Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Got Tacos567
Sol
Level 108
God Stats
1W - 5L
1,099 SR
Queue Stats
170W - 186L
1,450 Elo+
Party 3
Anhur
Anhur
JDURBO19D
Anhur
Level 28
God Stats
0W - 2L
1,362 SR
Queue Stats
11W - 27L
1,249 Elo+
Solo
Kukulkan
Kukulkan
JMBanc
Kukulkan
Level 123
God Stats
3W - 5L
1,784 SR
Queue Stats
181W - 168L
1,554 Elo+
Solo
Hun Batz
Hun Batz
Tacomunch3r567
Hun Batz
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 209L
1,503 Elo+
Party 3
Team Averages
Level 100
1,449 SR
1,451 Elo+

VS

Team Averages
Level 117
1,621 SR
1,521 Elo+
Hachiman
Hachiman
Foodland1
Hachiman
Level 83
God Stats
3W - 1L
1,868 SR
Queue Stats
184W - 178L
1,608 Elo+
Party 2
Anubis
Anubis
Giraud
Anubis
Level 156
God Stats
10W - 4L
1,903 SR
Queue Stats
345W - 317L
1,481 Elo+
Party 1
Martichoras
Martichoras
ashura28
Martichoras
Level 129
God Stats
3W - 3L
1,596 SR
Queue Stats
435W - 397L
1,428 Elo+
Party 1
Discordia
Discordia
jonahss
Discordia
Level 109
God Stats
10W - 10L
1,431 SR
Queue Stats
266W - 279L
1,475 Elo+
Solo
Guan Yu
Guan Yu
weeman873
Guan Yu
Level 109
God Stats
3W - 3L
1,305 SR
Queue Stats
384W - 370L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 1 / 9
9,175
765
7,504
14,103
10,434
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
3 / 7 / 7
8,916
743
8,384
13,049
3,903
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
JDURBO19D
Anhur
12
3 / 4 / 6
7,733
644
5,329
8,347
2,449
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
JMBanc
Kukulkan
18
6 / 3 / 8
10,013
834
16,703
9,222
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
12
2 / 5 / 8
7,740
645
6,844
9,869
8,611
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Foodland1
Hachiman
16
7 / 3 / 8
10,169
847
12,500
10,573
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Giraud
Anubis
17
7 / 3 / 7
10,204
850
7,648
10,360
4,786
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Martichoras
ashura28
Martichoras
17
1 / 1 / 8
9,459
788
9,391
8,212
3,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
jonahss
Discordia
16
3 / 2 / 11
9,836
820
12,168
5,950
1,890
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
weeman873
Guan Yu
13
2 / 8 / 9
9,073
756
6,665
18,213
11,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
63
17
Kills
20
20
Deaths
17
38
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
1
9
7.5
W
Hachiman
Foodland1
Hachiman
7
3
8
3.67
W
Anubis
Giraud
Anubis
7
3
7
3.5
L
3
7
7
0.93
L
Anhur
JDURBO19D
Anhur
3
4
6
1.5
L
Kukulkan
JMBanc
Kukulkan
6
3
8
3.33
L
Hun Batz
2
5
8
1.2
W
Martichoras
ashura28
Martichoras
1
1
8
5
W
Discordia
jonahss
Discordia
3
2
11
4.25
W
Guan Yu
weeman873
Guan Yu
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,764
Damage
48,372
54,590
Taken
53,308
29,093
Mitigated
25,030
25,965
Healing
20,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,504
384
8,091
9,804
14,103
10,434
100
5,384
8,719
15,676
0
W
Hachiman
Foodland1
Hachiman
12,500
8,155
1,612
1,566
10,573
3,870
2,714
7,754
2,819
0
19,102
W
Anubis
Giraud
Anubis
7,648
101
1,089
3,048
10,360
4,786
946
6,121
4,239
28,377
0
L
8,384
2,148
252
1,734
13,049
3,903
90
5,581
7,468
19,010
599
L
Anhur
JDURBO19D
Anhur
5,329
1,874
410
1,747
8,347
2,449
378
2,572
5,775
0
10,725
L
Kukulkan
JMBanc
Kukulkan
16,703
757
936
833
9,222
3,696
0
2,995
6,227
38,378
251
L
Hun Batz
6,844
1,117
807
1,351
9,869
8,611
0
3,284
6,585
0
10,885
W
Martichoras
ashura28
Martichoras
9,391
919
266
836
8,212
3,279
232
5,684
2,528
0
24,821
W
Discordia
jonahss
Discordia
12,168
514
413
602
5,950
1,890
996
2,714
3,236
22,343
0
W
Guan Yu
weeman873
Guan Yu
6,665
251
6,882
4,608
18,213
11,205
0
9,904
8,309
0
8,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,577
Gold Earned
48,741
114
Minions Killed
122
0
Camps Cleared
0
1,031,802
Distance Traveled
1,084,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,175
765
14
1
0
260,668
0
W
Hachiman
10,169
847
17
1
0
207,102
0
W
Anubis
10,204
850
41
3
0
223,659
0
L
Sol
8,916
743
30
3
0
205,459
0
L
Anhur
7,733
644
16
1
0
139,846
0
L
Kukulkan
10,013
834
49
4
0
218,791
0
L
Hun Batz
7,740
645
5
0
0
207,038
0
W
Martichoras
9,459
788
34
3
0
214,133
0
W
Discordia
9,836
820
30
3
0
188,196
0
W
Guan Yu
9,073
756
0
0
0
251,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role