Player Matchup

Yemoja
Yemoja
Anonimo2717
Yemoja
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 8L
1,130 Elo+
Party 3
Kali
Kali
XxDARKxSINxX781
Kali
Level 37
God Stats
4W - 1L
1,762 SR
Queue Stats
5W - 4L
1,456 Elo+
Party 2
Jing Wei
Jing Wei
killerBR54
Jing Wei
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,266 Elo+
Party 3
Baron Samedi
Baron Samedi
vvzn
Baron Samedi
Level 7
God Stats
1W - 0L
1,272 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
yamasxx3
Mulan
Level 32
God Stats
12W - 7L
1,454 SR
Queue Stats
90W - 97L
1,430 Elo+
Solo
Team Averages
Level 27
1,498 SR
1,356 Elo+

VS

Team Averages
Level 54
1,502 SR
1,394 Elo+
Tsukuyomi
Tsukuyomi
ImNotHatred
Tsukuyomi
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 43L
1,340 Elo+
Party 1
Izanami
Izanami
Magrinz
Izanami
Level 47
God Stats
54W - 59L
1,509 SR
Queue Stats
83W - 84L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
Quicazan1
Baron Samedi
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 51L
1,354 Elo+
Solo
Hercules
Hercules
Ti Kraps KolR
Hercules
Level 30
God Stats
0W - 8L
1,500 SR
Queue Stats
53W - 79L
1,500 Elo+
Solo
Athena
Athena
ninja20000k
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 0 / 0
5,723
572
2,163
3,721
1,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
4 / 3 / 1
6,621
662
5,720
8,293
2,334
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
killerBR54
Jing Wei
7
0 / 3 / 0
4,684
468
1,706
6,146
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
vvzn
Baron Samedi
8
1 / 5 / 2
5,188
519
1,789
5,799
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
yamasxx3
Mulan
10
3 / 2 / 0
6,404
640
5,418
7,361
4,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ImNotHatred
Tsukuyomi
11
7 / 1 / 1
6,318
632
5,766
8,604
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Magrinz
Izanami
10
2 / 1 / 0
5,282
528
4,302
4,129
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Quicazan1
Baron Samedi
10
3 / 3 / 4
6,142
614
6,400
6,712
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Ti Kraps KolR
Hercules
4
0 / 3 / 0
3,827
383
1,125
4,466
2,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Athena
8
1 / 1 / 3
5,291
529
1,552
6,360
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
9
Kills
13
13
Deaths
9
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
0
1
L
Tsukuyomi
ImNotHatred
Tsukuyomi
7
1
1
7.5
L
Izanami
Magrinz
Izanami
2
1
0
2
L
Baron Samedi
Quicazan1
Baron Samedi
3
3
4
1.67
L
Hercules
Ti Kraps KolR
Hercules
0
3
0
0
W
4
3
1
1.5
W
Jing Wei
killerBR54
Jing Wei
0
3
0
0
L
Athena
1
1
3
2.5
W
Baron Samedi
vvzn
Baron Samedi
1
5
2
0.4
W
Mulan
yamasxx3
Mulan
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,796
Damage
19,145
31,320
Taken
30,271
11,536
Mitigated
12,792
8,385
Healing
9,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,163
340
1,627
1,087
3,721
1,619
0
422
3,299
16,037
0
L
Tsukuyomi
ImNotHatred
Tsukuyomi
5,766
1,626
0
2,828
8,604
2,525
0
515
8,089
0
30,557
L
Izanami
Magrinz
Izanami
4,302
3,168
0
1,437
4,129
1,292
0
1,232
2,897
0
36,073
L
Baron Samedi
Quicazan1
Baron Samedi
6,400
503
33
2,223
6,712
2,431
0
1,349
5,363
32,515
1,153
L
Hercules
Ti Kraps KolR
Hercules
1,125
557
0
1,996
4,466
2,020
0
0
4,466
0
7,062
W
5,720
3,411
0
3,119
8,293
2,334
0
2,112
6,181
0
30,266
W
Jing Wei
killerBR54
Jing Wei
1,706
1,453
0
867
6,146
1,381
0
222
5,924
0
21,194
L
Athena
1,552
478
0
1,324
6,360
4,524
0
856
5,504
8,565
0
W
Baron Samedi
vvzn
Baron Samedi
1,789
181
124
638
5,799
1,958
0
4,197
1,602
8,349
0
W
Mulan
yamasxx3
Mulan
5,418
1,298
0
923
7,361
4,244
272
874
6,286
0
35,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,620
Gold Earned
26,860
193
Minions Killed
219
0
Camps Cleared
0
889,311
Distance Traveled
801,484
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,723
572
22
2
0
163,335
3
L
Tsukuyomi
6,318
632
56
6
0
229,479
0
L
Izanami
5,282
528
68
7
0
158,111
4
L
Baron Samedi
6,142
614
63
6
0
158,356
0
L
Hercules
3,827
383
14
1
0
69,467
0
W
Kali
6,621
662
55
6
0
213,141
0
W
Jing Wei
4,684
468
39
4
0
168,758
0
L
Athena
5,291
529
18
2
0
186,071
2
W
Baron Samedi
5,188
519
11
1
0
170,558
2
W
Mulan
6,404
640
66
7
0
173,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role