Player Matchup

Lancelot
Lancelot
JRust
Lancelot
Level 155
God Stats
6W - 4L
1,582 SR
Queue Stats
303W - 290L
1,556 Elo+
Party 1
Anubis
Anubis
Kаne
Anubis
Level 177
God Stats
2W - 2L
1,807 SR
Queue Stats
111W - 90L
1,593 Elo+
Party 1
Hou Yi
Hou Yi
OhEight
Hou Yi
Level 136
God Stats
6W - 5L
1,578 SR
Queue Stats
260W - 245L
1,569 Elo+
Party 1
Odin
Odin
Syn_SIayerz
Odin
Level 129
God Stats
1W - 3L
1,374 SR
Queue Stats
130W - 111L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
Weak3nOnlyFans
Gilgamesh
Level 46
God Stats
2W - 1L
1,481 SR
Queue Stats
57W - 69L
1,511 Elo+
Party 1
Team Averages
Level 129
1,565 SR
1,550 Elo+

VS

Team Averages
Level 160
1,446 SR
1,472 Elo+
Chang'e
Chang'e
Dracolich16
Chang'e
Level 109
God Stats
5W - 3L
1,665 SR
Queue Stats
370W - 328L
1,555 Elo+
Solo
Chiron
Chiron
Everwarm
Chiron
Level 155
God Stats
6W - 8L
1,357 SR
Queue Stats
203W - 171L
1,560 Elo+
Solo
Mulan
Mulan
Eyrico
Mulan
Level 175
God Stats
0W - 3L
1,464 SR
Queue Stats
39W - 66L
1,433 Elo+
Party 2
Awilix
Awilix
FrostForReal
Awilix
Level 166
God Stats
0W - 1L
1,279 SR
Queue Stats
20W - 40L
1,413 Elo+
Party 2
Kuzenbo
Kuzenbo
davion505
Kuzenbo
Level 196
God Stats
2W - 3L
1,465 SR
Queue Stats
30W - 75L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JRust
Lancelot
13
2 / 1 / 3
7,862
655
10,230
11,650
9,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Kаne
Anubis
14
6 / 3 / 1
8,158
680
9,069
7,715
3,177
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
OhEight
Hou Yi
12
5 / 1 / 0
7,269
606
6,555
4,462
1,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 5
6,559
547
5,871
8,478
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Weak3nOnlyFans
Gilgamesh
11
0 / 2 / 5
6,018
502
4,671
11,352
8,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dracolich16
Chang'e
11
0 / 3 / 4
6,364
530
6,070
9,996
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Everwarm
Chiron
11
3 / 3 / 0
6,529
544
6,537
6,917
1,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Eyrico
Mulan
10
1 / 4 / 0
6,129
511
7,602
13,263
6,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
12
2 / 2 / 1
6,178
515
4,040
8,246
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
davion505
Kuzenbo
10
2 / 2 / 2
6,267
522
2,684
10,322
7,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
14
Kills
8
8
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dracolich16
Chang'e
0
3
4
0.67
L
Chiron
Everwarm
Chiron
3
3
0
1
L
Mulan
Eyrico
Mulan
1
4
0
0.25
L
Awilix
2
2
1
1.25
W
Lancelot
JRust
Lancelot
2
1
3
3.5
W
Anubis
Kаne
Anubis
6
3
1
2.17
W
Hou Yi
OhEight
Hou Yi
5
1
0
5
W
1
1
5
3.5
W
Gilgamesh
Weak3nOnlyFans
Gilgamesh
0
2
5
1.25
L
Kuzenbo
davion505
Kuzenbo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,396
Damage
26,933
43,657
Taken
48,744
24,678
Mitigated
18,967
14,285
Healing
14,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dracolich16
Chang'e
6,070
416
337
2,619
9,996
1,417
0
3,690
6,306
37,838
1,247
L
Chiron
Everwarm
Chiron
6,537
3,405
365
1,943
6,917
1,923
0
0
6,641
0
53,662
L
Mulan
Eyrico
Mulan
7,602
1,661
0
5,287
13,263
6,245
0
384
12,879
0
37,477
L
Awilix
4,040
841
0
3,090
8,246
1,667
0
3,507
4,739
0
40,633
W
Lancelot
JRust
Lancelot
10,230
2,922
0
3,486
11,650
9,183
0
217
11,433
161
58,713
W
Anubis
Kаne
Anubis
9,069
97
0
3,076
7,715
3,177
0
4,473
3,242
62,485
1,404
W
Hou Yi
OhEight
Hou Yi
6,555
3,138
0
1,610
4,462
1,356
849
844
3,618
0
48,072
W
5,871
1,620
0
3,820
8,478
2,841
0
1,655
6,823
0
48,388
W
Gilgamesh
Weak3nOnlyFans
Gilgamesh
4,671
1,459
0
2,293
11,352
8,121
0
1,324
10,028
0
32,348
L
Kuzenbo
davion505
Kuzenbo
2,684
1,179
0
1,158
10,322
7,715
0
1,422
8,706
15,796
236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,866
Gold Earned
31,467
452
Minions Killed
357
0
Camps Cleared
0
1,231,891
Distance Traveled
1,245,700
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,364
530
80
7
0
264,828
2
L
Chiron
6,529
544
101
8
0
203,955
1
L
Mulan
6,129
511
74
6
0
226,053
4
L
Awilix
6,178
515
76
6
0
297,984
3
W
Lancelot
7,862
655
104
9
0
250,245
0
W
Anubis
8,158
680
110
9
0
237,582
0
W
Hou Yi
7,269
606
97
8
0
223,735
2
W
Odin
6,559
547
92
8
0
274,241
0
W
Gilgamesh
6,018
502
49
4
0
246,088
0
L
Kuzenbo
6,267
522
26
2
0
252,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role