611
663
53
3
0
226,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role