Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DRAGONxCULTAVIST
Bellona
Level 128
God Stats
3W - 2L
1,532 SR
Queue Stats
170W - 156L
1,529 Elo+
Party 3
Ullr
Ullr
QuieroQliar
Ullr
Level 148
God Stats
5W - 8L
1,643 SR
Queue Stats
40W - 34L
1,522 Elo+
Party 2
Erlang Shen
Erlang Shen
Riskyexopilot
Erlang Shen
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,628 Elo+
Party 3
Agni
Agni
awesomeclash09
Agni
Level 106
God Stats
2W - 0L
1,832 SR
Queue Stats
156W - 150L
1,532 Elo+
Party 3
Team Averages
Level 109
1,602 SR
1,542 Elo+

VS

Team Averages
Level 119
1,541 SR
1,512 Elo+
Charon
Charon
CONOWILLY
Charon
Level 93
God Stats
15W - 9L
1,713 SR
Queue Stats
412W - 397L
1,524 Elo+
Party 1
Horus
Horus
JNROPS
Horus
Level 138
God Stats
15W - 12L
1,486 SR
Queue Stats
492W - 497L
1,517 Elo+
Party 1
Zeus
Zeus
LinguiniGuapo-03
Zeus
Level 116
God Stats
18W - 17L
1,512 SR
Queue Stats
442W - 438L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
alvinisag
Tsukuyomi
Level 120
God Stats
11W - 8L
1,534 SR
Queue Stats
267W - 285L
1,533 Elo+
Party 1
Izanami
Izanami
strslay
Izanami
Level 127
God Stats
2W - 4L
1,462 SR
Queue Stats
131W - 154L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
5 / 2 / 4
6,212
565
8,158
6,876
2,814
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 4
6,449
586
5,237
11,234
8,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
5 / 2 / 2
6,545
595
4,467
6,198
1,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Riskyexopilot
Erlang Shen
12
9 / 1 / 1
7,098
645
5,160
8,984
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 4 / 6
5,949
541
3,705
7,009
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CONOWILLY
Charon
9
2 / 4 / 4
6,136
558
3,361
9,023
5,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
JNROPS
Horus
11
2 / 1 / 4
6,731
612
8,871
10,043
5,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 6 / 1
5,707
519
3,070
6,625
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
alvinisag
Tsukuyomi
10
6 / 6 / 2
6,644
604
8,030
9,863
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
strslay
Izanami
11
1 / 5 / 2
6,127
557
2,774
7,459
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
21
Kills
12
12
Deaths
22
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
4
3.5
L
Charon
CONOWILLY
Charon
2
4
4
1
W
1
3
4
1
L
Horus
JNROPS
Horus
2
1
4
4
L
1
6
1
0.25
W
5
2
2
3
W
Erlang Shen
Riskyexopilot
Erlang Shen
9
1
1
9.5
L
Tsukuyomi
alvinisag
Tsukuyomi
6
6
2
1.17
W
1
4
6
1
L
Izanami
strslay
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,727
Damage
26,106
40,301
Taken
43,013
18,455
Mitigated
19,242
10,485
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,158
421
188
1,742
6,876
2,814
80
2,318
4,483
34,113
0
L
Charon
CONOWILLY
Charon
3,361
765
0
1,352
9,023
5,640
0
4,742
4,281
14,867
0
W
5,237
1,645
0
4,542
11,234
8,028
0
192
10,562
0
36,433
L
Horus
JNROPS
Horus
8,871
4,350
205
3,141
10,043
5,867
390
901
9,142
0
38,032
L
3,070
86
0
490
6,625
1,829
0
2,130
4,495
31,214
150
W
4,467
1,611
0
625
6,198
1,762
174
476
5,682
0
32,558
W
Erlang Shen
Riskyexopilot
Erlang Shen
5,160
2,912
0
1,690
8,984
3,993
0
1,339
7,581
0
44,331
L
Tsukuyomi
alvinisag
Tsukuyomi
8,030
1,945
0
1,102
9,863
3,698
165
1,872
7,991
0
28,253
W
3,705
223
0
1,698
7,009
1,858
0
2,106
4,903
25,891
194
L
Izanami
strslay
Izanami
2,774
1,887
0
1,075
7,459
2,208
705
2,136
5,323
0
45,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,253
Gold Earned
31,345
300
Minions Killed
289
0
Camps Cleared
0
1,115,185
Distance Traveled
1,058,139
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,212
565
48
4
0
244,051
4
L
Charon
6,136
558
17
2
0
210,106
1
W
Bellona
6,449
586
70
6
0
229,556
0
L
Horus
6,731
612
86
8
0
228,865
2
L
Zeus
5,707
519
70
6
0
193,820
2
W
Ullr
6,545
595
58
5
0
182,637
0
W
Erlang Shen
7,098
645
70
6
0
253,562
0
L
Tsukuyomi
6,644
604
35
3
0
244,204
0
W
Agni
5,949
541
54
5
0
205,379
0
L
Izanami
6,127
557
81
7
0
181,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role