Player Matchup

Terra
Terra
OneLittleNinja
Terra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 96L
1,470 Elo+
Party 1
Bellona
Bellona
RPGoblin
Bellona
Level 106
God Stats
1W - 1L
1,843 SR
Queue Stats
377W - 361L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Soul Ravenger10
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 83L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
addicted gamerr
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,245 Elo+
Party 1
Hercules
Hercules
mexnet STC
Hercules
Level 123
God Stats
1W - 5L
1,464 SR
Queue Stats
102W - 93L
1,490 Elo+
Party 1
Team Averages
Level 72
1,561 SR
1,439 Elo+

VS

Team Averages
Level 155
1,553 SR
1,527 Elo+
Baba Yaga
Baba Yaga
Berg Bonfim
Baba Yaga
Level 179
God Stats
5W - 5L
1,511 SR
Queue Stats
336W - 229L
1,561 Elo+
Solo
Thanatos
Thanatos
Catch a Break
Thanatos
Level 158
God Stats
1W - 1L
1,262 SR
Queue Stats
68W - 40L
1,615 Elo+
Solo
Bastet
Bastet
Gaymer-Eric
Bastet
Level 143
God Stats
3W - 1L
1,877 SR
Queue Stats
88W - 89L
1,468 Elo+
Solo
Ra
Ra
Woggzzz
Ra
Level 199
God Stats
4W - 1L
1,359 SR
Queue Stats
445W - 449L
1,488 Elo+
Solo
Hades
Hades
crazymini125
Hades
Level 96
God Stats
8W - 1L
1,754 SR
Queue Stats
192W - 186L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 7
8,986
529
4,060
20,696
15,318
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
RPGoblin
Bellona
17
2 / 9 / 6
10,357
609
14,854
19,646
9,813
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morgan Le Fay
Soul Ravenger10
Morgan Le Fay
17
2 / 10 / 3
10,103
594
9,298
15,236
5,200
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
addicted gamerr
Amaterasu
12
0 / 14 / 5
8,548
503
1,998
19,109
6,404
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
mexnet STC
Hercules
20
9 / 4 / 2
12,819
754
22,105
35,547
39,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Berg Bonfim
Baba Yaga
20
4 / 1 / 25
14,605
859
18,764
13,023
9,491
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Catch a Break
Thanatos
17
7 / 2 / 20
11,772
692
13,968
14,952
14,978
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
19
11 / 3 / 19
13,142
773
24,376
17,806
10,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
6 / 2 / 24
12,784
752
12,106
12,645
13,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

20
18 / 6 / 17
14,226
837
31,736
23,457
20,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
151
13
Kills
46
46
Deaths
14
23
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Berg Bonfim
Baba Yaga
4
1
25
16.5
W
Thanatos
Catch a Break
Thanatos
7
2
20
8.5
W
Bastet
11
3
19
6.83
L
0
9
7
0.39
L
Bellona
RPGoblin
Bellona
2
9
6
0.56
L
Morgan Le Fay
Soul Ravenger10
Morgan Le Fay
2
10
3
0.35
W
6
2
24
9
L
Amaterasu
addicted gamerr
Amaterasu
0
14
5
0.18
W
18
6
17
4.42
L
Hercules
mexnet STC
Hercules
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,315
Damage
100,950
110,234
Taken
81,883
75,814
Mitigated
68,336
28,177
Healing
49,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Berg Bonfim
Baba Yaga
18,764
1,359
1,742
5,343
13,023
9,491
1,357
794
12,229
48,667
1,674
W
Thanatos
Catch a Break
Thanatos
13,968
1,473
1,589
8,643
14,952
14,978
774
4,451
10,501
0
18,888
W
Bastet
24,376
4,603
1,158
5,907
17,806
10,231
2,035
2,818
14,988
0
45,498
L
4,060
379
2,659
2,147
20,696
15,318
0
10,637
9,888
9,433
0
L
Bellona
RPGoblin
Bellona
14,854
3,733
378
2,988
19,646
9,813
0
10,157
9,438
0
29,299
L
Morgan Le Fay
Soul Ravenger10
Morgan Le Fay
9,298
949
0
94
15,236
5,200
0
7,831
7,244
29,934
0
W
12,106
505
9,447
6,339
12,645
13,553
723
1,767
10,878
25,738
0
L
Amaterasu
addicted gamerr
Amaterasu
1,998
872
19
647
19,109
6,404
0
11,851
7,258
0
3,758
W
31,736
3,171
959
8,584
23,457
20,083
762
3,528
19,929
49,827
0
L
Hercules
mexnet STC
Hercules
22,105
3,591
466
18,779
35,547
39,079
0
20,592
14,809
0
39,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,813
Gold Earned
66,529
132
Minions Killed
187
0
Camps Cleared
0
1,320,929
Distance Traveled
1,689,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,605
859
59
3
0
374,949
0
W
Thanatos
11,772
692
16
1
0
361,111
0
W
Bastet
13,142
773
50
3
0
342,261
0
L
Terra
8,986
529
8
0
0
236,606
0
L
Bellona
10,357
609
36
2
0
289,578
0
L
Morgan Le Fay
10,103
594
47
3
0
235,259
0
W
Ra
12,784
752
22
1
0
345,383
0
L
Amaterasu
8,548
503
6
0
0
249,085
0
W
Hades
14,226
837
40
2
0
265,316
0
L
Hercules
12,819
754
35
2
0
310,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role