Player Matchup

Merlin
Merlin
Caiva
Merlin
Level 124
God Stats
1W - 5L
1,305 SR
Queue Stats
242W - 241L
1,578 Elo+
Solo
Khepri
Khepri
T4KiNg_S0uLs_666
Khepri
Level 156
God Stats
3W - 2L
1,667 SR
Queue Stats
137W - 143L
1,540 Elo+
Solo
Danzaburou
Danzaburou
awayfromsafety
Danzaburou
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 149L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
darkalchemist98
Kukulkan
Level 135
God Stats
11W - 5L
1,925 SR
Queue Stats
332W - 323L
1,533 Elo+
Party 1
Hercules
Hercules
laxus98
Hercules
Level 78
God Stats
1W - 3L
1,421 SR
Queue Stats
90W - 75L
1,560 Elo+
Party 1
Team Averages
Level 122
1,564 SR
1,545 Elo+

VS

Team Averages
Level 137
1,596 SR
1,519 Elo+
Maui
Maui
 
Maui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DDragon21
Discordia
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 75L
1,474 Elo+
Solo
Kukulkan
Kukulkan
callmeCsection
Kukulkan
Level 149
God Stats
12W - 8L
1,575 SR
Queue Stats
250W - 243L
1,545 Elo+
Party 2
Merlin
Merlin
illestthief
Merlin
Level 96
God Stats
8W - 1L
1,919 SR
Queue Stats
303W - 277L
1,546 Elo+
Solo
Hou Yi
Hou Yi
jj Squirts
Hou Yi
Level 149
God Stats
6W - 3L
1,485 SR
Queue Stats
199W - 191L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Caiva
Merlin
9
1 / 5 / 2
6,013
752
1,065
4,756
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 3
7,049
881
2,750
12,849
12,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
awayfromsafety
Danzaburou
14
3 / 4 / 6
7,440
930
9,924
10,452
4,152
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
15
3 / 3 / 9
8,129
1,016
7,857
7,079
2,612
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
laxus98
Hercules
13
4 / 3 / 3
7,426
928
6,333
9,118
8,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
1 / 3 / 15
8,491
1,061
3,066
10,851
11,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Discordia
DDragon21
Discordia
15
5 / 3 / 14
8,831
1,104
9,513
6,663
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
13
4 / 4 / 8
8,045
1,006
9,612
5,496
2,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
15
7 / 1 / 11
9,246
1,156
14,105
7,251
2,898
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
jj Squirts
Hou Yi
13
4 / 2 / 10
8,090
1,011
4,732
6,513
2,494
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
12
Kills
21
21
Deaths
13
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
3
15
2.83
L
Merlin
Caiva
Merlin
1
5
2
0.4
W
Discordia
DDragon21
Discordia
5
3
14
4
L
1
6
3
0.42
L
Danzaburou
awayfromsafety
Danzaburou
3
4
6
1.5
W
Kukulkan
4
4
8
2
L
Kukulkan
3
3
9
2.5
W
Merlin
7
1
11
12.5
W
Hou Yi
jj Squirts
Hou Yi
4
2
10
4.5
L
Hercules
laxus98
Hercules
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,929
Damage
41,028
44,254
Taken
36,774
29,820
Mitigated
22,031
11,623
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,066
474
382
1,081
10,851
11,835
189
3,437
7,243
7,742
0
L
Merlin
Caiva
Merlin
1,065
27
115
209
4,756
1,538
0
4,134
622
2,600
201
W
Discordia
DDragon21
Discordia
9,513
323
52
2,216
6,663
2,526
651
1,951
4,547
15,712
0
L
2,750
140
1,299
1,042
12,849
12,575
0
9,925
2,924
5,995
0
L
Danzaburou
awayfromsafety
Danzaburou
9,924
1,887
294
3,449
10,452
4,152
0
8,563
1,889
0
17,131
W
Kukulkan
9,612
193
464
224
5,496
2,278
691
1,699
3,741
21,714
0
L
Kukulkan
7,857
745
1,094
1,209
7,079
2,612
0
5,606
1,473
20,771
1,447
W
Merlin
14,105
685
342
1,216
7,251
2,898
0
2,387
4,740
22,458
1,133
W
Hou Yi
jj Squirts
Hou Yi
4,732
1,849
1,111
1,693
6,513
2,494
1,455
1,552
4,927
0
11,808
L
Hercules
laxus98
Hercules
6,333
1,373
113
2,799
9,118
8,943
0
7,277
1,841
0
9,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,057
Gold Earned
42,703
70
Minions Killed
89
0
Camps Cleared
0
731,616
Distance Traveled
844,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,491
1,061
10
1
0
166,786
0
L
Merlin
6,013
752
5
1
0
95,621
0
W
Discordia
8,831
1,104
12
2
0
158,844
0
L
Khepri
7,049
881
6
1
0
140,673
0
L
Danzaburou
7,440
930
19
2
0
150,892
0
W
Kukulkan
8,045
1,006
26
3
0
180,509
0
L
Kukulkan
8,129
1,016
32
4
0
170,933
0
W
Merlin
9,246
1,156
17
2
0
175,905
0
W
Hou Yi
8,090
1,011
24
3
0
162,002
0
L
Hercules
7,426
928
8
1
0
173,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role